Marko Pintera 9b7e69903c Fixed ray-torus intersection so it properly handles all quadrants преди 11 години
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Win32 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. преди 11 години
BsAABox.cpp f33b14ebe1 Fixed lag between material updates when rendering GUI преди 11 години
BsAsyncOp.cpp 4667ba6cc9 Making blockUntilComplete an internal method преди 11 години
BsBinarySerializer.cpp 54faddd74a Fixed a serialization issue that was causing different objects having identical IDs преди 11 години
BsBitmapWriter.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsBounds.cpp 4101088f37 Massive refactor due to work on Renderer преди 11 години
BsCapsule.cpp a4c60121f4 WIP work on handles преди 11 години
BsColor.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsConvexVolume.cpp 331d4ac2aa Frustum culling working преди 11 години
BsDataStream.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsDebug.cpp 1f8b1397d7 More fixes due to assembly refresh changes - Editor runs преди 11 години
BsDegree.cpp ad79f66da3 Scene view refactor (moving it to C#) преди 11 години
BsDynLib.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsDynLibManager.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsException.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsFileSerializer.cpp eb4de059fc Advanced resource loading WIP stage 1 преди 11 години
BsFrameAlloc.cpp 4fdb3da864 Made Pass/Shader/Technique immutable преди 11 години
BsHString.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive преди 11 години
BsIReflectable.cpp 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. преди 11 години
BsLineSegment3.cpp a4c60121f4 WIP work on handles преди 11 години
BsLog.cpp 8069c9bdeb Some fixes for input handling преди 11 години
BsManagedDataBlock.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsMath.cpp 547d3f9c59 Added root finding code to Math преди 11 години
BsMatrix3.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsMatrix4.cpp 17e7648476 Work on handles: преди 11 години
BsMemStack.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsMemoryAllocator.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsMemorySerializer.cpp 6bbe6114ce Many fixes to get assembly refresh working преди 11 години
BsMessageHandler.cpp 3512c00011 Extended interface for some core-level objects for easier creation преди 11 години
BsPath.cpp 4ee72a455c ProjectLibrary::create added and working преди 11 години
BsPlane.cpp 331d4ac2aa Frustum culling working преди 11 години
BsQuaternion.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsRTTIField.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsRTTIType.cpp 928c215c48 GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design преди 11 години
BsRadian.cpp ad79f66da3 Scene view refactor (moving it to C#) преди 11 години
BsRay.cpp fb655afe7f Started work on C# camera преди 11 години
BsRect2.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I преди 11 години
BsRect2I.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I преди 11 години
BsRect3.cpp 9260710936 Various tweaks related to handle rendering преди 11 години
BsSphere.cpp fb655afe7f Started work on C# camera преди 11 години
BsString.cpp 17e7648476 Work on handles: преди 11 години
BsStringTable.cpp 90e94fb9b2 Fixed issue with HString parameter placement преди 11 години
BsTaskScheduler.cpp c17b562a7e Fixed DX11 hardware buffer write so it properly handles offset when writing преди 11 години
BsTestOutput.cpp 4867d3a4a3 Added test case for scene object commit and restore преди 11 години
BsTestSuite.cpp 4867d3a4a3 Added test case for scene object commit and restore преди 11 години
BsTexAtlasGenerator.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsThreadPool.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality преди 11 години
BsTime.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsTorus.cpp 9b7e69903c Fixed ray-torus intersection so it properly handles all quadrants преди 11 години
BsVector2.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsVector2I.cpp 17e7648476 Work on handles: преди 11 години
BsVector3.cpp 17e7648476 Work on handles: преди 11 години
BsVector4.cpp 17afc600a7 Massive Cm->Bs file rename преди 11 години