BsScriptStep.cpp 526 B

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "Wrappers/GUI/BsScriptStep.h"
  4. namespace bs
  5. {
  6. MonoField* ScriptStep::stepField = nullptr;
  7. ScriptStep::ScriptStep(MonoObject* instance) : ScriptObject(instance)
  8. { }
  9. void ScriptStep::initRuntimeData()
  10. {
  11. stepField = metaData.scriptClass->getField("step");
  12. }
  13. }