Marko Pintera 0d59d8caf2 Added support for mouse wheel scroll events 12 lat temu
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Cocoa 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 lat temu
Win32 da1e117f66 Completely refactored input so text/mouse/axis handling is more intuitive 12 lat temu
X11 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 lat temu
CmApplication.cpp a8ba9930af Fixed initialization issues due to caret 12 lat temu
CmBlendState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmCgProgram.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmCgProgramFactory.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmCommandQueue.cpp 8c982e0422 Moved the core thread outside of the render system 12 lat temu
CmComponent.cpp a8ba9930af Fixed initialization issues due to caret 12 lat temu
CmCoreObject.cpp 8c982e0422 Moved the core thread outside of the render system 12 lat temu
CmCoreObjectManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmCoreThread.cpp 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 lat temu
CmCoreThreadAccessor.cpp 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 lat temu
CmDeferredCallManager.cpp a8ba9930af Fixed initialization issues due to caret 12 lat temu
CmDepthStencilState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmFont.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmFontImportOptions.cpp 5d477cd8a7 Added support for non-antialiased font rendering 12 lat temu
CmFontManager.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmGameObject.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmGameObjectHandle.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmGpuBuffer.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 lat temu
CmGpuBufferView.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmGpuParamBlock.cpp 07ca908526 Ported byte allocations to an easier to use system 12 lat temu
CmGpuParamBlockBuffer.cpp 07ca908526 Ported byte allocations to an easier to use system 12 lat temu
CmGpuParams.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmGpuProgInclude.cpp 1eafbaa11b More new alloc system porting 12 lat temu
CmGpuProgIncludeImporter.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmGpuProgram.cpp 8c982e0422 Moved the core thread outside of the render system 12 lat temu
CmGpuProgramImportOptions.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmGpuProgramImporter.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmGpuProgramManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmGpuProgramParams.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmGpuResource.cpp d0301de9c9 Starting work on better gpu resource updates 13 lat temu
CmGpuResourceData.cpp 8c982e0422 Moved the core thread outside of the render system 12 lat temu
CmHardwareBufferManager.cpp 1eafbaa11b More new alloc system porting 12 lat temu
CmHighLevelGpuProgram.cpp 8c982e0422 Moved the core thread outside of the render system 12 lat temu
CmHighLevelGpuProgramManager.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmImportOptions.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmImporter.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 lat temu
CmIndexBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmIndexData.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmInput.cpp 0d59d8caf2 Added support for mouse wheel scroll events 12 lat temu
CmMaterial.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmMaterialRTTI.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmMesh.cpp 8c982e0422 Moved the core thread outside of the render system 12 lat temu
CmMeshData.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmMeshManager.cpp 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 lat temu
CmMeshRTTI.h 8c982e0422 Moved the core thread outside of the render system 12 lat temu
CmMultiRenderTexture.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmOSInputHandler.cpp 0d59d8caf2 Added support for mouse wheel scroll events 12 lat temu
CmOcclusionQuery.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmPass.cpp 538bcedd0c Bit more renames 12 lat temu
CmPixelBuffer.cpp 8c53fd844b Encapsulated PixelData::data 13 lat temu
CmPixelData.cpp 71002238ae Added default internal buffer alloc for PixelData 12 lat temu
CmPixelUtil.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmRasterizerState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmRenderStateManager.cpp 1eafbaa11b More new alloc system porting 12 lat temu
CmRenderSystem.cpp 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 lat temu
CmRenderSystemCapabilities.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmRenderSystemManager.cpp aa46b8b57a Overhauled OpenGL context handling 13 lat temu
CmRenderTarget.cpp 2e3ec543cc Added drag event 12 lat temu
CmRenderTexture.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmRenderWindow.cpp aaa7d3e3d6 Refactored DX11 windows as well 12 lat temu
CmRenderWindowManager.cpp a8ba9930af Fixed initialization issues due to caret 12 lat temu
CmRendererManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmResource.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmResourceHandle.cpp 1eafbaa11b More new alloc system porting 12 lat temu
CmResources.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmSamplerState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmSceneManager.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
CmSceneObject.cpp a8ba9930af Fixed initialization issues due to caret 12 lat temu
CmShader.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 lat temu
CmSpecificImporter.cpp 1eafbaa11b More new alloc system porting 12 lat temu
CmTechnique.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 lat temu
CmTextUtility.cpp d68636c4da Fixing caret/selection so it work with word wrap properly 12 lat temu
CmTexture.cpp 8c982e0422 Moved the core thread outside of the render system 12 lat temu
CmTextureManager.cpp 8737226e5f Added a dummy texture and a dummy mesh 12 lat temu
CmTextureView.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmVertexBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmVertexData.cpp 7e4a997a35 Ported mesh data so it uses a single data buffer, so I can more easily port it to GpuResourceData 12 lat temu
CmVertexDeclaration.cpp b0b6182dab Working OS cursor in DX11 12 lat temu
CmViewport.cpp 8bc3903ee2 Viewport properly resized with its render target 12 lat temu
CmWindowEventUtilities.cpp 0d59d8caf2 Added support for mouse wheel scroll events 12 lat temu
stdafx.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 lat temu