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- #pragma once
- #include "BsPrerequisitesUtil.h"
- #include "BsVector3.h"
- #include "BsMatrix4.h"
- namespace BansheeEngine
- {
- /** @addtogroup Math
- * @{
- */
- /** Axis aligned box represented by minimum and maximum point. */
- class BS_UTILITY_EXPORT AABox
- {
- public:
- /** Different corners of a box. */
- /*
- 1-----2
- /| /|
- / | / |
- 5-----4 |
- | 0--|--3
- | / | /
- |/ |/
- 6-----7
- */
- enum CornerEnum
- {
- FAR_LEFT_BOTTOM = 0,
- FAR_LEFT_TOP = 1,
- FAR_RIGHT_TOP = 2,
- FAR_RIGHT_BOTTOM = 3,
- NEAR_RIGHT_BOTTOM = 7,
- NEAR_LEFT_BOTTOM = 6,
- NEAR_LEFT_TOP = 5,
- NEAR_RIGHT_TOP = 4
- };
- AABox();
- AABox(const AABox& copy);
- AABox(const Vector3& min, const Vector3& max);
- AABox& operator=(const AABox& rhs);
- ~AABox() { }
-
- /** Gets the corner of the box with minimum values (opposite to maximum corner). */
- const Vector3& getMin() const { return mMinimum; }
- /** Gets the corner of the box with maximum values (opposite to minimum corner). */
- const Vector3& getMax() const { return mMaximum; }
- /** Sets the corner of the box with minimum values (opposite to maximum corner). */
- void setMin(const Vector3& vec) { mMinimum = vec; }
- /** Sets the corner of the box with maximum values (opposite to minimum corner). */
- void setMax(const Vector3& vec) { mMaximum = vec; }
- /** Sets the minimum and maximum corners. */
- void setExtents(const Vector3& min, const Vector3& max);
- /** Scales the box around the center by multiplying its extents with the provided scale. */
- void scale(const Vector3& s);
- /** Returns the coordinates of a specific corner. */
- Vector3 getCorner(CornerEnum cornerToGet) const;
- /** Merges the two boxes, creating a new bounding box that encapsulates them both. */
- void merge(const AABox& rhs);
- /** Expands the bounding box so it includes the provided point. */
- void merge(const Vector3& point);
- /**
- * Transforms the bounding box by the given matrix.
- *
- * @note
- * As the resulting box will no longer be axis aligned, an axis align box
- * is instead created by encompassing the transformed oriented bounding box.
- * Retrieving the value as an actual OBB would provide a tighter fit.
- */
- void transform(const Matrix4& matrix);
- /**
- * Transforms the bounding box by the given matrix.
- *
- * @note
- * As the resulting box will no longer be axis aligned, an axis align box
- * is instead created by encompassing the transformed oriented bounding box.
- * Retrieving the value as an actual OBB would provide a tighter fit.
- *
- * @note
- * Provided matrix must be affine.
- */
- void transformAffine(const Matrix4& matrix);
- /** Returns true if this and the provided box intersect. */
- bool intersects(const AABox& b2) const;
- /** Returns true if the sphere intersects the bounding box. */
- bool intersects(const Sphere& s) const;
- /** Returns true if the plane intersects the bounding box. */
- bool intersects(const Plane& p) const;
- /** Ray / box intersection, returns a boolean result and nearest distance to intersection. */
- std::pair<bool, float> intersects(const Ray& ray) const;
- /** Ray / box intersection, returns boolean result and near and far intersection distance. */
- bool intersects(const Ray& ray, float& d1, float& d2) const;
- /** Center of the box. */
- Vector3 getCenter() const;
- /** Size of the box (difference between minimum and maximum corners) */
- Vector3 getSize() const;
- /** Extents of the box (distance from center to one of the corners) */
- Vector3 getHalfSize() const;
- /** Radius of a sphere that fully encompasses the box. */
- float getRadius() const;
- /** Size of the volume in the box. */
- float getVolume() const;
- /** Returns true if the provided point is inside the bounding box. */
- bool contains(const Vector3& v) const;
- /** Returns true if the provided bounding box is completely inside the bounding box. */
- bool contains(const AABox& other) const;
- bool operator== (const AABox& rhs) const;
- bool operator!= (const AABox& rhs) const;
- static const AABox BOX_EMPTY;
- protected:
- Vector3 mMinimum;
- Vector3 mMaximum;
- };
- /** @} */
- /** @cond SPECIALIZATIONS */
- BS_ALLOW_MEMCPY_SERIALIZATION(AABox);
- /** @endcond */
- }
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