Marko Pintera 7094b00be0 A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update) 11 lat temu
..
BsCmdReparentSO.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsDbgTestGameObjectRef.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsDebugCamera.cpp 8c5ffb497d Various fixes in order to get example model to render 11 lat temu
BsDockManager.cpp 4101088f37 Massive refactor due to work on Renderer 11 lat temu
BsDockManagerLayout.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 lat temu
BsEditorApplication.cpp 6fa7ffec97 Various fixes to Renderer 11 lat temu
BsEditorCommand.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 lat temu
BsEditorGUI.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsEditorWidget.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 lat temu
BsEditorWidgetContainer.cpp 0b6f4674c7 More input refactor to accomodate virtual axes, gamepads and multiple input devices 11 lat temu
BsEditorWidgetLayout.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 lat temu
BsEditorWidgetManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsEditorWindow.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 lat temu
BsEditorWindowBase.cpp 4101088f37 Massive refactor due to work on Renderer 11 lat temu
BsEditorWindowManager.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 lat temu
BsGUIColor.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsGUIColorField.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 lat temu
BsGUIDockSlider.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsGUIDropButton.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsGUIFieldBase.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 lat temu
BsGUIFloatField.cpp 7094b00be0 A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update) 11 lat temu
BsGUIFoldout.cpp 63f189dd7b Added ScriptGUIPanel 11 lat temu
BsGUIGameObjectField.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsGUIIntField.cpp 7094b00be0 A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update) 11 lat temu
BsGUIMenuBar.cpp 7094b00be0 A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update) 11 lat temu
BsGUIResourceTreeView.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsGUISceneTreeView.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsGUITabButton.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 lat temu
BsGUITabbedTitleBar.cpp 7094b00be0 A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update) 11 lat temu
BsGUITextField.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 lat temu
BsGUIToggleField.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 lat temu
BsGUITreeView.cpp 7094b00be0 A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update) 11 lat temu
BsGUITreeViewEditBox.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 lat temu
BsGUIVector2Field.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 lat temu
BsGUIVector3Field.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 lat temu
BsGUIVector4Field.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 lat temu
BsGUIWindowDropArea.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsGUIWindowFrame.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsGUIWindowFrameWidget.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsMainEditorWindow.cpp 19a14f5940 GPU profiler working 11 lat temu
BsProjectLibrary.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsProjectLibraryEntries.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 lat temu
BsResourceMeta.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 lat temu
BsTestTextSprite.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsUndoRedo.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 lat temu
DbgEditorWidget1.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 lat temu
DbgEditorWidget2.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu