marco.bellan 5bc43df6d0 WIP Step attribute 9 years ago
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BansheeCore f17be5b3ad Removed getCommand in Windows input handling 9 years ago
BansheeD3D11RenderAPI b03b62bf18 More work on GUICanvas line rendering 9 years ago
BansheeD3D9RenderAPI deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 years ago
BansheeEditor 0effb96c18 Improved field validation regex 9 years ago
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging 9 years ago
BansheeEngine 9b4afd8157 Added sliders on ranged inspector fields with stepping functionality. 9 years ago
BansheeFBXImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 years ago
BansheeFMOD 107ce688f5 Don't check for FMOD if FMOD is not selected for build 9 years ago
BansheeFontImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 years ago
BansheeFreeImgImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 years ago
BansheeGLRenderAPI b9df6621c8 Properly bind non-load-store GPU buffers in OpenGL 9 years ago
BansheeMono ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 years ago
BansheeOISInput bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 years ago
BansheeOpenAudio 996963f172 Fixing "release" builds 9 years ago
BansheePhysX bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 years ago
BansheeSL 996963f172 Fixing "release" builds 9 years ago
BansheeUtility ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 years ago
CMake ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 years ago
ExampleProject 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization 9 years ago
Game ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 years ago
MBansheeEditor 5bc43df6d0 WIP Step attribute 9 years ago
MBansheeEngine 5bc43df6d0 WIP Step attribute 9 years ago
RenderBeast e06ac4cab3 Modifying camera properties no longer causes a full rebuild of camera's data in the renderer 9 years ago
SBansheeEditor 9b4afd8157 Added sliders on ranged inspector fields with stepping functionality. 9 years ago
SBansheeEngine 5bc43df6d0 WIP Step attribute 9 years ago
CMakeLists.txt 996963f172 Fixing "release" builds 9 years ago