Marko Pintera 64b516b010 Scroll bar no longer jumps a few pixels when you click on it 12 years ago
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BsApplication.h 588d28952d More work on mouse events 12 years ago
BsBuiltinMaterialManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 years ago
BsCamera.h 8928baaf44 Better overlay rendering 12 years ago
BsCameraRTTI.h b08adffb6c Work on tabbed title bar 12 years ago
BsD3D11BuiltinMaterialFactory.h 0581e2fea5 Fixed DX9 and GL rendering which was broken due to new way forward renderer clears targets and renders objects 12 years ago
BsD3D9BuiltinMaterialFactory.h 0581e2fea5 Fixed DX9 and GL rendering which was broken due to new way forward renderer clears targets and renders objects 12 years ago
BsDebugDraw.h 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 years ago
BsEngineGUI.h 1cbedb412a Added a background to the scroll bar 12 years ago
BsGLBuiltinMaterialFactory.h 0581e2fea5 Fixed DX9 and GL rendering which was broken due to new way forward renderer clears targets and renders objects 12 years ago
BsGUIArea.h c275f0324a GUIArea now works using offsets so it can resized with window automatically, but still have some padding 12 years ago
BsGUIButton.h a0a7b1ee1d Fixed an issue where element bounds weren't being properly updated 12 years ago
BsGUIButtonEvent.h a83a991e7b Selection using Ctrl + A works 12 years ago
BsGUICommandEvent.h cc9f250d1a Reworked how input caret works 12 years ago
BsGUIElement.h a0a7b1ee1d Fixed an issue where element bounds weren't being properly updated 12 years ago
BsGUIElementBase.h c817f10045 Horizontal scroll is operational 12 years ago
BsGUIElementStyle.h b08adffb6c Work on tabbed title bar 12 years ago
BsGUIInputBox.h a0a7b1ee1d Fixed an issue where element bounds weren't being properly updated 12 years ago
BsGUIInputCaret.h 5c3a22457a Moved input caret & selection on GUIManager 12 years ago
BsGUIInputSelection.h 5c3a22457a Moved input caret & selection on GUIManager 12 years ago
BsGUIInputTool.h 5c3a22457a Moved input caret & selection on GUIManager 12 years ago
BsGUILabel.h a0a7b1ee1d Fixed an issue where element bounds weren't being properly updated 12 years ago
BsGUILayout.h 20020bd8ea More work on the ScrollArea 12 years ago
BsGUILayoutOptions.h b08adffb6c Work on tabbed title bar 12 years ago
BsGUILayoutX.h c817f10045 Horizontal scroll is operational 12 years ago
BsGUILayoutY.h c817f10045 Horizontal scroll is operational 12 years ago
BsGUIManager.h 5c3a22457a Moved input caret & selection on GUIManager 12 years ago
BsGUIMaterialManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 years ago
BsGUIMouseEvent.h da1e117f66 Completely refactored input so text/mouse/axis handling is more intuitive 12 years ago
BsGUIScrollArea.h 64b516b010 Scroll bar no longer jumps a few pixels when you click on it 12 years ago
BsGUIScrollBar.h a0a7b1ee1d Fixed an issue where element bounds weren't being properly updated 12 years ago
BsGUIScrollBarHandle.h 64b516b010 Scroll bar no longer jumps a few pixels when you click on it 12 years ago
BsGUIScrollBarHorz.h c0e339108d Added a horizontal scroll bar 12 years ago
BsGUIScrollBarVert.h c0e339108d Added a horizontal scroll bar 12 years ago
BsGUISkin.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 years ago
BsGUISpace.h 73ff6dc3c4 Removed GUILayoutEntry and made spaces derived from GUIElementBase 12 years ago
BsGUITexture.h a0a7b1ee1d Fixed an issue where element bounds weren't being properly updated 12 years ago
BsGUIToggle.h a0a7b1ee1d Fixed an issue where element bounds weren't being properly updated 12 years ago
BsGUIWidget.h a83a991e7b Selection using Ctrl + A works 12 years ago
BsGUIWindowFrame.h a0a7b1ee1d Fixed an issue where element bounds weren't being properly updated 12 years ago
BsGUIWindowMover.h a0a7b1ee1d Fixed an issue where element bounds weren't being properly updated 12 years ago
BsImageSprite.h 9bd30df1a8 Moved sprite offset/clip rect to fillBuffer 12 years ago
BsOverlay.h 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 years ago
BsOverlayManager.h 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 years ago
BsPrerequisites.h c477bb4e76 Working scroll view (only vertical) 12 years ago
BsRenderable.h d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee 12 years ago
BsRenderableRTTI.h b08adffb6c Work on tabbed title bar 12 years ago
BsSceneManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 years ago
BsSprite.h d061edaa9d Fixed issues with selection offset and general clipping issue 12 years ago
BsSpriteTexture.h 8737226e5f Added a dummy texture and a dummy mesh 12 years ago
BsTextSprite.h e0458aed61 Moved caret related sprite methods from TextSprite to INputCaret 12 years ago
BsUpdateCallback.h 8cfa6da2ce Cursor refactoring and UpdateCallback component 12 years ago