BsScriptGUIElement.cpp 2.1 KB

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  1. #include "BsScriptGUIElement.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoMethod.h"
  7. #include "BsMonoUtil.h"
  8. #include "BsGUIElement.h"
  9. #include "BsScriptGUILayout.h"
  10. #include "BsGUILayout.h"
  11. namespace BansheeEngine
  12. {
  13. ScriptGUIElementBaseTBase::ScriptGUIElementBaseTBase(MonoObject* instance)
  14. :ScriptObjectBase(instance), mIsDestroyed(false), mElement(nullptr)
  15. { }
  16. void ScriptGUIElementBaseTBase::initialize(GUIElementBase* element)
  17. {
  18. mElement = element;
  19. }
  20. ScriptGUIElementTBase::ScriptGUIElementTBase(MonoObject* instance)
  21. :ScriptGUIElementBaseTBase(instance)
  22. {
  23. }
  24. void ScriptGUIElementTBase::destroy()
  25. {
  26. if(!mIsDestroyed)
  27. {
  28. if (mElement->_getType() == GUIElementBase::Type::Element)
  29. {
  30. GUIElement::destroy((GUIElement*)mElement);
  31. mElement = nullptr;
  32. mIsDestroyed = true;
  33. }
  34. }
  35. }
  36. void ScriptGUIElementTBase::setParent(GUILayout* layout)
  37. {
  38. layout->addElement((GUIElement*)mElement);
  39. }
  40. ScriptGUIElement::ScriptGUIElement(MonoObject* instance)
  41. :ScriptObject(instance)
  42. {
  43. }
  44. void ScriptGUIElement::initRuntimeData()
  45. {
  46. metaData.scriptClass->addInternalCall("Internal_Destroy", &ScriptGUIElement::internal_destroy);
  47. metaData.scriptClass->addInternalCall("Internal_SetVisible", &ScriptGUIElement::internal_setVisible);
  48. metaData.scriptClass->addInternalCall("Internal_SetParent", &ScriptGUIElement::internal_setParent);
  49. }
  50. void ScriptGUIElement::internal_destroy(ScriptGUIElementBaseTBase* nativeInstance)
  51. {
  52. nativeInstance->destroy();
  53. }
  54. void ScriptGUIElement::internal_setVisible(ScriptGUIElementBaseTBase* nativeInstance, bool visible)
  55. {
  56. if(visible)
  57. nativeInstance->getGUIElement()->enableRecursively();
  58. else
  59. nativeInstance->getGUIElement()->disableRecursively();
  60. }
  61. void ScriptGUIElement::internal_setParent(ScriptGUIElementBaseTBase* nativeInstance, MonoObject* parentLayout)
  62. {
  63. ScriptGUILayout* scriptLayout = ScriptGUILayout::toNative(parentLayout);
  64. GUILayout* nativeLayout = scriptLayout->getInternalValue();
  65. nativeInstance->setParent(nativeLayout);
  66. }
  67. }