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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #include "Wrappers/BsScriptEditorBuiltin.h"
- #include "BsMonoManager.h"
- #include "BsMonoClass.h"
- #include "BsMonoMethod.h"
- #include "BsMonoUtil.h"
- #include "Wrappers/BsScriptGUIContentImages.h"
- #include "BsScriptResourceManager.h"
- #include "Wrappers/GUI/BsScriptGUISkin.h"
- #include "BsScriptSpriteTexture.generated.h"
- namespace bs
- {
- ScriptEditorBuiltin::ScriptEditorBuiltin(MonoObject* instance)
- :ScriptObject(instance)
- { }
- void ScriptEditorBuiltin::initRuntimeData()
- {
- metaData.scriptClass->addInternalCall("Internal_GetLibraryItemIcon", (void*)&ScriptEditorBuiltin::internal_getLibraryItemIcon);
- metaData.scriptClass->addInternalCall("Internal_GetEmptyShaderCode", (void*)&ScriptEditorBuiltin::internal_GetEmptyShaderCode);
- metaData.scriptClass->addInternalCall("Internal_GetEmptyCSScriptCode", (void*)&ScriptEditorBuiltin::internal_GetEmptyCSScriptCode);
- metaData.scriptClass->addInternalCall("Internal_GetToolbarIcon", (void*)&ScriptEditorBuiltin::internal_GetToolbarIcon);
- metaData.scriptClass->addInternalCall("Internal_GetLibraryWindowIcon", (void*)&ScriptEditorBuiltin::internal_GetLibraryWindowIcon);
- metaData.scriptClass->addInternalCall("Internal_GetInspectorWindowIcon", (void*)&ScriptEditorBuiltin::internal_GetInspectorWindowIcon);
- metaData.scriptClass->addInternalCall("Internal_GetSceneWindowIcon", (void*)&ScriptEditorBuiltin::internal_GetSceneWindowIcon);
- metaData.scriptClass->addInternalCall("Internal_GetAnimationWindowIcon", (void*)&ScriptEditorBuiltin::internal_GetAnimationWindowIcon);
- metaData.scriptClass->addInternalCall("Internal_GetLogIcon", (void*)&ScriptEditorBuiltin::internal_GetLogIcon);
- metaData.scriptClass->addInternalCall("Internal_GetEditorIcon", (void*)&ScriptEditorBuiltin::internal_GetEditorIcon);
- metaData.scriptClass->addInternalCall("Internal_GetDefaultFont", (void*)&ScriptEditorBuiltin::internal_GetDefaultFont);
- metaData.scriptClass->addInternalCall("Internal_GetGUISkin", (void*)&ScriptEditorBuiltin::internal_GetGUISkin);
- }
- MonoObject* ScriptEditorBuiltin::internal_getLibraryItemIcon(ProjectIcon icon, int size)
- {
- HSpriteTexture tex = BuiltinEditorResources::instance().getLibraryIcon(icon, size);
- return ScriptResourceManager::instance().getScriptResource(tex, true)->getManagedInstance();
- }
- MonoString* ScriptEditorBuiltin::internal_GetEmptyShaderCode()
- {
- String code = BuiltinEditorResources::instance().getEmptyShaderCode();
- return MonoUtil::stringToMono(code);
- }
- MonoString* ScriptEditorBuiltin::internal_GetEmptyCSScriptCode()
- {
- String code = BuiltinEditorResources::instance().getEmptyCSScriptCode();
- return MonoUtil::stringToMono(code);
- }
- MonoObject* ScriptEditorBuiltin::internal_GetToolbarIcon(ToolbarIcon icon)
- {
- HSpriteTexture tex = BuiltinEditorResources::instance().getToolbarIcon(icon);
- return ScriptResourceManager::instance().getScriptResource(tex, true)->getManagedInstance();
- }
- MonoObject* ScriptEditorBuiltin::internal_GetLibraryWindowIcon(LibraryWindowIcon icon)
- {
- HSpriteTexture tex = BuiltinEditorResources::instance().getLibraryWindowIcon(icon);
- return ScriptResourceManager::instance().getScriptResource(tex, true)->getManagedInstance();
- }
- MonoObject* ScriptEditorBuiltin::internal_GetInspectorWindowIcon(InspectorWindowIcon icon)
- {
- HSpriteTexture tex = BuiltinEditorResources::instance().getInspectorWindowIcon(icon);
- return ScriptResourceManager::instance().getScriptResource(tex, true)->getManagedInstance();
- }
- MonoObject* ScriptEditorBuiltin::internal_GetSceneWindowIcon(SceneWindowIcon icon)
- {
- GUIContentImages images = BuiltinEditorResources::instance().getSceneWindowIcon(icon);
- return ScriptGUIContentImages::getManaged(images);
- }
- MonoObject* ScriptEditorBuiltin::internal_GetAnimationWindowIcon(AnimationWindowIcon icon)
- {
- GUIContentImages images = BuiltinEditorResources::instance().getAnimationWindowIcon(icon);
- return ScriptGUIContentImages::getManaged(images);
- }
- MonoObject* ScriptEditorBuiltin::internal_GetLogIcon(LogMessageIcon icon, int size, bool dark)
- {
- HSpriteTexture tex = BuiltinEditorResources::instance().getLogMessageIcon(icon, size, dark);
- return ScriptResourceManager::instance().getScriptResource(tex, true)->getManagedInstance();
- }
- MonoObject* ScriptEditorBuiltin::internal_GetEditorIcon(EditorIcon icon)
- {
- HSpriteTexture tex = BuiltinEditorResources::instance().getIcon(icon);
- return ScriptResourceManager::instance().getScriptResource(tex, true)->getManagedInstance();
- }
-
- MonoObject* ScriptEditorBuiltin::internal_GetDefaultFont()
- {
- HFont font = BuiltinEditorResources::instance().getDefaultFont();
- ScriptResourceBase* scriptFont = ScriptResourceManager::instance().getScriptResource(font, true);
- return scriptFont->getManagedInstance();
- }
- MonoObject* ScriptEditorBuiltin::internal_GetGUISkin()
- {
- HGUISkin guiSkin = BuiltinEditorResources::instance().getSkin();
- ScriptResourceBase* scriptGUISkin = ScriptResourceManager::instance().getScriptResource(guiSkin, true);
- return scriptGUISkin->getManagedInstance();
- }
- }
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