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GUI
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886ae3abe6
Fixes to 32 bit mono crashes
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9 anos atrás |
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General
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40a9a03be0
Animation editor load/save from/to animation clip implemented
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9 anos atrás |
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Input
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d81c51949e
Input events marked as used (i.e. by GUI) can now be detected by C# code
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9 anos atrás |
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Inspectors
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ab1fe95dc9
Added root motion property to animation clip and mesh import options
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9 anos atrás |
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Properties
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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9 anos atrás |
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Script
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92321a6b19
Updated manuals
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9 anos atrás |
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Tests
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57bec2f508
Moved relevant animation editor code in GUICurveEditor, and refactored everything so its designed more nicely
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9 anos atrás |
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Utility
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1f0f1f9e72
Fixing invalid C#<->C++ glue code
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9 anos atrás |
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Window
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414f04a745
Merge
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9 anos atrás |
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Windows
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b416559019
Removing extra padding in anim field display GUI
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9 anos atrás |
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MBansheeEditor.csproj
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c170418a1c
Merge branch 'master' of https://github.com/MarcoROG/BansheeEngine into MarcoROG-master
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9 anos atrás |