BearishSun c36406a238 Fix a crash when camera is removed from the scene há 8 anos atrás
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BsGpuResourcePool.h 1a1b8bc0d5 Hierarchical Z generation há 8 anos atrás
BsImageBasedLighting.h 3e1bd8a8a6 Renderer: Refactored visibility calculations so they are neatly encapsulated within the new RendererViewGroup class há 8 anos atrás
BsLightGrid.h 3e1bd8a8a6 Renderer: Refactored visibility calculations so they are neatly encapsulated within the new RendererViewGroup class há 8 anos atrás
BsLightProbes.h 5ede6f0788 Updated spherical harmonic shaders so they can output order-3 SH coefficients, and output to a larger buffer of coefficients há 8 anos atrás
BsLightRendering.h 418150005f Fix for area spot light shadows, as the stencil geometry didn't account for the extra radius há 8 anos atrás
BsObjectRendering.h b9a97b133e Removing unnecessary DLL export specifiers from plugins há 8 anos atrás
BsPostProcessing.h 2f7eef36ea Added importance sampling to SSR (non-temporal for now) há 8 anos atrás
BsRenderBeast.h 5ede6f0788 Updated spherical harmonic shaders so they can output order-3 SH coefficients, and output to a larger buffer of coefficients há 8 anos atrás
BsRenderBeastFactory.h b9a97b133e Removing unnecessary DLL export specifiers from plugins há 8 anos atrás
BsRenderBeastOptions.h 2f3745e7be Bulk of code for shadow depth rendering & shadow projection done há 8 anos atrás
BsRenderBeastPrerequisites.h d22b0e2a63 Renamed RendererCamera -> RendererView há 8 anos atrás
BsRenderTargets.h 824849ff57 Added upsampling to SSAO (untested) há 8 anos atrás
BsRendererObject.h 9bc64c077b Reflection probe support added to forward path shaders há 8 anos atrás
BsRendererScene.h c36406a238 Fix a crash when camera is removed from the scene há 8 anos atrás
BsRendererView.h 55e942d2fa More work on temporal resolve shader há 8 anos atrás
BsSamplerOverrides.h b9a97b133e Removing unnecessary DLL export specifiers from plugins há 8 anos atrás
BsShadowRendering.h 8e8b4a86b9 Cascaded shadow maps mostly functional há 8 anos atrás
BsStandardDeferredLighting.h 4891a95151 Final big bulk of work for shadow mapping (Untested) há 8 anos atrás