BearishSun 47fcc0fec4 Better error reporting when shaders fail to compile 8 rokov pred
..
Win32 aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsBuildManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsBuiltinEditorResources.cpp 47fcc0fec4 Better error reporting when shaders fail to compile 8 rokov pred
BsCmdBreakPrefab.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCmdCloneSO.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCmdCreateSO.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCmdDeleteSO.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCmdInstantiateSO.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCmdRecordSO.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCmdReparentSO.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCodeEditor.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsDockManager.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 rokov pred
BsDockManagerLayout.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsDropDownWindow.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsDropDownWindowManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsEditorApplication.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 rokov pred
BsEditorCommand.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsEditorSettings.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsEditorShaderIncludeHandler.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsEditorTestSuite.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsEditorUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsEditorWidget.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsEditorWidgetContainer.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsEditorWidgetLayout.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsEditorWidgetManager.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 rokov pred
BsEditorWindow.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 rokov pred
BsEditorWindowBase.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 rokov pred
BsEditorWindowManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGUIColor.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGUIColorField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGUIDockSlider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGUIDropButton.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGUIFieldBase.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGUIFloatField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGUIHoverHitBox.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGUIIntField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGUIListBoxField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGUIMenuBar.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 rokov pred
BsGUIResourceTreeView.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGUISceneTreeView.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 rokov pred
BsGUISliderField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGUIStatusBar.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGUITabButton.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGUITabbedTitleBar.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGUITextField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGUIToggleField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGUITreeView.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGUITreeViewEditBox.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGUIVector2Field.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGUIVector3Field.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGUIVector4Field.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGUIWindowFrame.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGUIWindowFrameWidget.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGizmoManager.cpp d7216ba1db Added gizmos and menu items for Skybox and ReflectionProbe components 8 rokov pred
BsHandleDrawManager.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 rokov pred
BsHandleManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsHandleSlider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsHandleSliderDisc.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsHandleSliderLine.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsHandleSliderManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsHandleSliderPlane.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsMainEditorWindow.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 rokov pred
BsModalWindow.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsPlatformInfo.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsProjectLibrary.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsProjectLibraryEntries.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsProjectResourceMeta.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsProjectSettings.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsSceneGrid.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 rokov pred
BsScenePicking.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 rokov pred
BsSelection.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsSelectionRenderer.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 rokov pred
BsSettings.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsUndoRedo.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred