| .. |
|
GUI
|
886ae3abe6
Fixes to 32 bit mono crashes
|
9 jaren geleden |
|
General
|
3eecbecfa0
Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code
|
8 jaren geleden |
|
Input
|
d81c51949e
Input events marked as used (i.e. by GUI) can now be detected by C# code
|
9 jaren geleden |
|
Inspectors
|
a2da2fe804
Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++
|
8 jaren geleden |
|
Properties
|
510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
|
9 jaren geleden |
|
Script
|
92321a6b19
Updated manuals
|
9 jaren geleden |
|
Tests
|
3eecbecfa0
Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code
|
8 jaren geleden |
|
Utility
|
3eecbecfa0
Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code
|
8 jaren geleden |
|
Window
|
d7216ba1db
Added gizmos and menu items for Skybox and ReflectionProbe components
|
8 jaren geleden |
|
Windows
|
6c825a8337
Ability to set scene object mobility, ensuring static and immovable objects can be better optimized
|
8 jaren geleden |
|
MBansheeEditor.csproj
|
d7216ba1db
Added gizmos and menu items for Skybox and ReflectionProbe components
|
8 jaren geleden |