Marko Pintera 50e58153be Cutoff plane for rotate handle sliders work 11 年之前
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GUI f33b14ebe1 Fixed lag between material updates when rendering GUI 11 年之前
Math 50e58153be Cutoff plane for rotate handle sliders work 11 年之前
Properties e51cbce52c Started work on scripting 12 年之前
AsyncOp.cs d7d2e26f5e Added BlockUntilComplete to AsyncOp 11 年之前
BuiltinResources.cs 00b903fcaf Various Script related work 12 年之前
Camera.cs 6b4e9a261d Properly initialize default C# camera properties 11 年之前
CameraHandler.cs d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 年之前
Color.cs 450b8a27a4 Rotate handle arcs are now properly positioned 11 年之前
Component.cs 3638a07125 More fixes to assembly refresh 11 年之前
Cursor.cs d5d2171319 Added C# PixelData 11 年之前
DbgComponent.cs 9c559abe48 Fixed C# list serialization 11 年之前
DbgComponent2.cs 17204b8447 Serializing SerializableObject works 11 年之前
DbgSerzCls.cs d83cccf61b SerializableField tested and appears to be working 11 年之前
DbgSerzObj.cs 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 年之前
Debug.cs d83cccf61b SerializableField tested and appears to be working 11 年之前
DontSerializeField.cs 3d06f8271c SerializableObjects are no serialized properly 11 年之前
Font.cs 3638a07125 More fixes to assembly refresh 11 年之前
GameObject.cs be6adc683d C# object serialization WIP 11 年之前
HideInInspector.cs 3956823710 WIP - C# object serialization (Does not compile) 11 年之前
Input.cs ad79f66da3 Scene view refactor (moving it to C#) 11 年之前
InputConfiguration.cs 7a5bfc0969 Moving Input and VirtualInput to C# (WIP, having some crashes) 11 年之前
LocString.cs ba0da03489 Fixed GUIManager widget grouping because it sometimes didn't merge different depth layers correctly 12 年之前
MBansheeEngine.csproj ae1eab371e Properly handle missing component types 11 年之前
ManagedResource.cs 3638a07125 More fixes to assembly refresh 11 年之前
MissingComponent.cs ae1eab371e Properly handle missing component types 11 年之前
PixelData.cs 25aca52bc3 Added C# Texture and implemented Texture2D 11 年之前
PixelUtility.cs 2ee57f4357 Added C# PixelUtility 11 年之前
Program.cs 24f99ac96e Various fixes in order to get handles operational 11 年之前
RenderTarget.cs 93e2eff9b6 Added C# RenderTarget 11 年之前
RenderTexture.cs 93e2eff9b6 Added C# RenderTarget 11 年之前
RenderTexture2D.cs 93e2eff9b6 Added C# RenderTarget 11 年之前
Resource.cs 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 年之前
SceneObject.cs f33b14ebe1 Fixed lag between material updates when rendering GUI 11 年之前
ScriptObject.cs 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way 11 年之前
SerializableArray.cs cae3f839bd More work on Inspector 11 年之前
SerializableDictionary.cs 698ae1d284 Added remaining missing Inspectable and Serializable types 11 年之前
SerializableField.cs cae3f839bd More work on Inspector 11 年之前
SerializableList.cs 698ae1d284 Added remaining missing Inspectable and Serializable types 11 年之前
SerializableObject.cs cae3f839bd More work on Inspector 11 年之前
SerializableProperty.cs d0a35f68a3 Tested and fixed InspectableObject partially 11 年之前
SerializeField.cs 3956823710 WIP - C# object serialization (Does not compile) 11 年之前
SerializeObject.cs 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 年之前
SpriteTexture.cs 9f993f134b Gizmo icon rendering works 11 年之前
StringTable.cs c58b45571a Added managed HString 12 年之前
Texture.cs 25aca52bc3 Added C# Texture and implemented Texture2D 11 年之前
Texture2D.cs 25aca52bc3 Added C# Texture and implemented Texture2D 11 年之前
Texture3D.cs e29349d061 Added C# Texture3D and TextureCube 11 年之前
TextureCube.cs e29349d061 Added C# Texture3D and TextureCube 11 年之前
Time.cs e8d30fcee1 C# Time and SceneCamera 11 年之前
VirtualInput.cs 7a5bfc0969 Moving Input and VirtualInput to C# (WIP, having some crashes) 11 年之前