BearishSun 1afb21dbab Feature: OnSelectionChanged attribute for specifying per-component callbacks when editor selection changes 7 лет назад
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Animation 37e78df597 Feature: Quaternion now has its own inspector field renderer 7 лет назад
GUI 1779461ac5 Feature: 'Create' button in object inspector will now offer a list of all derived types that can be assigned to that field 7 лет назад
Generated 1afb21dbab Feature: OnSelectionChanged attribute for specifying per-component callbacks when editor selection changes 7 лет назад
Input d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 лет назад
Interop 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 лет назад
Math bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes 7 лет назад
Properties d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 лет назад
Rendering 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 лет назад
Resources 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 лет назад
Scene d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 лет назад
Serialization 0e5e9e0dd7 Bugfix: SerializableObject created from SerializableProperty will now lists the field of the actual type in the property, not just the base type 7 лет назад
Utility bc640b9fb1 Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes 7 лет назад
MBansheeEngine.csproj 936f1334a2 Refactor: Updated script binding generator to properly handle derived types 7 лет назад
MBansheeEngine.csproj.user d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 лет назад