BearishSun 565cbef7dc Added code & shaders for generating a view-space light grid for use in forward shading, primarily meant for transparency (WIP) 9 lat temu
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BansheeCore 39627c97f2 More work on user manuals 9 lat temu
BansheeD3D11RenderAPI 0411c07e17 DX11: Fixed an issue where mip-maps were disabled during rendering 9 lat temu
BansheeEditor 770c91d0a3 Automatically update builtin resource data lists when resources are added/removed from their folders 9 lat temu
BansheeEditorExec aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BansheeEngine e90c89f93f More accurate spot light bounds calculation 9 lat temu
BansheeFBXImporter 9f961b9358 FBX import: Fixing an issue with invalid animation that was caused by FBX files in which animation had certain curve components missing 9 lat temu
BansheeFMOD b82e9e33bb Improving build find module functions 9 lat temu
BansheeFontImporter 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 lat temu
BansheeFreeImgImporter 7cbf69f663 Dropping support for rarely used pixel formats 9 lat temu
BansheeGLRenderAPI 565cbef7dc Added code & shaders for generating a view-space light grid for use in forward shading, primarily meant for transparency (WIP) 9 lat temu
BansheeMono aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BansheeOISInput aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BansheeOpenAudio aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BansheePhysX aa226e61ce Massive namespace rename BansheeEngine -> bs 9 lat temu
BansheeSL 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 lat temu
BansheeUtility 2e94779fc6 Vulkan: Now tracking image layouts on a per-resource basis. This way individual faces & mip-levels can be bound for rendering, particularily useful for cubemaps and texture arrays in general. 9 lat temu
BansheeVulkanRenderAPI 495ee9a188 Vulkan: Fixing issues with the base tile deferred shader 9 lat temu
CMake aa3da03dd4 Fixing findglslang build module 9 lat temu
ExampleLowLevelRendering 83b40c0c88 Minor cleanup (mostly style) 9 lat temu
ExampleProject a4a8a242bb Added a new low-level rendering example project 9 lat temu
Game 5496a2e79a Fixing Windows build for some helper projects 9 lat temu
MBansheeEditor cb9b2ae6d4 Exposed skybox field on Camera to C# code and editor 9 lat temu
MBansheeEngine cb9b2ae6d4 Exposed skybox field on Camera to C# code and editor 9 lat temu
RenderBeast 565cbef7dc Added code & shaders for generating a view-space light grid for use in forward shading, primarily meant for transparency (WIP) 9 lat temu
SBansheeEditor c90bcb072b Added cubemap import with support for list, cross, spherical and cylindrical sources (untested) 9 lat temu
SBansheeEngine cb9b2ae6d4 Exposed skybox field on Camera to C# code and editor 9 lat temu
CMakeLists.txt a4a8a242bb Added a new low-level rendering example project 9 lat temu