BearishSun dba1e7bfba Multiple assembly reload works %!s(int64=10) %!d(string=hai) anos
..
BsLightRendering.cpp 6487e23cb7 Finished code for rendering a full-screen quad %!s(int64=10) %!d(string=hai) anos
BsRenderBeast.cpp dba1e7bfba Multiple assembly reload works %!s(int64=10) %!d(string=hai) anos
BsRenderBeastFactory.cpp 3187a5f447 Hook up light updates in renderer core %!s(int64=10) %!d(string=hai) anos
BsRenderBeastPlugin.cpp 3187a5f447 Hook up light updates in renderer core %!s(int64=10) %!d(string=hai) anos
BsRenderTargets.cpp 6487e23cb7 Finished code for rendering a full-screen quad %!s(int64=10) %!d(string=hai) anos
BsRenderTexturePool.cpp 71598ef68e Add "transparent" flag to shaders %!s(int64=10) %!d(string=hai) anos
BsSamplerOverrides.cpp 3187a5f447 Hook up light updates in renderer core %!s(int64=10) %!d(string=hai) anos
BsStaticRenderableHandler.cpp 90c5f7e0dd Added additional per-camera parameters required for deferred rendering %!s(int64=10) %!d(string=hai) anos