BsEditorScriptLibrary.h 914 B

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #pragma once
  4. #include "BsScriptEditorPrerequisites.h"
  5. #include "BsEngineScriptLibrary.h"
  6. namespace bs
  7. {
  8. /** @addtogroup SBansheeEditor
  9. * @{
  10. */
  11. /**
  12. * Handles initialization/shutdown of the script systems and loading/refresh of engine and editor-specific assemblies.
  13. */
  14. class BS_SCR_BED_EXPORT EditorScriptLibrary : public EngineScriptLibrary
  15. {
  16. public:
  17. EditorScriptLibrary();
  18. /** @copydoc ScriptLibrary::initialize */
  19. void initialize() override;
  20. /** @copydoc ScriptLibrary::reload */
  21. void reload() override;
  22. /** @copydoc ScriptLibrary::destroy */
  23. void destroy() override;
  24. private:
  25. bool mScriptAssembliesLoaded;
  26. };
  27. /** @} */
  28. }