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NativeRenderable.cs 5.2 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. using System;
  4. using System.Runtime.CompilerServices;
  5. namespace BansheeEngine
  6. {
  7. /** @cond INTEROP */
  8. /// <summary>
  9. /// Wrapper around the native Renderable class.
  10. /// <see cref="Renderable"/>
  11. /// </summary>
  12. internal class NativeRenderable : ScriptObject
  13. {
  14. internal Mesh Mesh
  15. {
  16. get
  17. {
  18. return mesh;
  19. }
  20. set
  21. {
  22. mesh = value;
  23. IntPtr meshPtr = IntPtr.Zero;
  24. if (mesh != null)
  25. meshPtr = mesh.GetCachedPtr();
  26. Internal_SetMesh(mCachedPtr, meshPtr);
  27. }
  28. }
  29. internal Bounds GetBounds(SceneObject parent)
  30. {
  31. AABox box;
  32. Sphere sphere;
  33. Internal_GetBounds(mCachedPtr, parent.mCachedPtr, out box, out sphere);
  34. return new Bounds(box, sphere);
  35. }
  36. internal AABox OverrideBounds
  37. {
  38. set { Internal_SetOverrideBounds(mCachedPtr, ref value); }
  39. }
  40. internal bool UseOverrideBounds
  41. {
  42. set { Internal_SetUseOverrideBounds(mCachedPtr, value); }
  43. }
  44. internal UInt64 Layers
  45. {
  46. get { return Internal_GetLayers(mCachedPtr); }
  47. set { Internal_SetLayers(mCachedPtr, value); }
  48. }
  49. internal NativeAnimation Animation
  50. {
  51. set
  52. {
  53. IntPtr animationPtr = IntPtr.Zero;
  54. if (value != null)
  55. animationPtr = value.GetCachedPtr();
  56. Internal_SetAnimation(mCachedPtr, animationPtr);
  57. }
  58. }
  59. private Material[] materials = new Material[1];
  60. private Mesh mesh;
  61. public NativeRenderable(SceneObject sceneObject)
  62. {
  63. IntPtr sceneObjPtr = IntPtr.Zero;
  64. if (sceneObject != null)
  65. sceneObjPtr = sceneObject.GetCachedPtr();
  66. Internal_Create(this, sceneObjPtr);
  67. }
  68. internal Material[] Materials
  69. {
  70. get
  71. {
  72. if (materials == null)
  73. return null;
  74. Material[] copy = new Material[materials.Length];
  75. Array.Copy(materials, copy, materials.Length);
  76. return copy;
  77. }
  78. set
  79. {
  80. materials = new Material[value.Length];
  81. Array.Copy(value, materials, value.Length);
  82. Internal_SetMaterials(mCachedPtr, value);
  83. }
  84. }
  85. internal Material GetMaterial(int index = 0)
  86. {
  87. return materials[index];
  88. }
  89. internal void SetMaterial(Material material, int index = 0)
  90. {
  91. materials[index] = material;
  92. IntPtr materialPtr = IntPtr.Zero;
  93. if (material != null)
  94. materialPtr = material.GetCachedPtr();
  95. Internal_SetMaterial(mCachedPtr, materialPtr, index);
  96. }
  97. internal void UpdateTransform(SceneObject sceneObject, bool force)
  98. {
  99. Internal_UpdateTransform(mCachedPtr, sceneObject.mCachedPtr, force);
  100. }
  101. internal void OnDestroy()
  102. {
  103. Internal_OnDestroy(mCachedPtr);
  104. }
  105. [MethodImpl(MethodImplOptions.InternalCall)]
  106. private static extern void Internal_Create(NativeRenderable instance, IntPtr parentSO);
  107. [MethodImpl(MethodImplOptions.InternalCall)]
  108. private static extern void Internal_SetAnimation(IntPtr thisPtr, IntPtr animation);
  109. [MethodImpl(MethodImplOptions.InternalCall)]
  110. private static extern void Internal_UpdateTransform(IntPtr thisPtr, IntPtr parentSO, bool force);
  111. [MethodImpl(MethodImplOptions.InternalCall)]
  112. private static extern void Internal_SetMesh(IntPtr thisPtr, IntPtr mesh);
  113. [MethodImpl(MethodImplOptions.InternalCall)]
  114. private static extern void Internal_GetBounds(IntPtr thisPtr, IntPtr parentSO, out AABox box, out Sphere sphere);
  115. [MethodImpl(MethodImplOptions.InternalCall)]
  116. private static extern UInt64 Internal_GetLayers(IntPtr thisPtr);
  117. [MethodImpl(MethodImplOptions.InternalCall)]
  118. private static extern void Internal_SetLayers(IntPtr thisPtr, UInt64 layers);
  119. [MethodImpl(MethodImplOptions.InternalCall)]
  120. private static extern void Internal_SetMaterial(IntPtr thisPtr, IntPtr material, int index);
  121. [MethodImpl(MethodImplOptions.InternalCall)]
  122. private static extern void Internal_SetMaterials(IntPtr thisPtr, Material[] materials);
  123. [MethodImpl(MethodImplOptions.InternalCall)]
  124. private static extern void Internal_SetOverrideBounds(IntPtr thisPtr, ref AABox box);
  125. [MethodImpl(MethodImplOptions.InternalCall)]
  126. private static extern void Internal_SetUseOverrideBounds(IntPtr thisPtr, bool enable);
  127. [MethodImpl(MethodImplOptions.InternalCall)]
  128. private static extern void Internal_OnDestroy(IntPtr thisPtr);
  129. }
  130. /** @endcond */
  131. }