BearishSun 5703dd7eab Added C# Animation component 9 anni fa
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BansheeCore b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 anni fa
BansheeD3D11RenderAPI b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 anni fa
BansheeD3D9RenderAPI b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 anni fa
BansheeEditor 0696a5094f Neater light pass material parameter assignment 9 anni fa
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging 9 anni fa
BansheeEngine 1a60bbfc1d Refactoring renderer in order to make it cleaner, easier to understand and modify 9 anni fa
BansheeFBXImporter 6fd40952e9 Additive animations 9 anni fa
BansheeFMOD 107ce688f5 Don't check for FMOD if FMOD is not selected for build 9 anni fa
BansheeFontImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 anni fa
BansheeFreeImgImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 anni fa
BansheeGLRenderAPI b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 anni fa
BansheeMono ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 anni fa
BansheeOISInput bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 anni fa
BansheeOpenAudio 996963f172 Fixing "release" builds 9 anni fa
BansheePhysX bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 anni fa
BansheeSL 996963f172 Fixing "release" builds 9 anni fa
BansheeUtility 6fd40952e9 Additive animations 9 anni fa
CMake ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 anni fa
ExampleProject 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization 9 anni fa
Game ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 anni fa
MBansheeEditor 5703dd7eab Added C# Animation component 9 anni fa
MBansheeEngine 5703dd7eab Added C# Animation component 9 anni fa
RenderBeast 5703dd7eab Added C# Animation component 9 anni fa
SBansheeEditor c2075062e0 Prefab fixes: 9 anni fa
SBansheeEngine 5703dd7eab Added C# Animation component 9 anni fa
CMakeLists.txt 996963f172 Fixing "release" builds 9 anni fa