BearishSun 90a05366f1 Finished Vulkan hardware buffer implementation hace 9 años
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GL 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
Win32 a448b09b54 Implemented Vulkan swapBuffers method on render window hace 9 años
BsGLBuffer.h f2cf9d3387 WIP Vulkan buffers hace 9 años
BsGLCommandBuffer.h ebed609b8e Refactored command buffer submission and sync in order to resolve some design issue with previous sync approach, as well as command buffer IDs hace 9 años
BsGLCommandBufferManager.h ebed609b8e Refactored command buffer submission and sync in order to resolve some design issue with previous sync approach, as well as command buffer IDs hace 9 años
BsGLContext.h f5a83f2a98 More work on improving documentation for doxygen generation hace 9 años
BsGLEventQuery.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future hace 9 años
BsGLFrameBufferObject.h aa06514ff9 Added support for texture arrays hace 9 años
BsGLGpuBuffer.h 90a05366f1 Finished Vulkan hardware buffer implementation hace 9 años
BsGLGpuParamBlockBuffer.h 588076b7cc Refactoring hardware buffer write/read API, in preparation for Vulkan HW buffer transfer implementation hace 9 años
BsGLHardwareBufferManager.h 3bbc25413f Added device index property to GPU params, GPU param block buffer and vertex declaration types, in preparation for multi-GPU support hace 9 años
BsGLIndexBuffer.h 90a05366f1 Finished Vulkan hardware buffer implementation hace 9 años
BsGLOcclusionQuery.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future hace 9 años
BsGLPixelBuffer.h e2fcd6419d Cleaning up render API hace 9 años
BsGLPixelFormat.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL hace 9 años
BsGLPrerequisites.h c6e8badad9 (WIP) Adding command buffer support to OpenGL hace 9 años
BsGLQueryManager.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future hace 9 años
BsGLRenderAPI.h b267abf39a Vulkan render API swapBuffers() method hooked up hace 9 años
BsGLRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings hace 9 años
BsGLRenderTexture.h a6abddedc3 Added multi-GPU constructors for GpuPipeline, RenderTexture, Mesh and MeshHeap hace 9 años
BsGLRenderWindowManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsGLSupport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsGLTexture.h 7206fcc52f Added descriptor structs for texture resource creation, so it is neater hace 9 años
BsGLTextureManager.h 7206fcc52f Added descriptor structs for texture resource creation, so it is neater hace 9 años
BsGLTimerQuery.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future hace 9 años
BsGLUtil.h f5a83f2a98 More work on improving documentation for doxygen generation hace 9 años
BsGLVertexArrayObjectManager.h c6e8badad9 (WIP) Adding command buffer support to OpenGL hace 9 años
BsGLVertexBuffer.h 90a05366f1 Finished Vulkan hardware buffer implementation hace 9 años