BsBuiltinEditorResources.h 9.7 KB

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  1. #pragma once
  2. #include "BsEditorPrerequisites.h"
  3. #include "BsGUISkin.h"
  4. #include "BsModule.h"
  5. #include "BsPath.h"
  6. #include "BsApplication.h"
  7. namespace BansheeEngine
  8. {
  9. class BS_ED_EXPORT BuiltinEditorResources : public BansheeEngine::Module<BuiltinEditorResources>
  10. {
  11. public:
  12. BuiltinEditorResources(RenderSystemPlugin activeRSPlugin);
  13. const GUISkin& getSkin() const { return mSkin; }
  14. /**
  15. * @brief Creates a material used for docking drop overlay used by the editor.
  16. */
  17. HMaterial createDockDropOverlayMaterial() const;
  18. /**
  19. * @brief Creates a material used for rendering the scene grid.
  20. */
  21. HMaterial createSceneGridMaterial() const;
  22. /**
  23. * @brief Creates a material used for picking non-transparent objects in scene view.
  24. */
  25. HMaterial createPicking(CullingMode cullMode) const;
  26. /**
  27. * @brief Creates a material used for picking transparent objects in scene view.
  28. */
  29. HMaterial createPickingAlpha(CullingMode cullMode) const;
  30. /**
  31. * @brief Creates a material used for rendering wireframe gizmos.
  32. */
  33. HMaterial createWireGizmoMat() const;
  34. /**
  35. * @brief Creates a material used for rendering solid gizmos.
  36. */
  37. HMaterial createSolidGizmoMat() const;
  38. /**
  39. * @brief Creates a material used for rendering icon gizmos.
  40. */
  41. HMaterial createIconGizmoMat() const;
  42. /**
  43. * @brief Creates a material used for picking non-transparent gizmos.
  44. */
  45. HMaterial createGizmoPickingMat() const;
  46. /**
  47. * @brief Creates a material used for picking transparent gizmos.
  48. */
  49. HMaterial createAlphaGizmoPickingMat() const;
  50. /**
  51. * @brief Creates a material used for rendering wireframe handles.
  52. */
  53. HMaterial createWireHandleMat() const;
  54. /**
  55. * @brief Creates a material used for rendering solid handles.
  56. */
  57. HMaterial createSolidHandleMat() const;
  58. static const String ObjectFieldStyleName;
  59. static const String ObjectFieldLabelStyleName;
  60. static const String ObjectFieldDropBtnStyleName;
  61. static const String ObjectFieldClearBtnStyleName;
  62. private:
  63. /**
  64. * @brief Imports all necessary resources and converts them to engine-ready format.
  65. *
  66. * @note Normally you only want to use this during development phase and then ship
  67. * with engine-ready format only.
  68. */
  69. void preprocess();
  70. /**
  71. * @brief Loads a GUI skin texture with the specified filename.
  72. */
  73. static HSpriteTexture getGUITexture(const WString& name);
  74. /**
  75. * @brief Loads a GPU program with the specified filename.
  76. */
  77. HGpuProgram getGpuProgram(const WString& name);
  78. /**
  79. * @brief Imports a GUI skin texture with the specified filename.
  80. * Saves the imported texture in engine-ready format in the corresponding
  81. * output folder.
  82. */
  83. static void importGUITexture(const WString& name);
  84. /**
  85. * @brief Loads and compiles a shader for dock overlay rendering.
  86. */
  87. void initDockDropOverlayShader();
  88. /**
  89. * @brief Loads and compiles a shader for scene grid rendering.
  90. */
  91. void initSceneGridShader();
  92. /**
  93. * @brief Loads and compiles a shader used for scene picking (non alpha).
  94. */
  95. void initPickingShader(CullingMode cullMode);
  96. /**
  97. * @brief Loads and compiles a shader used for scene picking (alpha).
  98. */
  99. void initPickingAlphaShader(CullingMode cullMode);
  100. /**
  101. * @brief Loads and compiles a shader used for rendering wireframe gizmos.
  102. */
  103. void initWireGizmoShader();
  104. /**
  105. * @brief Loads and compiles a shader used for rendering solid gizmos.
  106. */
  107. void initSolidGizmoShader();
  108. /**
  109. * @brief Loads and compiles a shader used for rendering icon gizmos.
  110. */
  111. void initIconGizmoShader();
  112. /**
  113. * @brief Loads and compiles a shader used for scene picking of non-transparent gizmos.
  114. */
  115. void initGizmoPickingShader();
  116. /**
  117. * @brief Loads and compiles a shader used for scene picking of possibly transparent gizmos.
  118. */
  119. void initGizmoPickingAlphaShader();
  120. /**
  121. * @brief Loads and compiles a shader used for rendering wireframe handles.
  122. */
  123. void initWireHandleShader();
  124. /**
  125. * @brief Loads and compiles a shader used for rendering solid handles.
  126. */
  127. void initSolidHandleShader();
  128. RenderSystemPlugin mRenderSystemPlugin;
  129. WString mActiveShaderSubFolder;
  130. String mActiveRenderSystem;
  131. HShader mShaderDockOverlay;
  132. HShader mShaderSceneGrid;
  133. HShader mShaderPicking[3];
  134. HShader mShaderPickingAlpha[3];
  135. HShader mShaderGizmoSolid;
  136. HShader mShaderGizmoWire;
  137. HShader mShaderGizmoIcon;
  138. HShader mShaderGizmoPicking;
  139. HShader mShaderGizmoAlphaPicking;
  140. HShader mShaderHandleSolid;
  141. HShader mShaderHandleWire;
  142. GUISkin mSkin;
  143. static const Path DefaultSkinFolder;
  144. static const Path DefaultSkinFolderRaw;
  145. static const Path DefaultShaderFolder;
  146. static const Path DefaultShaderFolderRaw;
  147. static const WString HLSL11ShaderSubFolder;
  148. static const WString HLSL9ShaderSubFolder;
  149. static const WString GLSLShaderSubFolder;
  150. static const WString DefaultFontFilename;
  151. static const UINT32 DefaultFontSize;
  152. static const WString WindowBackgroundTexture;
  153. static const WString WindowFrameNormal;
  154. static const WString WindowFrameFocused;
  155. static const WString WindowTitleBarBg;
  156. static const WString WindowCloseButtonNormal;
  157. static const WString WindowCloseButtonHover;
  158. static const WString WindowMinButtonNormal;
  159. static const WString WindowMinButtonHover;
  160. static const WString WindowMaxButtonNormal;
  161. static const WString WindowMaxButtonHover;
  162. static const WString TabbedBarBtnNormal;
  163. static const WString TabbedBarBtnActive;
  164. static const WString ButtonNormalTex;
  165. static const WString ButtonHoverTex;
  166. static const WString ButtonActiveTex;
  167. static const WString ToggleNormalTex;
  168. static const WString ToggleHoverTex;
  169. static const WString ToggleActiveTex;
  170. static const WString ToggleNormalOnTex;
  171. static const WString ToggleHoverOnTex;
  172. static const WString ToggleActiveOnTex;
  173. static const WString ObjectDropBtnNormalTex;
  174. static const WString ObjectDropBtnNormalOnTex;
  175. static const WString ObjectClearBtnNormalTex;
  176. static const WString ObjectClearBtnHoverTex;
  177. static const WString ObjectClearBtnActiveTex;
  178. static const WString FoldoutOpenNormalTex;
  179. static const WString FoldoutOpenHoverTex;
  180. static const WString FoldoutClosedNormalTex;
  181. static const WString FoldoutClosedHoverTex;
  182. static const WString CmpFoldoutOpenNormalTex;
  183. static const WString CmpFoldoutOpenHoverTex;
  184. static const WString CmpFoldoutOpenActiveTex;
  185. static const WString CmpFoldoutClosedNormalTex;
  186. static const WString CmpFoldoutClosedHoverTex;
  187. static const WString CmpFoldoutClosedActiveTex;
  188. static const WString InputBoxNormalTex;
  189. static const WString InputBoxHoverTex;
  190. static const WString InputBoxFocusedTex;
  191. static const WString ScrollBarUpNormalTex;
  192. static const WString ScrollBarUpHoverTex;
  193. static const WString ScrollBarUpActiveTex;
  194. static const WString ScrollBarDownNormalTex;
  195. static const WString ScrollBarDownHoverTex;
  196. static const WString ScrollBarDownActiveTex;
  197. static const WString ScrollBarLeftNormalTex;
  198. static const WString ScrollBarLeftHoverTex;
  199. static const WString ScrollBarLeftActiveTex;
  200. static const WString ScrollBarRightNormalTex;
  201. static const WString ScrollBarRightHoverTex;
  202. static const WString ScrollBarRightActiveTex;
  203. static const WString ScrollBarHandleHorzNormalTex;
  204. static const WString ScrollBarHandleHorzHoverTex;
  205. static const WString ScrollBarHandleHorzActiveTex;
  206. static const WString ScrollBarHandleVertNormalTex;
  207. static const WString ScrollBarHandleVertHoverTex;
  208. static const WString ScrollBarHandleVertActiveTex;
  209. static const WString ScrollBarBgTex;
  210. static const WString DropDownBtnNormalTex;
  211. static const WString DropDownBtnHoverTex;
  212. static const WString DropDownBoxBgTex;
  213. static const WString DropDownBoxEntryNormalTex;
  214. static const WString DropDownBoxEntryHoverTex;
  215. static const WString DropDownBoxBtnUpNormalTex;
  216. static const WString DropDownBoxBtnUpHoverTex;
  217. static const WString DropDownBoxBtnDownNormalTex;
  218. static const WString DropDownBoxBtnDownHoverTex;
  219. static const WString DropDownBoxEntryExpNormalTex;
  220. static const WString DropDownBoxEntryExpHoverTex;
  221. static const WString DropDownSeparatorTex;
  222. static const WString DropDownBoxBtnUpArrowTex;
  223. static const WString DropDownBoxBtnDownArrowTex;
  224. static const WString MenuBarBgTex;
  225. static const WString MenuBarBtnNormalTex;
  226. static const WString MenuBarBtnHoverTex;
  227. static const WString MenuBarBansheeLogoTex;
  228. static const WString DockSliderNormalTex;
  229. static const WString TreeViewExpandButtonOffNormal;
  230. static const WString TreeViewExpandButtonOffHover;
  231. static const WString TreeViewExpandButtonOnNormal;
  232. static const WString TreeViewExpandButtonOnHover;
  233. static const WString TreeViewSelectionBackground;
  234. static const WString TreeViewEditBox;
  235. static const WString TreeViewElementHighlight;
  236. static const WString TreeViewElementSepHighlight;
  237. static const WString ShaderDockOverlayVSFile;
  238. static const WString ShaderDockOverlayPSFile;
  239. static const WString SceneGridVSFile;
  240. static const WString SceneGridPSFile;
  241. static const WString PickingVSFile;
  242. static const WString PickingPSFile;
  243. static const WString PickingAlphaVSFile;
  244. static const WString PickingAlphaPSFile;
  245. static const WString ShaderWireGizmoVSFile;
  246. static const WString ShaderWireGizmoPSFile;
  247. static const WString ShaderSolidGizmoVSFile;
  248. static const WString ShaderSolidGizmoPSFile;
  249. static const WString ShaderIconGizmo0VSFile;
  250. static const WString ShaderIconGizmo0PSFile;
  251. static const WString ShaderIconGizmo1VSFile;
  252. static const WString ShaderIconGizmo1PSFile;
  253. static const WString GizmoPickingVSFile;
  254. static const WString GizmoPickingPSFile;
  255. static const WString GizmoPickingAlphaVSFile;
  256. static const WString GizmoPickingAlphaPSFile;
  257. };
  258. }