Marko Pintera 547d3f9c59 Added root finding code to Math il y a 11 ans
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Win32 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality il y a 11 ans
BsBlendState.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsBlendStateRTTI.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsCameraProxy.h 6ed941be49 Camera frustum is valid on first frame il y a 11 ans
BsCommandQueue.h 098594dddd Managed resources are now properly cleaned up on domain finalization il y a 11 ans
BsCommonTypes.h 0e027b8351 Scene picking WIP (untested) il y a 11 ans
BsComponent.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsComponentRTTI.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsCoreApplication.h 3fcc9e78d4 Modified GUI so GUI elements always destroy their children when they are destroyed il y a 11 ans
BsCoreObject.h 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items il y a 11 ans
BsCoreObjectManager.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsCorePrerequisites.h f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing il y a 11 ans
BsCoreSceneManager.h 0e027b8351 Scene picking WIP (untested) il y a 11 ans
BsCoreThread.h 5796d726b7 Added clone method to SerializedProperty (untested) il y a 11 ans
BsCoreThreadAccessor.h 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality il y a 11 ans
BsDeferredCallManager.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsDepthStencilState.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsDepthStencilStateRTTI.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsDrawList.h 0eecfe525d More documentation il y a 11 ans
BsDrawOps.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsEventQuery.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsFolderMonitor.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsFont.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsFontDesc.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. il y a 11 ans
BsFontImportOptions.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsFontImportOptionsRTTI.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. il y a 11 ans
BsFontManager.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsFontRTTI.h 8d9993f92a Fixing font RTTI that had invalid base class il y a 11 ans
BsGameObject.h 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) il y a 11 ans
BsGameObjectHandle.h 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) il y a 11 ans
BsGameObjectHandleRTTI.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsGameObjectManager.h 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) il y a 11 ans
BsGameObjectRTTI.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsGpuBuffer.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsGpuBufferView.h 0d839f9f3d More documentation il y a 11 ans
BsGpuParam.h 0e027b8351 Scene picking WIP (untested) il y a 11 ans
BsGpuParamBlock.h 86f1d09e68 Updating material proxies uses frame allocator il y a 11 ans
BsGpuParamBlockBuffer.h 86f1d09e68 Updating material proxies uses frame allocator il y a 11 ans
BsGpuParamDesc.h d1881075fa Various fixes to Renderer il y a 11 ans
BsGpuParams.h 86f1d09e68 Updating material proxies uses frame allocator il y a 11 ans
BsGpuProgInclude.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsGpuProgIncludeImporter.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsGpuProgram.h 6fa7ffec97 Various fixes to Renderer il y a 11 ans
BsGpuProgramImportOptions.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsGpuProgramImportOptionsRTTI.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. il y a 11 ans
BsGpuProgramImporter.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsGpuProgramManager.h 21e4301182 More documentation il y a 11 ans
BsGpuProgramRTTI.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsGpuResource.h 5f6fe3b27f Updated how are GpuParamBlocks handled on the core thread and compile fixes il y a 11 ans
BsGpuResourceData.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsGpuResourceDataRTTI.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsGpuResourceRTTI.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsHardwareBuffer.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsHardwareBufferManager.h 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams il y a 11 ans
BsImportOptions.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsImportOptionsRTTI.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsImporter.h 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested il y a 11 ans
BsIndexBuffer.h 4101088f37 Massive refactor due to work on Renderer il y a 11 ans
BsInput.h a713a99a65 More documentation & input fixes il y a 11 ans
BsInputFwd.h 7912eda84e Fixed XInput key mappings il y a 11 ans
BsMaterial.h 0e027b8351 Scene picking WIP (untested) il y a 11 ans
BsMaterialManager.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsMaterialProxy.h 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items il y a 11 ans
BsMaterialRTTI.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsMesh.h 97744d0baf A lot more renderer and proxy refactoring il y a 11 ans
BsMeshBase.h 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items il y a 11 ans
BsMeshBaseRTTI.h 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams il y a 11 ans
BsMeshData.h cfffeaa859 More work on gizmos il y a 11 ans
BsMeshDataRTTI.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsMeshHeap.h 6dc2337e53 Solved some more problems with freeing core objects on shutdown il y a 11 ans
BsMeshManager.h 4101088f37 Massive refactor due to work on Renderer il y a 11 ans
BsMeshProxy.h 2386b6c4cd Ensured meshes get properly released il y a 11 ans
BsMultiRenderTexture.h 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality il y a 11 ans
BsOSInputHandler.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsOcclusionQuery.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsPass.h 0e027b8351 Scene picking WIP (untested) il y a 11 ans
BsPassRTTI.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsPixelBuffer.h fc8f2b1eaf More documentation il y a 11 ans
BsPixelData.h aef74705f2 Added texture compression and texture mip map generation il y a 11 ans
BsPixelDataRTTI.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsPixelUtil.h ba3d6db3f8 Texture compression with DX11 works il y a 11 ans
BsPixelVolume.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsPlatform.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsProfilerCPU.h 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive il y a 11 ans
BsProfilerGPU.h 5d7e93aeee Fixed an issue with GUI layout calculation il y a 11 ans
BsProfilingManager.h 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive il y a 11 ans
BsQueryManager.h 6dc2337e53 Solved some more problems with freeing core objects on shutdown il y a 11 ans
BsRasterizerState.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsRasterizerStateRTTI.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsRawInputHandler.h a713a99a65 More documentation & input fixes il y a 11 ans
BsRenderStateManager.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsRenderStats.h 5d7e93aeee Fixed an issue with GUI layout calculation il y a 11 ans
BsRenderSystem.h 19a14f5940 GPU profiler working il y a 11 ans
BsRenderSystemCapabilities.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsRenderSystemFactory.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsRenderSystemManager.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsRenderTarget.h f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing il y a 11 ans
BsRenderTargetManager.h f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing il y a 11 ans
BsRenderTexture.h 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality il y a 11 ans
BsRenderWindow.h 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality il y a 11 ans
BsRenderWindowManager.h f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing il y a 11 ans
BsRenderer.h 547d3f9c59 Added root finding code to Math il y a 11 ans
BsRendererFactory.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsRendererManager.h a9bf1fec5f Various fixes to get shutdown work properly il y a 11 ans
BsResource.h c449f37a13 Added ability to set up custom meta-data per resource il y a 11 ans
BsResourceHandle.h 5e73fd1b8d Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended il y a 11 ans
BsResourceHandleRTTI.h 5e73fd1b8d Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended il y a 11 ans
BsResourceManifest.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsResourceManifestRTTI.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsResourceMetaData.h c449f37a13 Added ability to set up custom meta-data per resource il y a 11 ans
BsResourceMetaDataRTTI.h c449f37a13 Added ability to set up custom meta-data per resource il y a 11 ans
BsResourceRTTI.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management il y a 11 ans
BsResources.h becb8d0082 Easier importer and resources interface il y a 11 ans
BsSamplerState.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsSamplerStateRTTI.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsSceneObject.h 0e027b8351 Scene picking WIP (untested) il y a 11 ans
BsSceneObjectRTTI.h 38b79673f7 Modified GameObject serialization so it doesn't require manual calls to GameObjectManager il y a 11 ans
BsShader.h c256b7e5d5 Shader can now have one object parameter reference multiple GPU variables, in case variables have different names across different render systems il y a 11 ans
BsShaderProxy.h e33c0e5624 Finished with the renderer most, checkin before prettying it up il y a 11 ans
BsShaderRTTI.h c256b7e5d5 Shader can now have one object parameter reference multiple GPU variables, in case variables have different names across different render systems il y a 11 ans
BsSpecificImporter.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsSubMesh.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsTechnique.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsTechniqueRTTI.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsTextData.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsTexture.h 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items il y a 11 ans
BsTextureImportOptions.h 47b7a6fdfe Added documentation to example project il y a 11 ans
BsTextureImportOptionsRTTI.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. il y a 11 ans
BsTextureManager.h 72dc696f1c More documentation il y a 11 ans
BsTextureRTTI.h 41dd303914 DirectX 9 reading from render target works il y a 11 ans
BsTextureView.h 8d97ad0802 More documentation il y a 11 ans
BsTimerQuery.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsTransientMesh.h e7ed1249c1 Fix an issue when event was being deleted from its own callback il y a 11 ans
BsUUID.h cf60b3980a More documentation il y a 11 ans
BsVertexBuffer.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsVertexData.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsVertexDataDesc.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsVertexDataDescRTTI.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsVertexDeclaration.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsVertexDeclarationRTTI.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsVideoModeInfo.h 90e94fb9b2 Fixed issue with HString parameter placement il y a 11 ans
BsViewport.h 547d3f9c59 Added root finding code to Math il y a 11 ans