BearishSun 44face5b03 Added material params to the core thread Material object, in preparation of refactor před 9 roky
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DeferredBasePass.bslinc 889c4341b1 GLSL variant of the GPU skinning/morph shader před 9 roky
DeferredLightPass.bslinc 05266555e8 Animation bone transforms now used by the core thread for rendering před 9 roky
DeferredPointLightPass.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) před 9 roky
GBuffer.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) před 9 roky
NormalVertexInput.bslinc 889c4341b1 GLSL variant of the GPU skinning/morph shader před 9 roky
PPBase.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) před 9 roky
PPTonemapCommon.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) před 9 roky
PPWhiteBalance.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) před 9 roky
PerCameraData.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) před 9 roky
PerObjectData.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) před 9 roky
ResolveCommon.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) před 9 roky
SkinnedVertexInput.bslinc fc4942d1a6 Minor fixes to skeletal animation code and more work on GUITimeline před 9 roky
SpriteImage.bslinc 44face5b03 Added material params to the core thread Material object, in preparation of refactor před 9 roky
VolumeRenderBase.bslinc 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) před 9 roky