BsVulkanDevice.cpp 5.9 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "BsVulkanDevice.h"
  4. #include "BsVulkanCommandBuffer.h"
  5. #include "BsVulkanDescriptorManager.h"
  6. namespace BansheeEngine
  7. {
  8. VulkanDevice::VulkanDevice(VkPhysicalDevice device)
  9. :mPhysicalDevice(device), mLogicalDevice(nullptr), mQueueInfos{}
  10. {
  11. // Set to default
  12. for (UINT32 i = 0; i < VQT_COUNT; i++)
  13. mQueueInfos[i].familyIdx = (UINT32)-1;
  14. vkGetPhysicalDeviceProperties(device, &mDeviceProperties);
  15. vkGetPhysicalDeviceFeatures(device, &mDeviceFeatures);
  16. vkGetPhysicalDeviceMemoryProperties(device, &mMemoryProperties);
  17. uint32_t numQueueFamilies;
  18. vkGetPhysicalDeviceQueueFamilyProperties(device, &numQueueFamilies, nullptr);
  19. Vector<VkQueueFamilyProperties> queueFamilyProperties(numQueueFamilies);
  20. vkGetPhysicalDeviceQueueFamilyProperties(device, &numQueueFamilies, queueFamilyProperties.data());
  21. // Create queues
  22. const float defaultQueuePriorities[BS_MAX_QUEUES_PER_TYPE] = { 0.0f };
  23. Vector<VkDeviceQueueCreateInfo> queueCreateInfos;
  24. auto populateQueueInfo = [&](VulkanQueueType type, uint32_t familyIdx)
  25. {
  26. queueCreateInfos.push_back(VkDeviceQueueCreateInfo());
  27. VkDeviceQueueCreateInfo& createInfo = queueCreateInfos.back();
  28. createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
  29. createInfo.pNext = nullptr;
  30. createInfo.flags = 0;
  31. createInfo.queueFamilyIndex = familyIdx;
  32. createInfo.queueCount = std::min(queueFamilyProperties[familyIdx].queueCount, (uint32_t)BS_MAX_QUEUES_PER_TYPE);
  33. createInfo.pQueuePriorities = defaultQueuePriorities;
  34. mQueueInfos[type].familyIdx = familyIdx;
  35. mQueueInfos[type].queues.resize(createInfo.queueCount);
  36. };
  37. // Look for dedicated compute queues
  38. for (UINT32 i = 0; i < (UINT32)queueFamilyProperties.size(); i++)
  39. {
  40. if ((queueFamilyProperties[i].queueFlags & VK_QUEUE_COMPUTE_BIT) && (queueFamilyProperties[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) == 0)
  41. {
  42. populateQueueInfo(VQT_COMPUTE, i);
  43. break;
  44. }
  45. }
  46. // Look for dedicated upload queues
  47. for (UINT32 i = 0; i < (UINT32)queueFamilyProperties.size(); i++)
  48. {
  49. if ((queueFamilyProperties[i].queueFlags & VK_QUEUE_TRANSFER_BIT) &&
  50. ((queueFamilyProperties[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) == 0) &&
  51. ((queueFamilyProperties[i].queueFlags & VK_QUEUE_COMPUTE_BIT) == 0))
  52. {
  53. populateQueueInfo(VQT_UPLOAD, i);
  54. break;
  55. }
  56. }
  57. // Looks for graphics queues
  58. for (UINT32 i = 0; i < (UINT32)queueFamilyProperties.size(); i++)
  59. {
  60. if (queueFamilyProperties[i].queueFlags & VK_QUEUE_GRAPHICS_BIT)
  61. {
  62. populateQueueInfo(VQT_GRAPHICS, i);
  63. break;
  64. }
  65. }
  66. // Create logical device
  67. const char* extensions[] = { VK_KHR_SWAPCHAIN_EXTENSION_NAME };
  68. uint32_t numExtensions = sizeof(extensions) / sizeof(extensions[0]);
  69. VkDeviceCreateInfo deviceInfo;
  70. deviceInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
  71. deviceInfo.pNext = nullptr;
  72. deviceInfo.flags = 0;
  73. deviceInfo.queueCreateInfoCount = (uint32_t)queueCreateInfos.size();
  74. deviceInfo.pQueueCreateInfos = queueCreateInfos.data();
  75. deviceInfo.pEnabledFeatures = &mDeviceFeatures;
  76. deviceInfo.enabledExtensionCount = numExtensions;
  77. deviceInfo.ppEnabledExtensionNames = extensions;
  78. deviceInfo.enabledLayerCount = 0;
  79. deviceInfo.ppEnabledLayerNames = nullptr;
  80. VkResult result = vkCreateDevice(device, &deviceInfo, gVulkanAllocator, &mLogicalDevice);
  81. assert(result == VK_SUCCESS);
  82. // Retrieve queues
  83. for(UINT32 i = 0; i < VQT_COUNT; i++)
  84. {
  85. UINT32 numQueues = (UINT32)mQueueInfos[i].queues.size();
  86. for(UINT32 j = 0; j < numQueues; j++)
  87. vkGetDeviceQueue(mLogicalDevice, mQueueInfos[i].familyIdx, j, &mQueueInfos[i].queues[j]);
  88. }
  89. // Create pools/managers
  90. mCommandBufferPool = bs_new<VulkanCmdBufferPool>(*this);
  91. mDescriptorManager = bs_new<VulkanDescriptorManager>(*this);
  92. }
  93. VulkanDevice::~VulkanDevice()
  94. {
  95. vkDeviceWaitIdle(mLogicalDevice);
  96. bs_delete(mDescriptorManager);
  97. bs_delete(mCommandBufferPool);
  98. vkDestroyDevice(mLogicalDevice, gVulkanAllocator);
  99. }
  100. VkDeviceMemory VulkanDevice::allocateMemory(VkImage image, VkMemoryPropertyFlags flags)
  101. {
  102. VkMemoryRequirements memReq;
  103. vkGetImageMemoryRequirements(mLogicalDevice, image, &memReq);
  104. VkDeviceMemory memory = allocateMemory(memReq, flags);
  105. VkResult result = vkBindImageMemory(mLogicalDevice, image, memory, 0);
  106. assert(result == VK_SUCCESS);
  107. return memory;
  108. }
  109. VkDeviceMemory VulkanDevice::allocateMemory(VkBuffer buffer, VkMemoryPropertyFlags flags)
  110. {
  111. VkMemoryRequirements memReq;
  112. vkGetBufferMemoryRequirements(mLogicalDevice, buffer, &memReq);
  113. VkDeviceMemory memory = allocateMemory(memReq, flags);
  114. VkResult result = vkBindBufferMemory(mLogicalDevice, buffer, memory, 0);
  115. assert(result == VK_SUCCESS);
  116. return memory;
  117. }
  118. VkDeviceMemory VulkanDevice::allocateMemory(const VkMemoryRequirements& reqs, VkMemoryPropertyFlags flags)
  119. {
  120. VkMemoryAllocateInfo allocateInfo;
  121. allocateInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
  122. allocateInfo.pNext = nullptr;
  123. allocateInfo.memoryTypeIndex = findMemoryType(reqs.memoryTypeBits, flags);
  124. allocateInfo.allocationSize = reqs.size;
  125. if (allocateInfo.memoryTypeIndex == -1)
  126. return VK_NULL_HANDLE;
  127. VkDeviceMemory memory;
  128. VkResult result = vkAllocateMemory(mLogicalDevice, &allocateInfo, gVulkanAllocator, &memory);
  129. assert(result == VK_SUCCESS);
  130. return memory;
  131. }
  132. void VulkanDevice::freeMemory(VkDeviceMemory memory)
  133. {
  134. vkFreeMemory(mLogicalDevice, memory, gVulkanAllocator);
  135. }
  136. uint32_t VulkanDevice::findMemoryType(uint32_t requirementBits, VkMemoryPropertyFlags wantedFlags)
  137. {
  138. for (uint32_t i = 0; i < mMemoryProperties.memoryTypeCount; i++)
  139. {
  140. if (requirementBits & (1 << i))
  141. {
  142. if ((mMemoryProperties.memoryTypes[i].propertyFlags & wantedFlags) == wantedFlags)
  143. return i;
  144. }
  145. requirementBits >>= 1;
  146. }
  147. return -1;
  148. }
  149. }