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- #pragma once
- #include "BsEditorPrerequisites.h"
- #include "BsGUIElementContainer.h"
- namespace BansheeEngine
- {
- /**
- * @brief A composite GUI object representing an editor field. Editor fields are a combination
- * of a label and an input field. Label is optional. This specific implementation
- * displays a list box field.
- */
- class BS_ED_EXPORT GUIListBoxField : public GUIElementContainer
- {
- struct PrivatelyConstruct {};
- public:
- /**
- * Returns type name of the GUI element used for finding GUI element styles.
- */
- static const String& getGUITypeName();
- /**
- * Returns style type name of the internal GUILabel element.
- */
- static const String& getLabelStyleType();
- /**
- * Style type name for the internal list box.
- */
- static const String& getListBoxStyleType();
- /**
- * @brief Creates a new GUI list box field with a label.
- *
- * @param elements Elements to display in the list box.
- * @param multiselect Determines should the listbox allow multiple elements to be selected or just one.
- * @param labelContent Content to display in the editor field label.
- * @param labelWidth Width of the label in pixels.
- * @param options Options that allow you to control how is the element positioned and sized.
- * This will override any similar options set by style.
- * @param styleName Optional style to use for the element. Style will be retrieved
- * from GUISkin of the GUIWidget the element is used on. If not specified
- * default style is used.
- */
- static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect, const GUIContent& labelContent,
- UINT32 labelWidth, const GUIOptions& options, const String& style = StringUtil::BLANK);
- /**
- * @brief Creates a new GUI list box field with a label.
- *
- * @param elements Elements to display in the list box.
- * @param multiselect Determines should the listbox allow multiple elements to be selected or just one.
- * @param labelContent Content to display in the editor field label.
- * @param options Options that allow you to control how is the element positioned and sized.
- * This will override any similar options set by style.
- * @param styleName Optional style to use for the element. Style will be retrieved
- * from GUISkin of the GUIWidget the element is used on. If not specified
- * default style is used.
- */
- static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect, const GUIContent& labelContent,
- const GUIOptions& options, const String& style = StringUtil::BLANK);
- /**
- * @brief Creates a new GUI list box field with a label.
- *
- * @param elements Elements to display in the list box.
- * @param multiselect Determines should the listbox allow multiple elements to be selected or just one.
- * @param labelText String to display in the editor field label.
- * @param labelWidth Width of the label in pixels.
- * @param options Options that allow you to control how is the element positioned and sized.
- * This will override any similar options set by style.
- * @param styleName Optional style to use for the element. Style will be retrieved
- * from GUISkin of the GUIWidget the element is used on. If not specified
- * default style is used.
- */
- static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect, const HString& labelText,
- UINT32 labelWidth, const GUIOptions& options, const String& style = StringUtil::BLANK);
- /**
- * @brief Creates a new GUI list box field with a label.
- *
- * @param elements Elements to display in the list box.
- * @param multiselect Determines should the listbox allow multiple elements to be selected or just one.
- * @param labelText String to display in the editor field label.
- * @param options Options that allow you to control how is the element positioned and sized.
- * This will override any similar options set by style.
- * @param styleName Optional style to use for the element. Style will be retrieved
- * from GUISkin of the GUIWidget the element is used on. If not specified
- * default style is used.
- */
- static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect, const HString& labelText,
- const GUIOptions& options, const String& style = StringUtil::BLANK);
- /**
- * @brief Creates a new GUI list box field without a label.
- *
- * @param elements Elements to display in the list box.
- * @param multiselect Determines should the listbox allow multiple elements to be selected or just one.
- * @param options Options that allow you to control how is the element positioned and sized.
- * This will override any similar options set by style.
- * @param styleName Optional style to use for the element. Style will be retrieved
- * from GUISkin of the GUIWidget the element is used on. If not specified
- * default style is used.
- */
- static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect, const GUIOptions& options,
- const String& style = StringUtil::BLANK);
- /**
- * @brief Creates a new GUI list box field with a label.
- *
- * @param elements Elements to display in the list box.
- * @param multiselect Determines should the listbox allow multiple elements to be selected or just one.
- * @param labelContent Content to display in the editor field label.
- * @param labelWidth Width of the label in pixels.
- * @param styleName Optional style to use for the element. Style will be retrieved
- * from GUISkin of the GUIWidget the element is used on. If not specified
- * default style is used.
- */
- static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect, const GUIContent& labelContent,
- UINT32 labelWidth, const String& style = StringUtil::BLANK);
- /**
- * @brief Creates a new GUI list box field with a label.
- *
- * @param elements Elements to display in the list box.
- * @param multiselect Determines should the listbox allow multiple elements to be selected or just one.
- * @param labelContent Content to display in the editor field label.
- * @param styleName Optional style to use for the element. Style will be retrieved
- * from GUISkin of the GUIWidget the element is used on. If not specified
- * default style is used.
- */
- static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect, const GUIContent& labelContent,
- const String& style = StringUtil::BLANK);
- /**
- * @brief Creates a new GUI list box field with a label.
- *
- * @param elements Elements to display in the list box.
- * @param multiselect Determines should the listbox allow multiple elements to be selected or just one.
- * @param labelText String to display in the editor field label.
- * @param labelWidth Width of the label in pixels.
- * @param styleName Optional style to use for the element. Style will be retrieved
- * from GUISkin of the GUIWidget the element is used on. If not specified
- * default style is used.
- */
- static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect, const HString& labelText,
- UINT32 labelWidth, const String& style = StringUtil::BLANK);
- /**
- * @brief Creates a new GUI list box field with a label.
- *
- * @param elements Elements to display in the list box.
- * @param multiselect Determines should the listbox allow multiple elements to be selected or just one.
- * @param labelText String to display in the editor field label.
- * @param styleName Optional style to use for the element. Style will be retrieved
- * from GUISkin of the GUIWidget the element is used on. If not specified
- * default style is used.
- */
- static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect, const HString& labelText,
- const String& style = StringUtil::BLANK);
- /**
- * @brief Creates a new GUI list box field without a label.
- *
- * @param elements Elements to display in the list box.
- * @param multiselect Determines should the listbox allow multiple elements to be selected or just one.
- * @param styleName Optional style to use for the element. Style will be retrieved
- * from GUISkin of the GUIWidget the element is used on. If not specified
- * default style is used.
- */
- static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect,
- const String& style = StringUtil::BLANK);
- GUIListBoxField(const PrivatelyConstruct& dummy, const Vector<HString>& elements, bool multiselect,
- const GUIContent& labelContent, UINT32 labelWidth, const String& style, const GUIDimensions& dimensions, bool withLabel);
- /**
- * @brief Checks whether the listbox supports multiple selected elements at once.
- */
- bool isMultiselect() const;
- /**
- * @brief Changes the list box elements.
- */
- void setElements(const Vector<HString>& elements);
- /**
- * @brief Selects an element with the specified index.
- */
- void selectElement(UINT32 value);
- /**
- * @brief Deselect element the element with the specified index. Only relevant for multi-select list boxes.
- */
- void deselectElement(UINT32 idx);
- /**
- * @brief Returns states of all element in the list box (enabled or disabled).
- */
- const Vector<bool>& getElementStates() const;
- /**
- * @brief Sets states for all list box elements. Only valid for multi-select list boxes. Number of states
- * must match number of list box elements.
- */
- void setElementStates(const Vector<bool>& states);
- /**
- * @copydoc GUIElement::setTint
- */
- virtual void setTint(const Color& color) override;
- Event<void(UINT32, bool)> onSelectionChanged; /**< Triggers when a new element is selected. Provides index to the element. */
- protected:
- static const UINT32 DEFAULT_LABEL_WIDTH;
- virtual ~GUIListBoxField();
- /**
- * @copydoc GUIElement::_updateLayoutInternal
- */
- void _updateLayoutInternal(const GUILayoutData& data) override;
- /**
- * @copydoc GUIElement::_getOptimalSize
- */
- Vector2I _getOptimalSize() const override;
- /**
- * @copydoc GUIElement::styleUpdated
- */
- void styleUpdated() override;
- /**
- * @brief Triggered when the selected list box element changes.
- */
- void selectionChanged(UINT32 newIndex, bool enabled);
- GUIListBox* mListBox;
- GUILayout* mLayout;
- GUILabel* mLabel;
- };
- }
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