Marko Pintera d90564156f GUI refactor done - most of stuff works 11 rokov pred
..
BsCmdReparentSO.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 rokov pred
BsDbgTestGameObjectRef.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 rokov pred
BsDockManager.cpp d90564156f GUI refactor done - most of stuff works 11 rokov pred
BsDockManagerLayout.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 rokov pred
BsEditorApplication.cpp d55f242a1c Using std::function and std::bind instead of boost 11 rokov pred
BsEditorCommand.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 rokov pred
BsEditorGUI.cpp d55f242a1c Using std::function and std::bind instead of boost 11 rokov pred
BsEditorWidget.cpp 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) 11 rokov pred
BsEditorWidgetContainer.cpp d601e2c843 GUI elements refactor (removing GUIWidget from constructor) stage 1 11 rokov pred
BsEditorWidgetLayout.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 rokov pred
BsEditorWidgetManager.cpp ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization 11 rokov pred
BsEditorWindow.cpp d55f242a1c Using std::function and std::bind instead of boost 11 rokov pred
BsEditorWindowBase.cpp d55f242a1c Using std::function and std::bind instead of boost 11 rokov pred
BsEditorWindowManager.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 rokov pred
BsGUIColor.cpp ce9be1bb29 GUI refactor - Editor compiles 11 rokov pred
BsGUIColorField.cpp ce9be1bb29 GUI refactor - Editor compiles 11 rokov pred
BsGUIDockSlider.cpp ce9be1bb29 GUI refactor - Editor compiles 11 rokov pred
BsGUIDropButton.cpp ce9be1bb29 GUI refactor - Editor compiles 11 rokov pred
BsGUIFieldBase.cpp ce9be1bb29 GUI refactor - Editor compiles 11 rokov pred
BsGUIFloatField.cpp ce9be1bb29 GUI refactor - Editor compiles 11 rokov pred
BsGUIFoldout.cpp ce9be1bb29 GUI refactor - Editor compiles 11 rokov pred
BsGUIGameObjectField.cpp ce9be1bb29 GUI refactor - Editor compiles 11 rokov pred
BsGUIIntField.cpp ce9be1bb29 GUI refactor - Editor compiles 11 rokov pred
BsGUIMenuBar.cpp ce9be1bb29 GUI refactor - Editor compiles 11 rokov pred
BsGUIResourceTreeView.cpp ce9be1bb29 GUI refactor - Editor compiles 11 rokov pred
BsGUISceneTreeView.cpp ce9be1bb29 GUI refactor - Editor compiles 11 rokov pred
BsGUITabButton.cpp ce9be1bb29 GUI refactor - Editor compiles 11 rokov pred
BsGUITabbedTitleBar.cpp ce9be1bb29 GUI refactor - Editor compiles 11 rokov pred
BsGUITextField.cpp ce9be1bb29 GUI refactor - Editor compiles 11 rokov pred
BsGUIToggleField.cpp ce9be1bb29 GUI refactor - Editor compiles 11 rokov pred
BsGUITreeView.cpp ce9be1bb29 GUI refactor - Editor compiles 11 rokov pred
BsGUITreeViewEditBox.cpp ce9be1bb29 GUI refactor - Editor compiles 11 rokov pred
BsGUIVector2Field.cpp ce9be1bb29 GUI refactor - Editor compiles 11 rokov pred
BsGUIVector3Field.cpp ce9be1bb29 GUI refactor - Editor compiles 11 rokov pred
BsGUIVector4Field.cpp ce9be1bb29 GUI refactor - Editor compiles 11 rokov pred
BsGUIWindowDropArea.cpp ce9be1bb29 GUI refactor - Editor compiles 11 rokov pred
BsGUIWindowFrame.cpp ce9be1bb29 GUI refactor - Editor compiles 11 rokov pred
BsGUIWindowFrameWidget.cpp ce9be1bb29 GUI refactor - Editor compiles 11 rokov pred
BsMainEditorWindow.cpp caf9bb3152 GUI refactor - everything compiles and runs 11 rokov pred
BsProjectLibrary.cpp d55f242a1c Using std::function and std::bind instead of boost 11 rokov pred
BsProjectLibraryEntries.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 rokov pred
BsResourceMeta.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 rokov pred
BsUndoRedo.cpp b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 rokov pred
CmDebugCamera.cpp acc865dc80 Added Name to GameObject 11 rokov pred
CmTestTextSprite.cpp 58b8c0e393 Int and float fields are now draggable 11 rokov pred
DbgEditorWidget1.cpp d601e2c843 GUI elements refactor (removing GUIWidget from constructor) stage 1 11 rokov pred
DbgEditorWidget2.cpp d601e2c843 GUI elements refactor (removing GUIWidget from constructor) stage 1 11 rokov pred