Marko Pintera 4ec92954ca Added shader params 13 tahun lalu
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CmD3D11BlendState.cpp f53903ed37 Render queue automatically detects if its being called from render thread an executes immediately 13 tahun lalu
CmD3D11DepthStencilState.cpp f53903ed37 Render queue automatically detects if its being called from render thread an executes immediately 13 tahun lalu
CmD3D11Device.cpp a7e57abdbf Fixed a bunch of DX11 bugs 13 tahun lalu
CmD3D11Driver.cpp a7e57abdbf Fixed a bunch of DX11 bugs 13 tahun lalu
CmD3D11DriverList.cpp a7e57abdbf Fixed a bunch of DX11 bugs 13 tahun lalu
CmD3D11GpuBuffer.cpp 0527551a68 Modified GpuBufferViews so they hold a reference to their parent buffer 13 tahun lalu
CmD3D11GpuBufferView.cpp 0527551a68 Modified GpuBufferViews so they hold a reference to their parent buffer 13 tahun lalu
CmD3D11GpuParamBlock.cpp 4ec92954ca Added shader params 13 tahun lalu
CmD3D11GpuProgram.cpp ca6e08450c Removed loadFromSource and replaced it with initialize_internal 13 tahun lalu
CmD3D11GpuProgramManager.cpp a7e57abdbf Fixed a bunch of DX11 bugs 13 tahun lalu
CmD3D11HLSLParamParser.cpp 4ec92954ca Added shader params 13 tahun lalu
CmD3D11HLSLProgram.cpp ca6e08450c Removed loadFromSource and replaced it with initialize_internal 13 tahun lalu
CmD3D11HLSLProgramFactory.cpp 0cce766a49 Added HLSL and RenderSystem factories 13 tahun lalu
CmD3D11HardwareBuffer.cpp 96bb17b5ef A lot more work on DX 11 renderer 13 tahun lalu
CmD3D11HardwareBufferManager.cpp 4ec92954ca Added shader params 13 tahun lalu
CmD3D11IndexBuffer.cpp 89362ce009 Removed the useless HardwareBufferManagerBase 13 tahun lalu
CmD3D11InputLayoutManager.cpp 048bf1ded5 Fixed up input layout generation 13 tahun lalu
CmD3D11Mappings.cpp 1fa581e378 Tiny changes, removed some non relevant lines 13 tahun lalu
CmD3D11MultiRenderTexture.cpp 0527551a68 Modified GpuBufferViews so they hold a reference to their parent buffer 13 tahun lalu
CmD3D11Plugin.cpp a7e57abdbf Fixed a bunch of DX11 bugs 13 tahun lalu
CmD3D11RasterizerState.cpp f53903ed37 Render queue automatically detects if its being called from render thread an executes immediately 13 tahun lalu
CmD3D11RenderStateManager.cpp 6c2fc529be Added D3D11 render states 13 tahun lalu
CmD3D11RenderSystem.cpp 4ec92954ca Added shader params 13 tahun lalu
CmD3D11RenderSystemFactory.cpp 0cce766a49 Added HLSL and RenderSystem factories 13 tahun lalu
CmD3D11RenderTexture.cpp 0527551a68 Modified GpuBufferViews so they hold a reference to their parent buffer 13 tahun lalu
CmD3D11RenderWindow.cpp f53903ed37 Render queue automatically detects if its being called from render thread an executes immediately 13 tahun lalu
CmD3D11RenderWindowManager.cpp 36c37b43ff DX11 renderer works 13 tahun lalu
CmD3D11SamplerState.cpp f53903ed37 Render queue automatically detects if its being called from render thread an executes immediately 13 tahun lalu
CmD3D11Texture.cpp 6b1f26b8ff Refactored Textures and GpuPrograms so they use destroy() for releasing resources 13 tahun lalu
CmD3D11TextureManager.cpp 0168ffa28f DX11 works with new depth stencil approach 13 tahun lalu
CmD3D11TextureView.cpp 0527551a68 Modified GpuBufferViews so they hold a reference to their parent buffer 13 tahun lalu
CmD3D11VertexBuffer.cpp 89362ce009 Removed the useless HardwareBufferManagerBase 13 tahun lalu
CmD3D11VideoMode.cpp 1c73bb445a More DX11 work, and refactor on Hardware buffers 13 tahun lalu
CmD3D11VideoModeList.cpp a7e57abdbf Fixed a bunch of DX11 bugs 13 tahun lalu