BsScriptAudioClip.h 1.6 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #pragma once
  4. #include "BsScriptEnginePrerequisites.h"
  5. #include "BsScriptResource.h"
  6. #include "BsAudioClip.h"
  7. namespace bs
  8. {
  9. /** @addtogroup ScriptInteropEngine
  10. * @{
  11. */
  12. /** Interop class between C++ & CLR for AudioClip. */
  13. class BS_SCR_BE_EXPORT ScriptAudioClip : public TScriptResource<ScriptAudioClip, AudioClip>
  14. {
  15. public:
  16. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "AudioClip")
  17. /** Creates an empty, uninitialized managed instance of the resource interop object. */
  18. static MonoObject* createInstance();
  19. private:
  20. friend class ScriptResourceManager;
  21. friend class BuiltinResourceTypes;
  22. ScriptAudioClip(MonoObject* instance, const HAudioClip& audioClip);
  23. /************************************************************************/
  24. /* CLR HOOKS */
  25. /************************************************************************/
  26. static UINT32 internal_GetBitDepth(ScriptAudioClip* thisPtr);
  27. static UINT32 internal_GetSampleRate(ScriptAudioClip* thisPtr);
  28. static UINT32 internal_GetNumChannels(ScriptAudioClip* thisPtr);
  29. static AudioFormat internal_GetAudioFormat(ScriptAudioClip* thisPtr);
  30. static AudioReadMode internal_GetReadMode(ScriptAudioClip* thisPtr);
  31. static UINT32 internal_GetNumSamples(ScriptAudioClip* thisPtr);
  32. static float internal_GetDuration(ScriptAudioClip* thisPtr);
  33. static bool internal_GetIs3D(ScriptAudioClip* thisPtr);
  34. };
  35. /** @} */
  36. }