Marko Pintera 3d1ffd9d09 Update scene view render target size whenever the view size changes il y a 11 ans
..
BsCmdEditPlainFieldGO.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" il y a 11 ans
BsCmdInputFieldValueChange.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" il y a 11 ans
BsCmdRecordSO.h e7d926175f Added unit testing framework il y a 11 ans
BsCmdReparentSO.h 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
BsDbgTestGameObjectRef.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsDbgTestGameObjectRefRTTI.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsDockManager.h 830c1f5fe8 Added a debug model in Scene view il y a 11 ans
BsDockManagerLayout.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsDockManagerLayoutRTTI.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsEditorApplication.h 31b55e513f Started work on SceneView il y a 11 ans
BsEditorCommand.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
BsEditorGUI.h 55d19e7973 Added GUIFoldout to InspectableArray/List/Object il y a 11 ans
BsEditorPrerequisites.h 5bd0616417 Fixed an issue with GUI manager where meshes were not getting released properly il y a 11 ans
BsEditorTestSuite.h 4867d3a4a3 Added test case for scene object commit and restore il y a 11 ans
BsEditorWidget.h 31b55e513f Started work on SceneView il y a 11 ans
BsEditorWidgetContainer.h 7c1348d402 Enabled scene and tree views for better GameObjectField testing il y a 11 ans
BsEditorWidgetLayout.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsEditorWidgetLayoutRTTI.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsEditorWidgetManager.h e4d4e884c9 Handle abort signal instead of exit il y a 11 ans
BsEditorWindow.h 7c1348d402 Enabled scene and tree views for better GameObjectField testing il y a 11 ans
BsEditorWindowBase.h c454e2d14f VS 2013 port stage 1 il y a 11 ans
BsEditorWindowManager.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsGUIColor.h b0236b0eb1 Added support for GUI sub-styles il y a 11 ans
BsGUIColorField.h 4b4f583a71 Added C# versions of many editor fields il y a 11 ans
BsGUIComponentFoldout.h 55d19e7973 Added GUIFoldout to InspectableArray/List/Object il y a 11 ans
BsGUIDockSlider.h c454e2d14f VS 2013 port stage 1 il y a 11 ans
BsGUIDropButton.h d1f33eb36a Tested remaining inspector fields il y a 11 ans
BsGUIFieldBase.h b0236b0eb1 Added support for GUI sub-styles il y a 11 ans
BsGUIFloatField.h b0236b0eb1 Added support for GUI sub-styles il y a 11 ans
BsGUIFoldout.h 5bd0616417 Fixed an issue with GUI manager where meshes were not getting released properly il y a 11 ans
BsGUIIntField.h 5796d726b7 Added clone method to SerializedProperty (untested) il y a 11 ans
BsGUIMenuBar.h 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
BsGUIResourceTreeView.h 1195be6fb8 WIP ResourceField il y a 11 ans
BsGUISceneTreeView.h c454e2d14f VS 2013 port stage 1 il y a 11 ans
BsGUITabButton.h c454e2d14f VS 2013 port stage 1 il y a 11 ans
BsGUITabbedTitleBar.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsGUITextField.h c0b00d66fb Inspector will not try to display multi-rank arrays as it doesn't support them yet il y a 11 ans
BsGUIToggleField.h b0236b0eb1 Added support for GUI sub-styles il y a 11 ans
BsGUITreeView.h 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
BsGUITreeViewEditBox.h c454e2d14f VS 2013 port stage 1 il y a 11 ans
BsGUIVector2Field.h b0236b0eb1 Added support for GUI sub-styles il y a 11 ans
BsGUIVector3Field.h b0236b0eb1 Added support for GUI sub-styles il y a 11 ans
BsGUIVector4Field.h b0236b0eb1 Added support for GUI sub-styles il y a 11 ans
BsGUIWindowDropArea.h c454e2d14f VS 2013 port stage 1 il y a 11 ans
BsGUIWindowFrame.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
BsGUIWindowFrameWidget.h c454e2d14f VS 2013 port stage 1 il y a 11 ans
BsMainEditorWindow.h 19a14f5940 GPU profiler working il y a 11 ans
BsProjectLibrary.h 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested il y a 11 ans
BsProjectLibraryEntries.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsProjectLibraryEntriesRTTI.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsProjectResourceMeta.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management il y a 11 ans
BsProjectResourceMetaRTTI.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management il y a 11 ans
BsResourceImporter.h 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested il y a 11 ans
BsSceneCameraController.h 31b55e513f Started work on SceneView il y a 11 ans
BsSceneEditorWidget.h 3d1ffd9d09 Update scene view render target size whenever the view size changes il y a 11 ans
BsTestTextSprite.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsUndoRedo.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
DbgEditorWidget1.h 7c1348d402 Enabled scene and tree views for better GameObjectField testing il y a 11 ans
DbgEditorWidget2.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans