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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- using System;
- using System.Runtime.CompilerServices;
- namespace BansheeEngine
- {
- /** @addtogroup GUI_Engine
- * @{
- */
- /// <summary>
- /// Holds a set of styles that control how are GUI element types positioned and displayed in the GUI. Each element type
- /// can be assigned a specific style.
- /// </summary>
- public sealed class GUISkin : Resource
- {
- // Constructor for runtime use only (dummy parameter to differentiate from the normal constructor)
- private GUISkin(bool dummy)
- { }
- /// <summary>
- /// Creates a new empty GUI skin.
- /// </summary>
- public GUISkin()
- {
- Internal_CreateInstance(this);
- }
- /// <summary>
- /// Returns names of all GUI element styles registered on this skin.
- /// </summary>
- public string[] StyleNames
- {
- get { return Internal_GetStyleNames(mCachedPtr); }
- }
- /// <summary>
- /// Checks if the style with the specified name exists.
- /// </summary>
- /// <param name="name">Name of the style to look for.</param>
- /// <returns>True if the style exists in this skin, false otherwise.</returns>
- public bool HasStyle(string name)
- {
- return Internal_HasStyle(mCachedPtr, name);
- }
- /// <summary>
- /// Returns a style for the specified GUI element type.
- /// </summary>
- /// <param name="name">Name of the style to look for.</param>
- /// <returns>Found element style, or null if a style with the specified name was not found.</returns>
- public GUIElementStyle GetStyle(string name)
- {
- return Internal_GetStyle(mCachedPtr, name);
- }
- /// <summary>
- /// Sets a style for the specified GUI element type.
- /// </summary>
- /// <param name="name">Name of the style to add/modify.</param>
- /// <param name="style">Style object containing style options.</param>
- public void SetStyle(string name, GUIElementStyle style)
- {
- IntPtr stylePtr = IntPtr.Zero;
- if (style != null)
- stylePtr = style.GetCachedPtr();
- Internal_SetStyle(mCachedPtr, name, stylePtr);
- }
- /// <summary>
- /// Removes a style from the skin.
- /// </summary>
- /// <param name="name">Name of the style to remove.</param>
- public void RemoveStyle(string name)
- {
- Internal_RemoveStyle(mCachedPtr, name);
- }
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_CreateInstance(GUISkin instance);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern bool Internal_HasStyle(IntPtr thisPtr, string name);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern GUIElementStyle Internal_GetStyle(IntPtr thisPtr, string name);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_SetStyle(IntPtr thisPtr, string name, IntPtr style);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_RemoveStyle(IntPtr thisPtr, string name);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern string[] Internal_GetStyleNames(IntPtr thisPtr);
- }
- /** @} */
- }
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