BearishSun 75464a6662 Bugfix: Clicking on the gradient picker texture won't recursively open another gradient picker %!s(int64=7) %!d(string=hai) anos
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GUI 3fafbc7b33 Feature: Added inspectable fields for float & color distribution %!s(int64=7) %!d(string=hai) anos
General a080346994 Feature: Resource import now happens in the background %!s(int64=7) %!d(string=hai) anos
Generated 3fafbc7b33 Feature: Added inspectable fields for float & color distribution %!s(int64=7) %!d(string=hai) anos
Input d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=8) %!d(string=hai) anos
Inspectors b83d1f3ca1 Refactor: Resource refs are now cached and offer faster resources access %!s(int64=7) %!d(string=hai) anos
Properties d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=8) %!d(string=hai) anos
Script d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=8) %!d(string=hai) anos
Tests d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf %!s(int64=8) %!d(string=hai) anos
Utility 7710009d9d Refactor: C# GUICurveDrawing removed in favor of native GUICurves %!s(int64=7) %!d(string=hai) anos
Window 1446971d90 Refactor: GUICurveEditor no longer depends on EditorWindow %!s(int64=7) %!d(string=hai) anos
Windows 75464a6662 Bugfix: Clicking on the gradient picker texture won't recursively open another gradient picker %!s(int64=7) %!d(string=hai) anos
MBansheeEditor.csproj 2f834aeb69 Bugfix: Properly use inner RRef resource types when looking up inspector fields and creating a resource field %!s(int64=7) %!d(string=hai) anos