Marko Pintera f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing 11 年 前
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Win32 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 年 前
BsBlendState.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsCameraProxy.cpp 6ed941be49 Camera frustum is valid on first frame 11 年 前
BsCommandQueue.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsComponent.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsCoreApplication.cpp f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing 11 年 前
BsCoreObject.cpp 3d1ffd9d09 Update scene view render target size whenever the view size changes 11 年 前
BsCoreObjectManager.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 年 前
BsCoreSceneManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsCoreThread.cpp aa6bcc7ef9 Various thread shutdown fixes: 11 年 前
BsCoreThreadAccessor.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 年 前
BsDeferredCallManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsDepthStencilState.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsDrawList.cpp 4101088f37 Massive refactor due to work on Renderer 11 年 前
BsDrawOps.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsEventQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsFont.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsFontImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsFontManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsGameObject.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 年 前
BsGameObjectHandle.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 年 前
BsGameObjectManager.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 年 前
BsGpuBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsGpuBufferView.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsGpuParam.cpp d1881075fa Various fixes to Renderer 11 年 前
BsGpuParamBlock.cpp d1881075fa Various fixes to Renderer 11 年 前
BsGpuParamBlockBuffer.cpp d1881075fa Various fixes to Renderer 11 年 前
BsGpuParams.cpp 8c5ffb497d Various fixes in order to get example model to render 11 年 前
BsGpuProgInclude.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsGpuProgIncludeImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 年 前
BsGpuProgram.cpp 6fa7ffec97 Various fixes to Renderer 11 年 前
BsGpuProgramImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsGpuProgramImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 年 前
BsGpuProgramManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsGpuResource.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsGpuResourceData.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsHardwareBufferManager.cpp 4101088f37 Massive refactor due to work on Renderer 11 年 前
BsImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsImporter.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsIndexBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsInput.cpp a713a99a65 More documentation & input fixes 11 年 前
BsMaterial.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 年 前
BsMaterialManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsMaterialRTTI.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsMesh.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 年 前
BsMeshBase.cpp 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams 11 年 前
BsMeshData.cpp 8c5ffb497d Various fixes in order to get example model to render 11 年 前
BsMeshHeap.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 年 前
BsMeshManager.cpp 4101088f37 Massive refactor due to work on Renderer 11 年 前
BsMeshRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsMultiRenderTexture.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 年 前
BsOSInputHandler.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsOcclusionQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsPass.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 年 前
BsPixelBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsPixelData.cpp aef74705f2 Added texture compression and texture mip map generation 11 年 前
BsPixelUtil.cpp 3fcc9e78d4 Modified GUI so GUI elements always destroy their children when they are destroyed 11 年 前
BsPixelVolume.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsPlatform.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsProfilerCPU.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 年 前
BsProfilerGPU.cpp 5d7e93aeee Fixed an issue with GUI layout calculation 11 年 前
BsProfilingManager.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 年 前
BsQueryManager.cpp 6dc2337e53 Solved some more problems with freeing core objects on shutdown 11 年 前
BsRasterizerState.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsRenderStateManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsRenderSystem.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 年 前
BsRenderSystemCapabilities.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsRenderSystemManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsRenderTarget.cpp f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing 11 年 前
BsRenderTargetManager.cpp f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing 11 年 前
BsRenderTexture.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 年 前
BsRenderWindow.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 年 前
BsRenderWindowManager.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 年 前
BsRenderer.cpp 4101088f37 Massive refactor due to work on Renderer 11 年 前
BsRendererManager.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 年 前
BsResource.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 年 前
BsResourceHandle.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 年 前
BsResourceManifest.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsResourceMetaData.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 年 前
BsResources.cpp 5560cde10f Resource manager now properly check if resource is unused 11 年 前
BsSamplerState.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsSceneObject.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 年 前
BsShader.cpp d1881075fa Various fixes to Renderer 11 年 前
BsSpecificImporter.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsTechnique.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsTextData.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsTexture.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 年 前
BsTextureImportOptions.cpp 47b7a6fdfe Added documentation to example project 11 年 前
BsTextureManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsTextureView.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsTimerQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsTransientMesh.cpp e7ed1249c1 Fix an issue when event was being deleted from its own callback 11 年 前
BsUUID.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsVertexBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsVertexData.cpp 4101088f37 Massive refactor due to work on Renderer 11 年 前
BsVertexDataDesc.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsVertexDeclaration.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsVideoModeInfo.cpp 90e94fb9b2 Fixed issue with HString parameter placement 11 年 前
BsViewport.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 年 前