GUILayoutUtility.cs 793 B

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Runtime.CompilerServices;
  5. using System.Text;
  6. namespace BansheeEngine
  7. {
  8. public class GUILayoutUtility
  9. {
  10. public static Vector2 CalculateOptimalSize(GUIElement element)
  11. {
  12. return Internal_CalculateOptimalSize(element.GetCachedPtr());
  13. }
  14. public static RectI CalculateBounds(GUIElement element)
  15. {
  16. return Internal_CalculateBounds(element.GetCachedPtr());
  17. }
  18. [MethodImpl(MethodImplOptions.InternalCall)]
  19. private static extern Vector2 Internal_CalculateOptimalSize(IntPtr element);
  20. [MethodImpl(MethodImplOptions.InternalCall)]
  21. private static extern RectI Internal_CalculateBounds(IntPtr element);
  22. }
  23. }