BsLexerFX.l 10 KB

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  1. %{
  2. #include "BsParserFX.h"
  3. #define YY_USER_ACTION yylloc->first_column = yycolumn + 1; yylloc->first_line = yylineno + 1; yycolumn += (int)yyleng;
  4. #define YY_USER_INIT yylineno = 0; yycolumn = 0;
  5. %}
  6. %option yylineno reentrant noyywrap nounistd never-interactive warn nodefault bison-bridge bison-locations
  7. %option outfile="BsLexerFX.c" header-file="BsLexerFX.h"
  8. %option extra-type="struct tagParseState *"
  9. INTEGER -?[0-9][0-9]*
  10. INTEGER_16 0[xX][0-9a-fA-F]+
  11. FLOAT [0-9]+\.[0-9]+([eE][+-]?[0-9]+)?[fF]?
  12. STRING \"[^"\n]*\"
  13. IDENTIFIER [_a-zA-Z][_a-zA-Z0-9]*
  14. WS [ \r\n\t]*
  15. COMMENT \/\/[^\n]*
  16. %%
  17. {WS} { /* Skip blank */ }
  18. {INTEGER} { yylval->intValue = atoi(yytext); return TOKEN_INTEGER; }
  19. {INTEGER_16} { yylval->intValue = (int)strtol(yytext, 0, 0); return TOKEN_INTEGER; }
  20. {FLOAT} { yylval->floatValue = (float)atof(yytext); return TOKEN_FLOAT; }
  21. {STRING} { yylval->strValue = mmalloc_strdup(yyextra->memContext, yytext); return TOKEN_STRING; }
  22. true { yylval->intValue = 1; return TOKEN_BOOLEAN; }
  23. false { yylval->intValue = 0; return TOKEN_BOOLEAN; }
  24. /* Value types */
  25. float { yylval->intValue = PT_Float; return TOKEN_FLOATTYPE; }
  26. float2 { yylval->intValue = PT_Float2; return TOKEN_FLOAT2TYPE; }
  27. float3 { yylval->intValue = PT_Float3; return TOKEN_FLOAT3TYPE; }
  28. float4 { yylval->intValue = PT_Float4; return TOKEN_FLOAT4TYPE; }
  29. mat2x2 { yylval->intValue = PT_Mat2x2; return TOKEN_MAT2x2TYPE; }
  30. mat2x3 { yylval->intValue = PT_Mat2x3; return TOKEN_MAT2x3TYPE; }
  31. mat2x4 { yylval->intValue = PT_Mat2x4; return TOKEN_MAT2x4TYPE; }
  32. mat3x2 { yylval->intValue = PT_Mat3x2; return TOKEN_MAT3x2TYPE; }
  33. mat3x3 { yylval->intValue = PT_Mat3x3; return TOKEN_MAT3x3TYPE; }
  34. mat3x4 { yylval->intValue = PT_Mat3x4; return TOKEN_MAT3x4TYPE; }
  35. mat4x2 { yylval->intValue = PT_Mat4x2; return TOKEN_MAT4x2TYPE; }
  36. mat4x3 { yylval->intValue = PT_Mat4x3; return TOKEN_MAT4x3TYPE; }
  37. mat4x4 { yylval->intValue = PT_Mat4x4; return TOKEN_MAT4x4TYPE; }
  38. Sampler1D { yylval->intValue = PT_Sampler1D; return TOKEN_SAMPLER1D; }
  39. Sampler2D { yylval->intValue = PT_Sampler2D; return TOKEN_SAMPLER2D; }
  40. Sampler3D { yylval->intValue = PT_Sampler3D; return TOKEN_SAMPLER3D; }
  41. SamplerCUBE { yylval->intValue = PT_SamplerCUBE; return TOKEN_SAMPLERCUBE; }
  42. Sampler2DMS { yylval->intValue = PT_Sampler2DMS; return TOKEN_SAMPLER2DMS; }
  43. Texture1D { yylval->intValue = PT_Texture1D; return TOKEN_TEXTURE1D; }
  44. Texture2D { yylval->intValue = PT_Texture2D; return TOKEN_TEXTURE2D; }
  45. Texture3D { yylval->intValue = PT_Texture3D; return TOKEN_TEXTURE3D; }
  46. TextureCUBE { yylval->intValue = PT_TextureCUBE; return TOKEN_TEXTURECUBE; }
  47. Texture2DMS { yylval->intValue = PT_Texture2DMS; return TOKEN_TEXTURE2DMS; }
  48. ByteBuffer { yylval->intValue = PT_ByteBuffer; return TOKEN_BYTEBUFFER; }
  49. StructBuffer { yylval->intValue = PT_StructBuffer; return TOKEN_STRUCTBUFFER; }
  50. TypedBufferRW { yylval->intValue = PT_TypedBufferRW; return TOKEN_RWTYPEDBUFFER; }
  51. ByteBufferRW { yylval->intValue = PT_ByteBufferRW; return TOKEN_RWBYTEBUFFER; }
  52. StructBufferRW { yylval->intValue = PT_StructBufferRW; return TOKEN_RWSTRUCTBUFFER; }
  53. AppendBuffer { yylval->intValue = PT_AppendBuffer; return TOKEN_RWAPPENDBUFFER; }
  54. ConsumeBuffer { yylval->intValue = PT_ConsumeBuffer; return TOKEN_RWCONSUMEBUFFER; }
  55. Block { return TOKEN_PARAMSBLOCK; }
  56. /* Shader keywords */
  57. Separable { return TOKEN_SEPARABLE; }
  58. Queue { return TOKEN_QUEUE; }
  59. Priority { return TOKEN_PRIORITY; }
  60. Technique { return TOKEN_TECHNIQUE; }
  61. Parameters { return TOKEN_PARAMETERS; }
  62. Blocks { return TOKEN_BLOCKS; }
  63. /* Technique keywords */
  64. Renderer { return TOKEN_RENDERER; }
  65. Language { return TOKEN_LANGUAGE; }
  66. Include { return TOKEN_INCLUDE; }
  67. Pass { return TOKEN_PASS; }
  68. /* Pass keywords */
  69. Vertex { return TOKEN_VERTEX; }
  70. Fragment { return TOKEN_FRAGMENT; }
  71. Geometry { return TOKEN_GEOMETRY; }
  72. Hull { return TOKEN_HULL; }
  73. Domain { return TOKEN_DOMAIN; }
  74. Compute { return TOKEN_COMPUTE; }
  75. Common { return TOKEN_COMMON; }
  76. StencilRef { return TOKEN_STENCILREF; }
  77. /* Rasterizer state keywords */
  78. Fill { return TOKEN_FILLMODE; }
  79. Cull { return TOKEN_CULLMODE; }
  80. DepthBias { return TOKEN_DEPTHBIAS; }
  81. ScaledDepthBias { return TOKEN_SDEPTHBIAS; }
  82. DepthClip { return TOKEN_DEPTHCLIP; }
  83. Scissor { return TOKEN_SCISSOR; }
  84. Multisample { return TOKEN_MULTISAMPLE; }
  85. AALine { return TOKEN_AALINE; }
  86. /* Depth-stencil state keywords */
  87. DepthRead { return TOKEN_DEPTHREAD; }
  88. DepthWrite { return TOKEN_DEPTHWRITE; }
  89. CompareFunc { return TOKEN_COMPAREFUNC; }
  90. Stencil { return TOKEN_STENCIL; }
  91. StencilReadMask { return TOKEN_STENCILREADMASK; }
  92. StencilWriteMask { return TOKEN_STENCILWRITEMASK; }
  93. StencilOpFront { return TOKEN_STENCILOPFRONT; }
  94. StencilOpBack { return TOKEN_STENCILOPBACK; }
  95. Fail { return TOKEN_FAIL; }
  96. ZFail { return TOKEN_ZFAIL; }
  97. /* Blend state keywords */
  98. AlphaToCoverage { return TOKEN_ALPHATOCOVERAGE; }
  99. IndependantBlend { return TOKEN_INDEPENDANTBLEND; }
  100. Target { return TOKEN_TARGET; }
  101. Index { return TOKEN_INDEX; }
  102. Blend { return TOKEN_BLEND; }
  103. Color { return TOKEN_COLOR; }
  104. Alpha { return TOKEN_ALPHA; }
  105. WriteMask { return TOKEN_WRITEMASK; }
  106. Source { return TOKEN_SOURCE; }
  107. Dest { return TOKEN_DEST; }
  108. Op { return TOKEN_OP; }
  109. /* Sampler state keywords */
  110. AddressMode { return TOKEN_ADDRMODE; }
  111. MinFilter { return TOKEN_MINFILTER; }
  112. MagFilter { return TOKEN_MAGFILTER; }
  113. MipFilter { return TOKEN_MIPFILTER; }
  114. MaxAniso { return TOKEN_MAXANISO; }
  115. MipmapBias { return TOKEN_MIPBIAS; }
  116. MipMin { return TOKEN_MIPMIN; }
  117. MipMax { return TOKEN_MIPMAX; }
  118. BorderColor { return TOKEN_BORDERCOLOR; }
  119. U { return TOKEN_U; }
  120. V { return TOKEN_V; }
  121. W { return TOKEN_W; }
  122. /* Qualifiers */
  123. auto { return TOKEN_AUTO; }
  124. alias { return TOKEN_ALIAS; }
  125. shared { return TOKEN_SHARED; }
  126. usage { return TOKEN_USAGE; }
  127. /* State values */
  128. WIRE { yylval->intValue = FMV_Wire; return TOKEN_FILLMODEVALUE; }
  129. SOLID { yylval->intValue = FMV_Solid; return TOKEN_FILLMODEVALUE; }
  130. NOCULL { yylval->intValue = CMV_None; return TOKEN_CULLMODEVALUE; }
  131. CW { yylval->intValue = CMV_CW; return TOKEN_CULLMODEVALUE; }
  132. CCW { yylval->intValue = CMV_CCW; return TOKEN_CULLMODEVALUE; }
  133. FAIL { yylval->intValue = CFV_Fail; return TOKEN_COMPFUNCVALUE; }
  134. PASS { yylval->intValue = CFV_Pass; return TOKEN_COMPFUNCVALUE; }
  135. LT { yylval->intValue = CFV_LT; return TOKEN_COMPFUNCVALUE; }
  136. LTE { yylval->intValue = CFV_LTE; return TOKEN_COMPFUNCVALUE; }
  137. EQ { yylval->intValue = CFV_EQ; return TOKEN_COMPFUNCVALUE; }
  138. NEQ { yylval->intValue = CFV_NEQ; return TOKEN_COMPFUNCVALUE; }
  139. GTE { yylval->intValue = CFV_GTE; return TOKEN_COMPFUNCVALUE; }
  140. GT { yylval->intValue = CFV_GT; return TOKEN_COMPFUNCVALUE; }
  141. KEEP { yylval->intValue = OV_Keep; return TOKEN_OPVALUE; }
  142. ZERO { yylval->intValue = OV_Zero; return TOKEN_OPVALUE; }
  143. REPLACE { yylval->intValue = OV_Replace; return TOKEN_OPVALUE; }
  144. INC { yylval->intValue = OV_Incr; return TOKEN_OPVALUE; }
  145. DEC { yylval->intValue = OV_Decr; return TOKEN_OPVALUE; }
  146. INCWRAP { yylval->intValue = OV_IncrWrap; return TOKEN_OPVALUE; }
  147. DECWRAP { yylval->intValue = OV_DecrWrap; return TOKEN_OPVALUE; }
  148. INV { yylval->intValue = OV_Invert; return TOKEN_OPVALUE; }
  149. ONE { yylval->intValue = OV_One; return TOKEN_OPVALUE; }
  150. DSTRGB { yylval->intValue = OV_DestColor; return TOKEN_OPVALUE; }
  151. SRCRGB { yylval->intValue = OV_SrcColor; return TOKEN_OPVALUE; }
  152. DSTIRGB { yylval->intValue = OV_InvDestColor; return TOKEN_OPVALUE; }
  153. SRCIRGB { yylval->intValue = OV_InvSrcColor; return TOKEN_OPVALUE; }
  154. DSTA { yylval->intValue = OV_DestAlpha; return TOKEN_OPVALUE; }
  155. SRCA { yylval->intValue = OV_SrcAlpha; return TOKEN_OPVALUE; }
  156. DSTIA { yylval->intValue = OV_InvDestAlpha; return TOKEN_OPVALUE; }
  157. SRCIA { yylval->intValue = OV_InvSrcAlpha; return TOKEN_OPVALUE; }
  158. ADD { yylval->intValue = BOV_Add; return TOKEN_BLENDOPVALUE; }
  159. SUB { yylval->intValue = BOV_Subtract; return TOKEN_BLENDOPVALUE; }
  160. RSUB { yylval->intValue = BOV_RevSubtract; return TOKEN_BLENDOPVALUE; }
  161. MIN { yylval->intValue = BOV_Min; return TOKEN_BLENDOPVALUE; }
  162. MAX { yylval->intValue = BOV_Max; return TOKEN_BLENDOPVALUE; }
  163. NOCOLOR { yylval->intValue = 0x0; return TOKEN_COLORMASK; }
  164. R { yylval->intValue = 0x1; return TOKEN_COLORMASK; }
  165. G { yylval->intValue = 0x2; return TOKEN_COLORMASK; }
  166. B { yylval->intValue = 0x4; return TOKEN_COLORMASK; }
  167. A { yylval->intValue = 0x8; return TOKEN_COLORMASK; }
  168. RG { yylval->intValue = 0x3; return TOKEN_COLORMASK; }
  169. RB { yylval->intValue = 0x5; return TOKEN_COLORMASK; }
  170. RA { yylval->intValue = 0x9; return TOKEN_COLORMASK; }
  171. GB { yylval->intValue = 0x6; return TOKEN_COLORMASK; }
  172. GA { yylval->intValue = 0xA; return TOKEN_COLORMASK; }
  173. BA { yylval->intValue = 0xC; return TOKEN_COLORMASK; }
  174. RGB { yylval->intValue = 0x7; return TOKEN_COLORMASK; }
  175. RGA { yylval->intValue = 0xB; return TOKEN_COLORMASK; }
  176. RBA { yylval->intValue = 0xD; return TOKEN_COLORMASK; }
  177. GBA { yylval->intValue = 0xE; return TOKEN_COLORMASK; }
  178. RGBA { yylval->intValue = 0xF; return TOKEN_COLORMASK; }
  179. WRAP { yylval->intValue = AMV_Wrap; return TOKEN_ADDRMODEVALUE; }
  180. MIRROR { yylval->intValue = AMV_Mirror; return TOKEN_ADDRMODEVALUE; }
  181. CLAMP { yylval->intValue = AMV_Clamp; return TOKEN_ADDRMODEVALUE; }
  182. BORDER { yylval->intValue = AMV_Border; return TOKEN_ADDRMODEVALUE; }
  183. NOFILTER { yylval->intValue = FV_None; return TOKEN_FILTERVALUE; }
  184. POINT { yylval->intValue = FV_Point; return TOKEN_FILTERVALUE; }
  185. LINEAR { yylval->intValue = FV_Linear; return TOKEN_FILTERVALUE; }
  186. ANISO { yylval->intValue = FV_Anisotropic; return TOKEN_FILTERVALUE; }
  187. POINTC { yylval->intValue = FV_PointCmp; return TOKEN_FILTERVALUE; }
  188. LINEARC { yylval->intValue = FV_LinearCmp; return TOKEN_FILTERVALUE; }
  189. ANISOC { yylval->intValue = FV_AnisotropicCmp; return TOKEN_FILTERVALUE; }
  190. STATIC { yylval->intValue = BUV_Static; return TOKEN_BUFFERUSAGE; }
  191. DYNAMIC { yylval->intValue = BUV_Dynamic; return TOKEN_BUFFERUSAGE; }
  192. {COMMENT} { }
  193. {IDENTIFIER} { yylval->strValue = mmalloc_strdup(yyextra->memContext, yytext); return TOKEN_IDENTIFIER; }
  194. . { return yytext[0]; }