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BansheeCore
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266484ff97
WIP: Linux port
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8 anni fa |
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BansheeD3D11RenderAPI
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33b290215b
Bugfix: Fix for rendering when SSR or AO are disabled
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8 anni fa |
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BansheeEditor
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266484ff97
WIP: Linux port
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8 anni fa |
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BansheeEditorExec
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 anni fa |
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BansheeEngine
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266484ff97
WIP: Linux port
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8 anni fa |
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BansheeFBXImporter
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266484ff97
WIP: Linux port
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8 anni fa |
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BansheeFMOD
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266484ff97
WIP: Linux port
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8 anni fa |
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BansheeFontImporter
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266484ff97
WIP: Linux port
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8 anni fa |
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BansheeFreeImgImporter
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266484ff97
WIP: Linux port
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8 anni fa |
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BansheeGLRenderAPI
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266484ff97
WIP: Linux port
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8 anni fa |
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BansheeMono
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266484ff97
WIP: Linux port
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8 anni fa |
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BansheeOISInput
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266484ff97
WIP: Linux port
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8 anni fa |
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BansheeOpenAudio
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266484ff97
WIP: Linux port
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8 anni fa |
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BansheePhysX
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266484ff97
WIP: Linux port
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8 anni fa |
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BansheeSL
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266484ff97
WIP: Linux port
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8 anni fa |
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BansheeUtility
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266484ff97
WIP: Linux port
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8 anni fa |
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BansheeVulkanRenderAPI
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0f50d4e94e
Bugfix: Properly transition Vulkan images to a read-only layout if they were bound as a shader attachment in a previous render pass
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8 anni fa |
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CMake
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266484ff97
WIP: Linux port
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8 anni fa |
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Examples
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 anni fa |
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Game
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 anni fa |
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MBansheeEditor
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f1062acc40
WIP: Script bindings
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8 anni fa |
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MBansheeEngine
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f1062acc40
WIP: Script bindings
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8 anni fa |
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RenderBeast
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4213508f92
WIP: Getting Vulkan up to date
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8 anni fa |
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SBansheeEditor
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 anni fa |
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SBansheeEngine
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266484ff97
WIP: Linux port
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8 anni fa |
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CMakeLists.txt
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266484ff97
WIP: Linux port
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8 anni fa |