BearishSun bdc266ac01 Refactor: Game object serialization refactored so it can be done safely from multiple threads 7 éve
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BsBuildDataRTTI.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
BsDockManagerLayoutRTTI.h bdc266ac01 Refactor: Game object serialization refactored so it can be done safely from multiple threads 7 éve
BsEditorSettingsRTTI.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
BsEditorWidgetLayoutRTTI.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
BsGUIWindowFrameWidgetRTTI.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
BsPlatformInfoRTTI.h a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources 7 éve
BsProjectLibraryEntriesRTTI.h 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings 7 éve
BsProjectResourceMetaRTTI.h 1e251e1aa3 Feature: Editor now displays texture preview as icons in the Library window 7 éve
BsProjectSettingsRTTI.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
BsSettingsRTTI.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve