BsGUITabbedTitleBar.cpp 15 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "BsGUITabbedTitleBar.h"
  4. #include "BsGUITexture.h"
  5. #include "BsGUIButton.h"
  6. #include "BsGUITabButton.h"
  7. #include "BsBuiltinResources.h"
  8. #include "BsGUIMouseEvent.h"
  9. #include "BsDragAndDropManager.h"
  10. #include "BsEditorWidget.h"
  11. #include "BsMath.h"
  12. using namespace std::placeholders;
  13. namespace BansheeEngine
  14. {
  15. const INT32 GUITabbedTitleBar::TAB_SPACING = -7;
  16. const INT32 GUITabbedTitleBar::FIRST_TAB_OFFSET = 7;
  17. const INT32 GUITabbedTitleBar::OPTION_BTN_SPACING = 3;
  18. const INT32 GUITabbedTitleBar::OPTION_BTN_RIGHT_OFFSET = 3;
  19. GUITabbedTitleBar::GUITabbedTitleBar(const String& backgroundStyle, const String& tabBtnStyle,
  20. const String& maxBtnStyle, const String& closeBtnStyle, const GUIDimensions& dimensions)
  21. :GUIElementContainer(dimensions), mMaxBtn(nullptr),
  22. mCloseBtn(nullptr), mBackgroundImage(nullptr), mUniqueTabIdx(0), mActiveTabIdx(0),
  23. mDragInProgress(false), mDraggedBtn(nullptr), mDragBtnOffset(0), mInitialDragOffset(0), mBackgroundStyle(backgroundStyle),
  24. mTabBtnStyle(tabBtnStyle), mMaximizeBtnStyle(maxBtnStyle), mCloseBtnStyle(closeBtnStyle), mTempDraggedWidget(nullptr),
  25. mTempDraggedTabIdx(0)
  26. {
  27. if(mBackgroundStyle == StringUtil::BLANK)
  28. mBackgroundStyle = "TabBarBackground";
  29. if(mMaximizeBtnStyle == StringUtil::BLANK)
  30. mMaximizeBtnStyle = "WinMaximizeBtn";
  31. if(mCloseBtnStyle == StringUtil::BLANK)
  32. mCloseBtnStyle = "WinCloseBtn";
  33. if(mTabBtnStyle == StringUtil::BLANK)
  34. mTabBtnStyle = "TabbedBarBtn";
  35. mMaxBtn = GUIButton::create(HString(L""), mMaximizeBtnStyle);
  36. mMaxBtn->_setElementDepth(1);
  37. _registerChildElement(mMaxBtn);
  38. mCloseBtn = GUIButton::create(HString(L""), mCloseBtnStyle);
  39. mCloseBtn->_setElementDepth(1);
  40. _registerChildElement(mCloseBtn);
  41. mBackgroundImage = GUITexture::create(mBackgroundStyle);
  42. mBackgroundImage->_setElementDepth(mMaxBtn->_getRenderElementDepthRange() + 3);
  43. _registerChildElement(mBackgroundImage);
  44. mCloseBtn->onClick.connect(std::bind(&GUITabbedTitleBar::tabClosed, this));
  45. mMaxBtn->onClick.connect(std::bind(&GUITabbedTitleBar::tabMaximize, this));
  46. mTabToggleGroup = GUIToggle::createToggleGroup();
  47. }
  48. GUITabbedTitleBar::~GUITabbedTitleBar()
  49. {
  50. }
  51. GUITabbedTitleBar* GUITabbedTitleBar::create(const String& backgroundStyle, const String& tabBtnStyle,
  52. const String& maxBtnStyle, const String& closeBtnStyle)
  53. {
  54. return new (bs_alloc<GUITabbedTitleBar>()) GUITabbedTitleBar(backgroundStyle, tabBtnStyle,
  55. maxBtnStyle, closeBtnStyle, GUIDimensions::create());
  56. }
  57. GUITabbedTitleBar* GUITabbedTitleBar::create(const GUIOptions& options, const String& backgroundStyle,
  58. const String& tabBtnStyle, const String& maxBtnStyle, const String& closeBtnStyle)
  59. {
  60. return new (bs_alloc<GUITabbedTitleBar>()) GUITabbedTitleBar(backgroundStyle, tabBtnStyle,
  61. maxBtnStyle, closeBtnStyle, GUIDimensions::create(options));
  62. }
  63. UINT32 GUITabbedTitleBar::addTab(const HString& name)
  64. {
  65. return insertTab((UINT32)mTabButtons.size(), name);
  66. }
  67. UINT32 GUITabbedTitleBar::insertTab(UINT32 position, const HString& name)
  68. {
  69. GUITabButton* newTabToggle = GUITabButton::create(mTabToggleGroup, mUniqueTabIdx, name, mTabBtnStyle);
  70. newTabToggle->_setElementDepth(1);
  71. _registerChildElement(newTabToggle);
  72. position = Math::clamp(position, 0U, (UINT32)mTabButtons.size());
  73. UINT32 uniqueIdx = mUniqueTabIdx++;
  74. newTabToggle->onToggled.connect(std::bind(&GUITabbedTitleBar::tabToggled, this, uniqueIdx, _1));
  75. newTabToggle->onDragged.connect(std::bind(&GUITabbedTitleBar::tabDragged, this, _1, _2));
  76. newTabToggle->onDragEnd.connect(std::bind(&GUITabbedTitleBar::tabDragEnd, this, _1, _2));
  77. mTabButtons.insert(mTabButtons.begin() + position, newTabToggle);
  78. return uniqueIdx;
  79. }
  80. void GUITabbedTitleBar::removeTab(UINT32 uniqueIdx)
  81. {
  82. INT32 idx = uniqueIdxToSeqIdx(uniqueIdx);
  83. if(idx == -1)
  84. return;
  85. idx = (INT32)Math::clamp((UINT32)idx, 0U, (UINT32)mTabButtons.size() - 1);
  86. GUIElement::destroy(mTabButtons[idx]);
  87. mTabButtons.erase(mTabButtons.begin() + idx);
  88. }
  89. void GUITabbedTitleBar::updateTabName(UINT32 uniqueIdx, const HString& name)
  90. {
  91. INT32 idx = uniqueIdxToSeqIdx(uniqueIdx);
  92. if (idx == -1)
  93. return;
  94. idx = (INT32)Math::clamp((UINT32)idx, 0U, (UINT32)mTabButtons.size() - 1);
  95. mTabButtons[idx]->setContent(GUIContent(name));
  96. }
  97. void GUITabbedTitleBar::setActive(UINT32 uniqueIdx)
  98. {
  99. mTabButtons[uniqueIdxToSeqIdx(uniqueIdx)]->toggleOn();
  100. }
  101. UINT32 GUITabbedTitleBar::getTabIdx(UINT32 position) const
  102. {
  103. return mTabButtons[position]->getIndex();
  104. }
  105. bool GUITabbedTitleBar::_mouseEvent(const GUIMouseEvent& event)
  106. {
  107. if(event.getType() == GUIMouseEventType::MouseDragAndDropDragged)
  108. {
  109. if(DragAndDropManager::instance().getDragTypeId() != (UINT32)DragAndDropType::EditorWidget)
  110. return false;
  111. EditorWidgetBase* draggedWidget = reinterpret_cast<EditorWidgetBase*>(DragAndDropManager::instance().getDragData());
  112. const Vector2I& widgetRelPos = event.getPosition();
  113. if(mTempDraggedWidget == nullptr)
  114. {
  115. UINT32 numTabButtons = (UINT32)mTabButtons.size();
  116. for(UINT32 i = 0; i < numTabButtons; i++)
  117. {
  118. UINT32 width = mTabButtons[i]->_getLayoutData().area.width;
  119. INT32 centerX = mTabButtons[i]->_getLayoutData().area.x + width / 2;
  120. if((i + 1) == numTabButtons)
  121. {
  122. if(i == 0 && widgetRelPos.x <= centerX)
  123. {
  124. insertTab(0, draggedWidget->getDisplayName());
  125. mTempDraggedTabIdx = mTabButtons[0]->getIndex();
  126. break;
  127. }
  128. else if(widgetRelPos.x > centerX)
  129. {
  130. addTab(draggedWidget->getDisplayName());
  131. mTempDraggedTabIdx = mTabButtons[i + 1]->getIndex();
  132. break;
  133. }
  134. }
  135. else
  136. {
  137. if(i == 0 && widgetRelPos.x <= centerX)
  138. {
  139. insertTab(0, draggedWidget->getDisplayName());
  140. mTempDraggedTabIdx = mTabButtons[0]->getIndex();
  141. break;
  142. }
  143. else
  144. {
  145. UINT32 nextWidth = mTabButtons[i + 1]->_getLayoutData().area.width;
  146. INT32 nextCenterX = mTabButtons[i + 1]->_getLayoutData().area.x + nextWidth / 2;
  147. if(widgetRelPos.x > centerX && widgetRelPos.x < nextCenterX)
  148. {
  149. insertTab(i + 1, draggedWidget->getDisplayName());
  150. mTempDraggedTabIdx = mTabButtons[i + 1]->getIndex();
  151. break;
  152. }
  153. }
  154. }
  155. }
  156. mTempDraggedWidget = draggedWidget;
  157. startDrag(uniqueIdxToSeqIdx(mTempDraggedTabIdx), Vector2I());
  158. mInitialDragOffset = Math::roundToInt(mDraggedBtn->_getOptimalSize().x * 0.5f);
  159. }
  160. if(mTempDraggedWidget != nullptr)
  161. tabDragged(mTempDraggedTabIdx, widgetRelPos);
  162. return true;
  163. }
  164. else if(event.getType() == GUIMouseEventType::MouseDragAndDropDropped)
  165. {
  166. if(DragAndDropManager::instance().getDragTypeId() != (UINT32)DragAndDropType::EditorWidget)
  167. return false;
  168. EditorWidgetBase* draggedWidget = reinterpret_cast<EditorWidgetBase*>(DragAndDropManager::instance().getDragData());
  169. const Vector2I& widgetRelPos = event.getPosition();
  170. if(mTempDraggedWidget != nullptr)
  171. {
  172. UINT32 seqIdx = uniqueIdxToSeqIdx(mTempDraggedTabIdx);
  173. removeTab(mTempDraggedTabIdx);
  174. endDrag();
  175. if(!onTabDraggedOn.empty())
  176. onTabDraggedOn(seqIdx);
  177. }
  178. return true;
  179. }
  180. else if(event.getType() == GUIMouseEventType::MouseDragAndDropLeft)
  181. {
  182. if(mTempDraggedWidget != nullptr)
  183. {
  184. removeTab(mTempDraggedTabIdx);
  185. endDrag();
  186. }
  187. }
  188. return false;
  189. }
  190. void GUITabbedTitleBar::updateClippedBounds()
  191. {
  192. mClippedBounds = mLayoutData.area;
  193. }
  194. Vector2I GUITabbedTitleBar::_getOptimalSize() const
  195. {
  196. Vector2I optimalSize = mMaxBtn->_getOptimalSize();
  197. optimalSize.x += OPTION_BTN_SPACING + OPTION_BTN_RIGHT_OFFSET;
  198. Vector2I closeBtnOptimalSize = mCloseBtn->_getOptimalSize();
  199. optimalSize.x += closeBtnOptimalSize.x;
  200. optimalSize.y = std::max(optimalSize.y, closeBtnOptimalSize.y);
  201. UINT32 numTabs = (UINT32)mTabButtons.size();
  202. if (numTabs > 0)
  203. optimalSize.x += FIRST_TAB_OFFSET;
  204. for (UINT32 i = 0; i < numTabs; i++)
  205. {
  206. GUITabButton* btn = mTabButtons[i];
  207. Vector2I btnOptimalSize = btn->_getOptimalSize();
  208. optimalSize.x += btnOptimalSize.x + TAB_SPACING;
  209. optimalSize.y = std::max(optimalSize.y, btnOptimalSize.y);
  210. }
  211. return optimalSize;
  212. }
  213. void GUITabbedTitleBar::_updateLayoutInternal(const GUILayoutData& data)
  214. {
  215. Vector2I minBtnOptimalSize = mMaxBtn->_getOptimalSize();
  216. Vector2I closeBtnOptimalSize = mCloseBtn->_getOptimalSize();
  217. UINT32 endButtonWidth = minBtnOptimalSize.x + closeBtnOptimalSize.x + OPTION_BTN_SPACING + OPTION_BTN_RIGHT_OFFSET;
  218. Rect2I tabClipRect = data.clipRect;
  219. tabClipRect.width -= endButtonWidth;
  220. {
  221. Vector2I optimalSize = mBackgroundImage->_getOptimalSize();
  222. GUILayoutData childData = data;
  223. childData.area.height = optimalSize.y;
  224. mBackgroundImage->_setLayoutData(childData);
  225. }
  226. UINT32 curX = data.area.x + FIRST_TAB_OFFSET;
  227. UINT32 curY = data.area.y;
  228. UINT32 tabBtnHeight = 0;
  229. for(UINT32 i = 0; i < (UINT32)mTabButtons.size(); i++)
  230. {
  231. GUITabButton* btn = mTabButtons[i];
  232. Vector2I optimalSize = btn->_getOptimalSize();
  233. tabBtnHeight = optimalSize.y;
  234. curX += TAB_SPACING;
  235. Vector2I offset;
  236. if(!mDragInProgress || mDraggedBtn != btn)
  237. {
  238. offset = Vector2I(curX, curY);
  239. }
  240. else if(mDragInProgress && mDraggedBtn == btn)
  241. {
  242. offset.x = mDragBtnOffset;
  243. offset.y = curY;
  244. }
  245. GUILayoutData childData = data;
  246. childData.area.x = offset.x;
  247. childData.area.y = offset.y;
  248. childData.area.width = optimalSize.x;
  249. childData.area.height = optimalSize.y;
  250. childData.clipRect = tabClipRect;
  251. btn->_setLayoutData(childData);
  252. curX += optimalSize.x;
  253. }
  254. INT32 optionBtnXPos = data.area.x + data.area.width - endButtonWidth;
  255. {
  256. INT32 optionBtnYPos = curY + Math::floorToInt((tabBtnHeight - minBtnOptimalSize.y) * 0.5f);
  257. Vector2I offset(optionBtnXPos, optionBtnYPos);
  258. GUILayoutData childData = data;
  259. childData.area.x = offset.x;
  260. childData.area.y = offset.y;
  261. childData.area.width = minBtnOptimalSize.x;
  262. childData.area.height = minBtnOptimalSize.y;
  263. mMaxBtn->_setLayoutData(childData);
  264. }
  265. optionBtnXPos += minBtnOptimalSize.x + OPTION_BTN_SPACING;
  266. {
  267. INT32 optionBtnYPos = curY + Math::floorToInt((tabBtnHeight - closeBtnOptimalSize.y) * 0.5f);
  268. Vector2I offset(optionBtnXPos, optionBtnYPos);
  269. GUILayoutData childData = data;
  270. childData.area.x = offset.x;
  271. childData.area.y = offset.y;
  272. childData.area.width = closeBtnOptimalSize.x;
  273. childData.area.height = closeBtnOptimalSize.y;
  274. mCloseBtn->_setLayoutData(childData);
  275. }
  276. }
  277. Vector<Rect2I> GUITabbedTitleBar::calcDraggableAreas(INT32 x, INT32 y, UINT32 width, UINT32 height) const
  278. {
  279. Vector<Rect2I> draggableAreas;
  280. UINT32 curX = x;
  281. UINT32 curY = y;
  282. for(UINT32 i = 0; i < (UINT32)mTabButtons.size(); i++)
  283. {
  284. GUITabButton* btn = mTabButtons[i];
  285. Vector2I optimalSize = btn->_getOptimalSize();
  286. draggableAreas.push_back(Rect2I(curX, curY, TAB_SPACING, height));
  287. curX += TAB_SPACING + optimalSize.x;
  288. }
  289. Vector2I minBtnOptimalSize = mMaxBtn->_getOptimalSize();
  290. Vector2I closeBtnOptimalSize = mCloseBtn->_getOptimalSize();
  291. UINT32 endButtonWidth = minBtnOptimalSize.x + closeBtnOptimalSize.x + OPTION_BTN_SPACING;
  292. UINT32 remainingWidth = (UINT32)std::max(0, (INT32)(width - curX - endButtonWidth));
  293. if(remainingWidth > 0)
  294. draggableAreas.push_back(Rect2I(curX, curY, remainingWidth, height));
  295. return draggableAreas;
  296. }
  297. void GUITabbedTitleBar::tabToggled(UINT32 tabIdx, bool toggledOn)
  298. {
  299. if(!toggledOn)
  300. return;
  301. if(!onTabActivated.empty())
  302. onTabActivated(tabIdx);
  303. mActiveTabIdx = tabIdx;
  304. }
  305. void GUITabbedTitleBar::tabClosed()
  306. {
  307. removeTab(mActiveTabIdx);
  308. if(!onTabClosed.empty())
  309. onTabClosed(mActiveTabIdx);
  310. if(mTabButtons.size() > 0)
  311. mActiveTabIdx = mTabButtons[0]->getIndex();
  312. }
  313. void GUITabbedTitleBar::tabMaximize()
  314. {
  315. if (!onTabMaximized.empty())
  316. onTabMaximized(mActiveTabIdx);
  317. }
  318. void GUITabbedTitleBar::startDrag(UINT32 seqIdx, const Vector2I& startDragPos)
  319. {
  320. if(!mDragInProgress)
  321. {
  322. for(auto& btn : mTabButtons)
  323. btn->_setDraggedState(true);
  324. mDraggedBtn = mTabButtons[seqIdx];
  325. mInitialDragOffset = (startDragPos.x - mDraggedBtn->_getLayoutData().area.x);
  326. mDragInProgress = true;
  327. }
  328. }
  329. void GUITabbedTitleBar::endDrag()
  330. {
  331. for(auto& btn : mTabButtons)
  332. btn->_setDraggedState(false);
  333. mTempDraggedWidget = nullptr;
  334. mDragInProgress = false;
  335. mDraggedBtn = nullptr;
  336. }
  337. void GUITabbedTitleBar::tabDragged(UINT32 tabIdx, const Vector2I& dragPos)
  338. {
  339. INT32 idx = uniqueIdxToSeqIdx(tabIdx);
  340. if(idx != -1)
  341. {
  342. Rect2I bounds = _getLayoutData().area;
  343. if(bounds.contains(dragPos))
  344. {
  345. if(!mDragInProgress)
  346. startDrag(idx, dragPos);
  347. mDragBtnOffset = dragPos.x - mInitialDragOffset;
  348. for(INT32 i = 0; i < idx; i++)
  349. {
  350. UINT32 width = mTabButtons[i]->_getLayoutData().area.width;
  351. INT32 centerX = mTabButtons[i]->_getLayoutData().area.x + width / 2;
  352. if(dragPos.x < centerX)
  353. {
  354. GUITabButton* temp = mTabButtons[i];
  355. mTabButtons[i] = mTabButtons[idx];
  356. mTabButtons[idx] = temp;
  357. break;
  358. }
  359. }
  360. for(UINT32 i = idx + 1; i < (UINT32)mTabButtons.size(); i++)
  361. {
  362. UINT32 width = mTabButtons[i]->_getLayoutData().area.width;
  363. INT32 centerX = mTabButtons[i]->_getLayoutData().area.x + width / 2;
  364. if(dragPos.x > centerX)
  365. {
  366. GUITabButton* temp = mTabButtons[i];
  367. mTabButtons[i] = mTabButtons[idx];
  368. mTabButtons[idx] = temp;
  369. break;
  370. }
  371. }
  372. _markLayoutAsDirty();
  373. }
  374. else
  375. {
  376. endDrag();
  377. _markLayoutAsDirty();
  378. if(!onTabDraggedOff.empty())
  379. onTabDraggedOff(tabIdx);
  380. }
  381. }
  382. }
  383. void GUITabbedTitleBar::tabDragEnd(UINT32 tabIdx, const Vector2I& dragPos)
  384. {
  385. endDrag();
  386. if(mActiveTabIdx != tabIdx)
  387. tabToggled(tabIdx, true);
  388. _markLayoutAsDirty();
  389. }
  390. INT32 GUITabbedTitleBar::uniqueIdxToSeqIdx(UINT32 uniqueIdx) const
  391. {
  392. UINT32 idx = 0;
  393. for(auto& tab : mTabButtons)
  394. {
  395. if(tab->getIndex() == uniqueIdx)
  396. return idx;
  397. idx++;
  398. }
  399. return -1;
  400. }
  401. const String& GUITabbedTitleBar::getGUITypeName()
  402. {
  403. static String typeName = "TabbedTitleBar";
  404. return typeName;
  405. }
  406. }