BsGUITextureField.cpp 9.5 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "BsGUITextureField.h"
  4. #include "GUI/BsGUILayoutX.h"
  5. #include "GUI/BsGUILayoutY.h"
  6. #include "GUI/BsGUILabel.h"
  7. #include "GUI/BsGUIDropButton.h"
  8. #include "GUI/BsGUIButton.h"
  9. #include "GUI/BsGUIPanel.h"
  10. #include "Resources/BsResources.h"
  11. #include "Library/BsProjectLibrary.h"
  12. #include "Utility/BsBuiltinEditorResources.h"
  13. #include "GUI/BsGUIResourceTreeView.h"
  14. #include "GUI/BsGUISpace.h"
  15. #include "Library/BsProjectResourceMeta.h"
  16. #include "2D/BsSpriteTexture.h"
  17. #include "Scene/BsSelection.h"
  18. using namespace std::placeholders;
  19. namespace bs
  20. {
  21. const UINT32 GUITextureField::DEFAULT_LABEL_WIDTH = 100;
  22. GUITextureField::GUITextureField(const PrivatelyConstruct& dummy, const GUIContent& labelContent, UINT32 labelWidth,
  23. const String& style, const GUIDimensions& dimensions, bool withLabel)
  24. :GUIElementContainer(dimensions, style), mLabel(nullptr), mDropButton(nullptr), mClearButton(nullptr)
  25. {
  26. mLayout = GUILayoutX::create();
  27. _registerChildElement(mLayout);
  28. if (withLabel)
  29. {
  30. mLabel = GUILabel::create(labelContent, GUIOptions(GUIOption::fixedWidth(labelWidth)), getSubStyleName(BuiltinEditorResources::TextureFieldLabelStyleName));
  31. mLayout->addElement(mLabel);
  32. }
  33. mDropButton = GUIDropButton::create((UINT32)DragAndDropType::Resources, getSubStyleName(BuiltinEditorResources::TextureFieldDropStyleName));
  34. mClearButton = GUIButton::create(HString(L""), getSubStyleName(BuiltinEditorResources::TextureFieldClearBtnStyleName));
  35. mClearButton->onClick.connect(std::bind(&GUITextureField::onClearButtonClicked, this));
  36. GUIPanel* dropTargetPanel = mLayout->addNewElement<GUIPanel>();
  37. dropTargetPanel->addElement(mDropButton);
  38. GUIPanel* closeBtnPanel = dropTargetPanel->addNewElement<GUIPanel>(-1);
  39. GUILayoutY* closeBtnLayoutY = closeBtnPanel->addNewElement<GUILayoutY>();
  40. closeBtnLayoutY->addNewElement<GUIFixedSpace>(5);
  41. GUILayoutX* closeBtnLayoutX = closeBtnLayoutY->addNewElement<GUILayoutX>();
  42. closeBtnLayoutY->addNewElement<GUIFlexibleSpace>();
  43. closeBtnLayoutX->addNewElement<GUIFlexibleSpace>();
  44. closeBtnLayoutX->addElement(mClearButton);
  45. closeBtnLayoutX->addNewElement<GUIFixedSpace>(5);
  46. if (withLabel)
  47. mLayout->addNewElement<GUIFlexibleSpace>();
  48. mDropButton->onDataDropped.connect(std::bind(&GUITextureField::dataDropped, this, _1));
  49. mDropButton->onClick.connect(std::bind(&GUITextureField::onDropButtonClicked, this));
  50. }
  51. GUITextureField::~GUITextureField()
  52. {
  53. }
  54. GUITextureField* GUITextureField::create(const GUIContent& labelContent, UINT32 labelWidth, const GUIOptions& options,
  55. const String& style)
  56. {
  57. const String* curStyle = &style;
  58. if (*curStyle == StringUtil::BLANK)
  59. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  60. return bs_new<GUITextureField>(PrivatelyConstruct(), labelContent, labelWidth, *curStyle,
  61. GUIDimensions::create(options), true);
  62. }
  63. GUITextureField* GUITextureField::create(const GUIContent& labelContent, const GUIOptions& options,
  64. const String& style)
  65. {
  66. const String* curStyle = &style;
  67. if (*curStyle == StringUtil::BLANK)
  68. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  69. return bs_new<GUITextureField>(PrivatelyConstruct(), labelContent, DEFAULT_LABEL_WIDTH, *curStyle,
  70. GUIDimensions::create(options), true);
  71. }
  72. GUITextureField* GUITextureField::create(const HString& labelText, UINT32 labelWidth, const GUIOptions& options,
  73. const String& style)
  74. {
  75. const String* curStyle = &style;
  76. if (*curStyle == StringUtil::BLANK)
  77. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  78. return bs_new<GUITextureField>(PrivatelyConstruct(), GUIContent(labelText), labelWidth, *curStyle,
  79. GUIDimensions::create(options), true);
  80. }
  81. GUITextureField* GUITextureField::create( const HString& labelText, const GUIOptions& options,
  82. const String& style)
  83. {
  84. const String* curStyle = &style;
  85. if (*curStyle == StringUtil::BLANK)
  86. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  87. return bs_new<GUITextureField>(PrivatelyConstruct(), GUIContent(labelText), DEFAULT_LABEL_WIDTH, *curStyle,
  88. GUIDimensions::create(options), true);
  89. }
  90. GUITextureField* GUITextureField::create(const GUIOptions& options, const String& style)
  91. {
  92. const String* curStyle = &style;
  93. if (*curStyle == StringUtil::BLANK)
  94. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  95. return bs_new<GUITextureField>(PrivatelyConstruct(), GUIContent(), 0, *curStyle,
  96. GUIDimensions::create(options), false);
  97. }
  98. GUITextureField* GUITextureField::create(const GUIContent& labelContent, UINT32 labelWidth,
  99. const String& style)
  100. {
  101. const String* curStyle = &style;
  102. if (*curStyle == StringUtil::BLANK)
  103. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  104. return bs_new<GUITextureField>(PrivatelyConstruct(), labelContent, labelWidth, *curStyle,
  105. GUIDimensions::create(), true);
  106. }
  107. GUITextureField* GUITextureField::create(const GUIContent& labelContent, const String& style)
  108. {
  109. const String* curStyle = &style;
  110. if (*curStyle == StringUtil::BLANK)
  111. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  112. return bs_new<GUITextureField>(PrivatelyConstruct(), labelContent, DEFAULT_LABEL_WIDTH, *curStyle,
  113. GUIDimensions::create(), true);
  114. }
  115. GUITextureField* GUITextureField::create(const HString& labelText, UINT32 labelWidth, const String& style)
  116. {
  117. const String* curStyle = &style;
  118. if (*curStyle == StringUtil::BLANK)
  119. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  120. return bs_new<GUITextureField>(PrivatelyConstruct(), GUIContent(labelText), labelWidth, *curStyle,
  121. GUIDimensions::create(), true);
  122. }
  123. GUITextureField* GUITextureField::create(const HString& labelText, const String& style)
  124. {
  125. const String* curStyle = &style;
  126. if (*curStyle == StringUtil::BLANK)
  127. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  128. return bs_new<GUITextureField>(PrivatelyConstruct(), GUIContent(labelText), DEFAULT_LABEL_WIDTH, *curStyle,
  129. GUIDimensions::create(), true);
  130. }
  131. GUITextureField* GUITextureField::create(const String& style)
  132. {
  133. const String* curStyle = &style;
  134. if (*curStyle == StringUtil::BLANK)
  135. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  136. return bs_new<GUITextureField>(PrivatelyConstruct(), GUIContent(), 0, *curStyle, GUIDimensions::create(), false);
  137. }
  138. HTexture GUITextureField::getValue() const
  139. {
  140. ResourceLoadFlags loadFlags = ResourceLoadFlag::Default | ResourceLoadFlag::KeepSourceData;
  141. return static_resource_cast<Texture>(Resources::instance().loadFromUUID(mUUID, false, loadFlags));
  142. }
  143. void GUITextureField::setValue(const HTexture& value)
  144. {
  145. if (value)
  146. setUUID(value.getUUID(), false);
  147. else
  148. setUUID(UUID::EMPTY, false);
  149. }
  150. WeakResourceHandle<Texture> GUITextureField::getValueWeak() const
  151. {
  152. HResource handle = Resources::instance()._getResourceHandle(mUUID);
  153. return static_resource_cast<Texture>(handle.getWeak());
  154. }
  155. void GUITextureField::setValueWeak(const WeakResourceHandle<Texture>& value)
  156. {
  157. if (value)
  158. setUUID(value.getUUID(), false);
  159. else
  160. setUUID(UUID::EMPTY, false);
  161. }
  162. void GUITextureField::setUUID(const UUID& uuid, bool triggerEvent)
  163. {
  164. if (mUUID == uuid)
  165. return;
  166. mUUID = uuid;
  167. HTexture texture;
  168. Path filePath;
  169. if (Resources::instance().getFilePathFromUUID(mUUID, filePath))
  170. texture = gResources().load<Texture>(filePath);
  171. if (texture != nullptr)
  172. {
  173. HSpriteTexture sprite = SpriteTexture::create(texture);
  174. mDropButton->setContent(GUIContent(sprite));
  175. mClearButton->setVisible(true);
  176. }
  177. else
  178. {
  179. mDropButton->setContent(GUIContent(HString(L"(None)")));
  180. mClearButton->setVisible(false);
  181. }
  182. if (triggerEvent)
  183. onValueChanged(texture.getWeak());
  184. }
  185. void GUITextureField::setTint(const Color& color)
  186. {
  187. if (mLabel != nullptr)
  188. mLabel->setTint(color);
  189. mDropButton->setTint(color);
  190. mClearButton->setTint(color);
  191. }
  192. void GUITextureField::_updateLayoutInternal(const GUILayoutData& data)
  193. {
  194. mLayout->_setLayoutData(data);
  195. mLayout->_updateLayoutInternal(data);
  196. }
  197. Vector2I GUITextureField::_getOptimalSize() const
  198. {
  199. return mLayout->_getOptimalSize();
  200. }
  201. void GUITextureField::onDropButtonClicked()
  202. {
  203. if (mUUID.empty())
  204. return;
  205. Path resPath = gProjectLibrary().uuidToPath(mUUID);
  206. resPath = resPath.getRelative(gProjectLibrary().getResourcesFolder());
  207. Selection::instance().ping(resPath);
  208. }
  209. void GUITextureField::dataDropped(void* data)
  210. {
  211. DraggedResources* draggedResources = reinterpret_cast<DraggedResources*>(data);
  212. UINT32 numResources = (UINT32)draggedResources->resourcePaths.size();
  213. if (numResources <= 0)
  214. return;
  215. for (UINT32 i = 0; i < numResources; i++)
  216. {
  217. Path path = draggedResources->resourcePaths[i];
  218. SPtr<ProjectResourceMeta> meta = gProjectLibrary().findResourceMeta(draggedResources->resourcePaths[i]);
  219. if (meta == nullptr || meta->getTypeID() != TID_Texture)
  220. continue;
  221. setUUID(meta->getUUID());
  222. break;
  223. }
  224. }
  225. void GUITextureField::styleUpdated()
  226. {
  227. if (mLabel != nullptr)
  228. mLabel->setStyle(getSubStyleName(BuiltinEditorResources::TextureFieldLabelStyleName));
  229. mDropButton->setStyle(getSubStyleName(BuiltinEditorResources::TextureFieldDropStyleName));
  230. mClearButton->setStyle(getSubStyleName(BuiltinEditorResources::TextureFieldClearBtnStyleName));
  231. }
  232. void GUITextureField::onClearButtonClicked()
  233. {
  234. setUUID(UUID::EMPTY);
  235. }
  236. const String& GUITextureField::getGUITypeName()
  237. {
  238. return BuiltinEditorResources::TextureFieldStyleName;
  239. }
  240. }