BsScriptGUILayoutUtility.cpp 995 B

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  1. #include "BsScriptGUILayoutUtility.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoUtil.h"
  7. #include "BsScriptGUIElement.h"
  8. #include "BsGUILayoutUtility.h"
  9. namespace BansheeEngine
  10. {
  11. ScriptGUILayoutUtility::ScriptGUILayoutUtility()
  12. :ScriptObject(nullptr)
  13. { }
  14. void ScriptGUILayoutUtility::initRuntimeData()
  15. {
  16. metaData.scriptClass->addInternalCall("Internal_CalculateOptimalSize", &ScriptGUILayoutUtility::internal_CalculateOptimalSize);
  17. metaData.scriptClass->addInternalCall("Internal_CalculateBounds", &ScriptGUILayoutUtility::internal_CalculateBounds);
  18. }
  19. Vector2I ScriptGUILayoutUtility::internal_CalculateOptimalSize(ScriptGUIElementBaseTBase* guiElement)
  20. {
  21. return GUILayoutUtility::calcOptimalSize(guiElement->getGUIElement());
  22. }
  23. RectI ScriptGUILayoutUtility::internal_CalculateBounds(ScriptGUIElementBaseTBase* guiElement)
  24. {
  25. return GUILayoutUtility::calcBounds(guiElement->getGUIElement());
  26. }
  27. }