Marko Pintera c2dc067402 Fixed some invalid defines and project settings for Release mode 12 anni fa
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Cocoa 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 anni fa
Win32 da1e117f66 Completely refactored input so text/mouse/axis handling is more intuitive 12 anni fa
X11 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 anni fa
CmApplication.h cc20378a61 Made sim & core thread run in lockstep 12 anni fa
CmBlendState.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmBlendStateRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmCgProgram.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmCgProgramFactory.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmCgProgramRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmCommandQueue.h c2dc067402 Fixed some invalid defines and project settings for Release mode 12 anni fa
CmCommonEnums.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmComponent.h a8ba9930af Fixed initialization issues due to caret 12 anni fa
CmComponentRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmCoreObject.h 529e59b4de Fixed DX9 and DX11 resize 12 anni fa
CmCoreObjectManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmCoreThread.h 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 anni fa
CmCoreThreadAccessor.h dba0b8bb86 Ability to move the editor window 12 anni fa
CmCursor.h b0b6182dab Working OS cursor in DX11 12 anni fa
CmDeferredCallManager.h a8ba9930af Fixed initialization issues due to caret 12 anni fa
CmDepthStencilState.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmDepthStencilStateRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmFont.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmFontDesc.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmFontImportOptions.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmFontImportOptionsRTTI.h 1eafbaa11b More new alloc system porting 12 anni fa
CmFontManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmFontRTTI.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmGameObject.h d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee 13 anni fa
CmGameObjectHandle.h 1eafbaa11b More new alloc system porting 12 anni fa
CmGameObjectRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmGpuBuffer.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmGpuBufferView.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmGpuParamBlock.h 8384594143 Renamed all instances of render thread to core thread 12 anni fa
CmGpuParamBlockBuffer.h 8384594143 Renamed all instances of render thread to core thread 12 anni fa
CmGpuParamDesc.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmGpuParams.h 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 anni fa
CmGpuProgInclude.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmGpuProgIncludeImporter.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmGpuProgram.h 8c982e0422 Moved the core thread outside of the render system 12 anni fa
CmGpuProgramImportOptions.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmGpuProgramImportOptionsRTTI.h 1eafbaa11b More new alloc system porting 12 anni fa
CmGpuProgramImporter.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmGpuProgramManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmGpuProgramParams.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmGpuProgramRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmGpuResource.h 8384594143 Renamed all instances of render thread to core thread 12 anni fa
CmGpuResourceData.h 8384594143 Renamed all instances of render thread to core thread 12 anni fa
CmGpuResourceDataRTTI.h 470c1c979b PixelData inherits from GpuResourceData 13 anni fa
CmGpuResourceRTTI.h d0301de9c9 Starting work on better gpu resource updates 13 anni fa
CmHardwareBuffer.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmHardwareBufferManager.h b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better 13 anni fa
CmHighLevelGpuProgram.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmHighLevelGpuProgramManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmImportOptions.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmImportOptionsRTTI.h 1eafbaa11b More new alloc system porting 12 anni fa
CmImporter.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmIndexBuffer.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmIndexData.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmInput.h 0d59d8caf2 Added support for mouse wheel scroll events 12 anni fa
CmInputFwd.h 0d59d8caf2 Added support for mouse wheel scroll events 12 anni fa
CmMaterial.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmMaterialManager.cpp 1eafbaa11b More new alloc system porting 12 anni fa
CmMaterialManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmMaterialRTTI.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmMemAllocCategories.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmMesh.h 8c982e0422 Moved the core thread outside of the render system 12 anni fa
CmMeshData.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmMeshDataRTTI.h df225bbba5 Ported remaining new/delete calls to the new system 12 anni fa
CmMeshManager.h 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 anni fa
CmMultiRenderTexture.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmOSInputHandler.h 0d59d8caf2 Added support for mouse wheel scroll events 12 anni fa
CmOcclusionQuery.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmPass.h 538bcedd0c Bit more renames 12 anni fa
CmPassRTTI.h 1eafbaa11b More new alloc system porting 12 anni fa
CmPixelBuffer.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmPixelData.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmPixelDataRTTI.h 1eafbaa11b More new alloc system porting 12 anni fa
CmPixelUtil.h fb7c50e1b3 More PixelData refactor 13 anni fa
CmPrerequisites.h a8ba9930af Fixed initialization issues due to caret 12 anni fa
CmRasterizerState.h acc4d601eb Fixed culling so it is consistent across all platforms (counterclockwise by default) 13 anni fa
CmRasterizerStateRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmRawInputHandler.h da1e117f66 Completely refactored input so text/mouse/axis handling is more intuitive 12 anni fa
CmRenderOperation.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmRenderStateManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmRenderSystem.h 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 anni fa
CmRenderSystemCapabilities.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmRenderSystemFactory.h ea7362503f Added wide strings 12 anni fa
CmRenderSystemManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmRenderTarget.h 8384594143 Renamed all instances of render thread to core thread 12 anni fa
CmRenderTexture.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmRenderWindow.h dba0b8bb86 Ability to move the editor window 12 anni fa
CmRenderWindowManager.h a8ba9930af Fixed initialization issues due to caret 12 anni fa
CmRenderer.h d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee 13 anni fa
CmRendererFactory.h ea7362503f Added wide strings 12 anni fa
CmRendererManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmResource.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmResourceHandle.h 1eafbaa11b More new alloc system porting 12 anni fa
CmResourceHandleRTTI.h df225bbba5 Ported remaining new/delete calls to the new system 12 anni fa
CmResourceRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmResources.h 8384594143 Renamed all instances of render thread to core thread 12 anni fa
CmResourcesRTTI.h 8f95f0a87d More allocation porting 12 anni fa
CmSamplerState.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmSamplerStateRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmSceneManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmSceneObject.h a8ba9930af Fixed initialization issues due to caret 12 anni fa
CmSceneObjectRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmShader.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmShaderRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmSpecificImporter.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmTechnique.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmTechniqueRTTI.h 1eafbaa11b More new alloc system porting 12 anni fa
CmTextUtility.h d68636c4da Fixing caret/selection so it work with word wrap properly 12 anni fa
CmTexture.h 8384594143 Renamed all instances of render thread to core thread 12 anni fa
CmTextureManager.h 8737226e5f Added a dummy texture and a dummy mesh 12 anni fa
CmTextureRTTI.h 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 anni fa
CmTextureView.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmVertexBuffer.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmVertexData.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmVertexDeclaration.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 anni fa
CmVertexDeclarationRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 anni fa
CmViewport.h 8bc3903ee2 Viewport properly resized with its render target 12 anni fa
CmWindowEventUtilities.h 0d59d8caf2 Added support for mouse wheel scroll events 12 anni fa
stdafx.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 anni fa
targetver.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 anni fa