Marko Pintera d90564156f GUI refactor done - most of stuff works il y a 11 ans
..
BsCmdReparentSO.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe il y a 11 ans
BsDbgTestGameObjectRef.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe il y a 11 ans
BsDockManager.cpp d90564156f GUI refactor done - most of stuff works il y a 11 ans
BsDockManagerLayout.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe il y a 11 ans
BsEditorApplication.cpp d55f242a1c Using std::function and std::bind instead of boost il y a 11 ans
BsEditorCommand.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe il y a 11 ans
BsEditorGUI.cpp d55f242a1c Using std::function and std::bind instead of boost il y a 11 ans
BsEditorWidget.cpp 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) il y a 11 ans
BsEditorWidgetContainer.cpp d601e2c843 GUI elements refactor (removing GUIWidget from constructor) stage 1 il y a 11 ans
BsEditorWidgetLayout.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe il y a 11 ans
BsEditorWidgetManager.cpp ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization il y a 11 ans
BsEditorWindow.cpp d55f242a1c Using std::function and std::bind instead of boost il y a 11 ans
BsEditorWindowBase.cpp d55f242a1c Using std::function and std::bind instead of boost il y a 11 ans
BsEditorWindowManager.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe il y a 11 ans
BsGUIColor.cpp ce9be1bb29 GUI refactor - Editor compiles il y a 11 ans
BsGUIColorField.cpp ce9be1bb29 GUI refactor - Editor compiles il y a 11 ans
BsGUIDockSlider.cpp ce9be1bb29 GUI refactor - Editor compiles il y a 11 ans
BsGUIDropButton.cpp ce9be1bb29 GUI refactor - Editor compiles il y a 11 ans
BsGUIFieldBase.cpp ce9be1bb29 GUI refactor - Editor compiles il y a 11 ans
BsGUIFloatField.cpp ce9be1bb29 GUI refactor - Editor compiles il y a 11 ans
BsGUIFoldout.cpp ce9be1bb29 GUI refactor - Editor compiles il y a 11 ans
BsGUIGameObjectField.cpp ce9be1bb29 GUI refactor - Editor compiles il y a 11 ans
BsGUIIntField.cpp ce9be1bb29 GUI refactor - Editor compiles il y a 11 ans
BsGUIMenuBar.cpp ce9be1bb29 GUI refactor - Editor compiles il y a 11 ans
BsGUIResourceTreeView.cpp ce9be1bb29 GUI refactor - Editor compiles il y a 11 ans
BsGUISceneTreeView.cpp ce9be1bb29 GUI refactor - Editor compiles il y a 11 ans
BsGUITabButton.cpp ce9be1bb29 GUI refactor - Editor compiles il y a 11 ans
BsGUITabbedTitleBar.cpp ce9be1bb29 GUI refactor - Editor compiles il y a 11 ans
BsGUITextField.cpp ce9be1bb29 GUI refactor - Editor compiles il y a 11 ans
BsGUIToggleField.cpp ce9be1bb29 GUI refactor - Editor compiles il y a 11 ans
BsGUITreeView.cpp ce9be1bb29 GUI refactor - Editor compiles il y a 11 ans
BsGUITreeViewEditBox.cpp ce9be1bb29 GUI refactor - Editor compiles il y a 11 ans
BsGUIVector2Field.cpp ce9be1bb29 GUI refactor - Editor compiles il y a 11 ans
BsGUIVector3Field.cpp ce9be1bb29 GUI refactor - Editor compiles il y a 11 ans
BsGUIVector4Field.cpp ce9be1bb29 GUI refactor - Editor compiles il y a 11 ans
BsGUIWindowDropArea.cpp ce9be1bb29 GUI refactor - Editor compiles il y a 11 ans
BsGUIWindowFrame.cpp ce9be1bb29 GUI refactor - Editor compiles il y a 11 ans
BsGUIWindowFrameWidget.cpp ce9be1bb29 GUI refactor - Editor compiles il y a 11 ans
BsMainEditorWindow.cpp caf9bb3152 GUI refactor - everything compiles and runs il y a 11 ans
BsProjectLibrary.cpp d55f242a1c Using std::function and std::bind instead of boost il y a 11 ans
BsProjectLibraryEntries.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe il y a 11 ans
BsResourceMeta.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe il y a 11 ans
BsUndoRedo.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe il y a 11 ans
CmDebugCamera.cpp acc865dc80 Added Name to GameObject il y a 11 ans
CmTestTextSprite.cpp 58b8c0e393 Int and float fields are now draggable il y a 11 ans
DbgEditorWidget1.cpp d601e2c843 GUI elements refactor (removing GUIWidget from constructor) stage 1 il y a 11 ans
DbgEditorWidget2.cpp d601e2c843 GUI elements refactor (removing GUIWidget from constructor) stage 1 il y a 11 ans