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- #pragma once
- #include "BsEditorPrerequisites.h"
- #include "BsGUIElementContainer.h"
- namespace BansheeEngine
- {
- /**
- * @brief A composite GUI object representing an editor field. Editor fields are a combination
- * of a label and an input field. Label is optional. This specific implementation
- * displays a text input field.
- */
- class BS_ED_EXPORT GUITextField : public GUIElementContainer
- {
- struct PrivatelyConstruct {};
- public:
- /**
- * Returns type name of the GUI element used for finding GUI element styles.
- */
- static const String& getGUITypeName();
- /**
- * Returns style type name of the internal GUILabel element.
- */
- static const String& getLabelStyleType();
- /**
- * Returns style type name of the internal GUIInputBox element.
- */
- static const String& getInputStyleType();
- /**
- * @brief Creates a new GUI text editor field with a label.
- *
- * @param multiline Should the input box accept multiple lines of input.
- * @param labelContent Content to display in the editor field label.
- * @param labelWidth Width of the label in pixels.
- * @param options Options that allow you to control how is the element positioned and sized.
- * This will override any similar options set by style.
- * @param styleName Optional style to use for the element. Style will be retrieved
- * from GUISkin of the GUIWidget the element is used on. If not specified
- * default style is used.
- */
- static GUITextField* create(bool multiline, const GUIContent& labelContent, UINT32 labelWidth, const GUIOptions& options,
- const String& style = StringUtil::BLANK);
- /**
- * @brief Creates a new GUI text editor field with a label.
- *
- * @param multiline Should the input box accept multiple lines of input.
- * @param labelContent Content to display in the editor field label.
- * @param options Options that allow you to control how is the element positioned and sized.
- * This will override any similar options set by style.
- * @param styleName Optional style to use for the element. Style will be retrieved
- * from GUISkin of the GUIWidget the element is used on. If not specified
- * default style is used.
- */
- static GUITextField* create(bool multiline, const GUIContent& labelContent, const GUIOptions& options,
- const String& style = StringUtil::BLANK);
- /**
- * @brief Creates a new GUI text editor field with a label.
- *
- * @param multiline Should the input box accept multiple lines of input.
- * @param labelText String to display in the editor field label.
- * @param labelWidth Width of the label in pixels.
- * @param options Options that allow you to control how is the element positioned and sized.
- * This will override any similar options set by style.
- * @param styleName Optional style to use for the element. Style will be retrieved
- * from GUISkin of the GUIWidget the element is used on. If not specified
- * default style is used.
- */
- static GUITextField* create(bool multiline, const HString& labelText, UINT32 labelWidth, const GUIOptions& options,
- const String& style = StringUtil::BLANK);
- /**
- * @brief Creates a new GUI text editor field with a label.
- *
- * @param multiline Should the input box accept multiple lines of input.
- * @param labelText String to display in the editor field label.
- * @param options Options that allow you to control how is the element positioned and sized.
- * This will override any similar options set by style.
- * @param styleName Optional style to use for the element. Style will be retrieved
- * from GUISkin of the GUIWidget the element is used on. If not specified
- * default style is used.
- */
- static GUITextField* create(bool multiline, const HString& labelText, const GUIOptions& options,
- const String& style = StringUtil::BLANK);
- /**
- * @brief Creates a new GUI text editor field without a label.
- *
- * @param multiline Should the input box accept multiple lines of input.
- * @param options Options that allow you to control how is the element positioned and sized.
- * This will override any similar options set by style.
- * @param styleName Optional style to use for the element. Style will be retrieved
- * from GUISkin of the GUIWidget the element is used on. If not specified
- * default style is used.
- */
- static GUITextField* create(bool multiline, const GUIOptions& options, const String& style = StringUtil::BLANK);
- /**
- * @brief Creates a new GUI text editor field with a label.
- *
- * @param multiline Should the input box accept multiple lines of input.
- * @param labelContent Content to display in the editor field label.
- * @param labelWidth Width of the label in pixels.
- * @param styleName Optional style to use for the element. Style will be retrieved
- * from GUISkin of the GUIWidget the element is used on. If not specified
- * default style is used.
- */
- static GUITextField* create(bool multiline, const GUIContent& labelContent, UINT32 labelWidth,
- const String& style = StringUtil::BLANK);
- /**
- * @brief Creates a new GUI text editor field with a label.
- *
- * @param multiline Should the input box accept multiple lines of input.
- * @param labelContent Content to display in the editor field label.
- * @param styleName Optional style to use for the element. Style will be retrieved
- * from GUISkin of the GUIWidget the element is used on. If not specified
- * default style is used.
- */
- static GUITextField* create(bool multiline, const GUIContent& labelContent,
- const String& style = StringUtil::BLANK);
- /**
- * @brief Creates a new GUI text editor field with a label.
- *
- * @param multiline Should the input box accept multiple lines of input.
- * @param labelText String to display in the editor field label.
- * @param labelWidth Width of the label in pixels.
- * @param styleName Optional style to use for the element. Style will be retrieved
- * from GUISkin of the GUIWidget the element is used on. If not specified
- * default style is used.
- */
- static GUITextField* create(bool multiline, const HString& labelText, UINT32 labelWidth,
- const String& style = StringUtil::BLANK);
- /**
- * @brief Creates a new GUI text editor field with a label.
- *
- * @param multiline Should the input box accept multiple lines of input.
- * @param labelText String to display in the editor field label.
- * @param styleName Optional style to use for the element. Style will be retrieved
- * from GUISkin of the GUIWidget the element is used on. If not specified
- * default style is used.
- */
- static GUITextField* create(bool multiline, const HString& labelText,
- const String& style = StringUtil::BLANK);
- /**
- * @brief Creates a new GUI text editor field without a label.
- *
- * @param multiline Should the input box accept multiple lines of input.
- * @param styleName Optional style to use for the element. Style will be retrieved
- * from GUISkin of the GUIWidget the element is used on. If not specified
- * default style is used.
- */
- static GUITextField* create(bool multiline, const String& style = StringUtil::BLANK);
- GUITextField(const PrivatelyConstruct& dummy, bool multiline, const GUIContent& labelContent, UINT32 labelWidth,
- const String& style, const GUIDimensions& dimensions, bool withLabel);
- /**
- * @brief Returns the value currently input in the text field.
- */
- WString getValue() const { return mValue; }
- /**
- * @brief Sets a new value in the text field.
- */
- void setValue(const WString& value);
- /**
- * @brief Checks whether the element currently has keyboard focus.
- */
- bool hasInputFocus() const { return mHasInputFocus; }
- /**
- * @copydoc GUIElement::setTint
- */
- void setTint(const Color& color) override;
-
- /**
- * @brief Sets a new value in the input field, and also allows you to choose should the field trigger an
- * onValueChanged event.
- */
- void _setValue(const WString& value, bool triggerEvent);
- Event<void(const WString&)> onValueChanged; /** Triggered when the value in the field changes. */
- Event<void()> onConfirm; /**< Triggered when the user hits the Enter key with the input box in focus. */
- protected:
- static const UINT32 DEFAULT_LABEL_WIDTH;
- virtual ~GUITextField();
- /**
- * @copydoc GUIElement::styleUpdated
- */
- void styleUpdated() override;
- /**
- * @copydoc GUIElement::_updateLayoutInternal
- */
- void _updateLayoutInternal(const GUILayoutData& data) override;
- /**
- * @copydoc GUIElement::_getOptimalSize
- */
- Vector2I _getOptimalSize() const override;
- /**
- * @brief Triggered when the value in the internal input box changes.
- */
- void valueChanged(const WString& newValue);
- /**
- * @brief Triggers when the input box receives or loses keyboard focus.
- */
- void focusChanged(bool focus);
- /**
- * @brief Triggered when the users confirms input in the input box.
- */
- void inputConfirmed();
- GUIInputBox* mInputBox;
- GUILayout* mLayout;
- GUILabel* mLabel;
- bool mHasInputFocus;
- WString mValue;
- };
- }
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