BearishSun eb6479dc4b Vulkan: Fixing duplicate binding for two buffers in selection rendering shader %!s(int64=9) %!d(string=hai) anos
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LineGizmo.bslinc 6711f9de01 Gizmo rendering now prepopulates all uniform buffers before rendering %!s(int64=9) %!d(string=hai) anos
PickingAlphaCull.bslinc 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) %!s(int64=9) %!d(string=hai) anos
PickingCull.bslinc d4208655f8 Scene picking now preloads all uniform buffers before rendering %!s(int64=9) %!d(string=hai) anos
SelectionBase.bslinc eb6479dc4b Vulkan: Fixing duplicate binding for two buffers in selection rendering shader %!s(int64=9) %!d(string=hai) anos
SolidGizmo.bslinc f40c72614e Fixing issues caused by the new uniform buffer reorganization %!s(int64=9) %!d(string=hai) anos