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JointBody.generated.cs 426 B

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  1. using System;
  2. using System.Runtime.CompilerServices;
  3. using System.Runtime.InteropServices;
  4. namespace BansheeEngine
  5. {
  6. /** @addtogroup Physics
  7. * @{
  8. */
  9. /// <summary>Specifies first or second body referenced by a Joint.</summary>
  10. public enum JointBody
  11. {
  12. /// <summary>Body the joint is influencing.</summary>
  13. Target = 0,
  14. /// <summary>Body the joint is attached to (if any).</summary>
  15. Anchor = 1
  16. }
  17. /** @} */
  18. }