BearishSun ec77a59680 AnimationClip and all related classes ported to use the script binding 8 vuotta sitten
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BsEditorResourceLoader.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsEditorScriptLibrary.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsEditorScriptManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsGUIGameObjectField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsGUIResourceField.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 vuotta sitten
BsGUITextureField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsManagedEditorCommand.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsMenuItemManager.cpp 5c8a8ab593 More work on documentation 8 vuotta sitten
BsScriptBrowseDialog.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptBuildManager.cpp a2cbf9eddd Pixel formats refactor/update: 8 vuotta sitten
BsScriptCodeEditor.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptDragDropManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptDropDownWindow.cpp 5c8a8ab593 More work on documentation 8 vuotta sitten
BsScriptEditorApplication.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 vuotta sitten
BsScriptEditorBuiltin.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 vuotta sitten
BsScriptEditorInput.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptEditorPlugin.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptEditorSettings.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptEditorTestSuite.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptEditorUtility.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 vuotta sitten
BsScriptEditorVirtualInput.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptEditorWindow.cpp 5c8a8ab593 More work on documentation 8 vuotta sitten
BsScriptFolderMonitor.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptGUIColorField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptGUIEnumField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptGUIFloatField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptGUIGameObjectField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptGUIIntField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptGUIListBoxField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptGUIResourceField.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 vuotta sitten
BsScriptGUISceneTreeView.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptGUISliderField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptGUITextField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptGUITextureField.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 vuotta sitten
BsScriptGUIToggleField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptGUIVector2Field.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptGUIVector3Field.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptGUIVector4Field.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptGizmoManager.cpp 5c8a8ab593 More work on documentation 8 vuotta sitten
BsScriptGizmos.cpp 3d8f1c0e2e Mesh and related classes ported to script binding generation 8 vuotta sitten
BsScriptHandleDrawing.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptHandleManager.cpp 5c8a8ab593 More work on documentation 8 vuotta sitten
BsScriptHandleSlider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptHandleSliderDisc.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptHandleSliderLine.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptHandleSliderManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptHandleSliderPlane.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptImportOptions.cpp ec77a59680 AnimationClip and all related classes ported to use the script binding 8 vuotta sitten
BsScriptInspectorUtility.cpp 5c8a8ab593 More work on documentation 8 vuotta sitten
BsScriptModalWindow.cpp 5c8a8ab593 More work on documentation 8 vuotta sitten
BsScriptOSDropTarget.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptPlatformInfo.cpp a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ 8 vuotta sitten
BsScriptPrefabUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptProjectLibrary.cpp c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 vuotta sitten
BsScriptProjectSettings.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptSceneGizmos.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptSceneGrid.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptSceneHandles.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptSceneSelection.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptSelection.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptSerializedDiff.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptSerializedObject.cpp 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 vuotta sitten
BsScriptSerializedSceneObject.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptUndoRedo.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsScriptUnitTests.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BsToolbarItemManager.cpp 5c8a8ab593 More work on documentation 8 vuotta sitten