BsScriptGUILayout.cpp 7.4 KB

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  1. #include "BsScriptGUILayout.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsScriptGUIScrollArea.h"
  7. #include "BsGUILayout.h"
  8. #include "BsGUILayoutX.h"
  9. #include "BsGUILayoutY.h"
  10. #include "BsGUIPanel.h"
  11. #include "BsGUIScrollArea.h"
  12. namespace BansheeEngine
  13. {
  14. ScriptGUILayout::ScriptGUILayout(MonoObject* instance, GUILayout* layout, bool ownsNative)
  15. :TScriptGUIElementBase(instance, layout), mLayout(layout), mIsDestroyed(false), mOwnsNative(ownsNative)
  16. {
  17. }
  18. void ScriptGUILayout::initRuntimeData()
  19. {
  20. metaData.scriptClass->addInternalCall("Internal_CreateInstanceX", &ScriptGUILayout::internal_createInstanceX);
  21. metaData.scriptClass->addInternalCall("Internal_CreateInstanceY", &ScriptGUILayout::internal_createInstanceY);
  22. metaData.scriptClass->addInternalCall("Internal_CreateInstancePanel", &ScriptGUILayout::internal_createInstancePanel);
  23. metaData.scriptClass->addInternalCall("Internal_CreateInstanceYFromScrollArea", &ScriptGUILayout::internal_createInstanceYFromScrollArea);
  24. metaData.scriptClass->addInternalCall("Internal_AddElement", &ScriptGUILayout::internal_addElement);
  25. metaData.scriptClass->addInternalCall("Internal_InsertElement", &ScriptGUILayout::internal_insertElement);
  26. metaData.scriptClass->addInternalCall("Internal_GetChildCount", &ScriptGUILayout::internal_getChildCount);
  27. metaData.scriptClass->addInternalCall("Internal_GetChild", &ScriptGUILayout::internal_getChild);
  28. metaData.scriptClass->addInternalCall("Internal_Clear", &ScriptGUILayout::internal_clear);
  29. }
  30. void ScriptGUILayout::destroy()
  31. {
  32. if(!mIsDestroyed)
  33. {
  34. if (mParent != nullptr)
  35. mParent->removeChild(this);
  36. while (mChildren.size() > 0)
  37. {
  38. ChildInfo childInfo = mChildren[0];
  39. childInfo.element->destroy();
  40. }
  41. if (mOwnsNative)
  42. GUILayout::destroy(mLayout);
  43. mLayout = nullptr;
  44. mIsDestroyed = true;
  45. }
  46. }
  47. void ScriptGUILayout::addChild(ScriptGUIElementBaseTBase* element)
  48. {
  49. ChildInfo childInfo;
  50. childInfo.element = element;
  51. childInfo.gcHandle = mono_gchandle_new(element->getManagedInstance(), false);
  52. mChildren.push_back(childInfo);
  53. }
  54. void ScriptGUILayout::insertChild(UINT32 idx, ScriptGUIElementBaseTBase* element)
  55. {
  56. ChildInfo childInfo;
  57. childInfo.element = element;
  58. childInfo.gcHandle = mono_gchandle_new(element->getManagedInstance(), false);
  59. mChildren.insert(mChildren.begin() + idx, childInfo);
  60. }
  61. void ScriptGUILayout::removeChild(ScriptGUIElementBaseTBase* element)
  62. {
  63. auto iterFind = std::find_if(mChildren.begin(), mChildren.end(),
  64. [&](const ChildInfo& x)
  65. {
  66. return x.element == element;
  67. });
  68. if (iterFind != mChildren.end())
  69. {
  70. mono_gchandle_free(iterFind->gcHandle);
  71. mChildren.erase(iterFind);
  72. }
  73. }
  74. void ScriptGUILayout::internal_createInstanceX(MonoObject* instance, MonoArray* guiOptions)
  75. {
  76. GUIOptions options;
  77. UINT32 arrayLen = (UINT32)mono_array_length(guiOptions);
  78. for (UINT32 i = 0; i < arrayLen; i++)
  79. options.addOption(mono_array_get(guiOptions, GUIOption, i));
  80. GUILayout* layout = GUILayoutX::create(options);
  81. ScriptGUILayout* nativeInstance = new (bs_alloc<ScriptGUILayout>()) ScriptGUILayout(instance, layout);
  82. }
  83. void ScriptGUILayout::internal_createInstanceY(MonoObject* instance, MonoArray* guiOptions)
  84. {
  85. GUIOptions options;
  86. UINT32 arrayLen = (UINT32)mono_array_length(guiOptions);
  87. for (UINT32 i = 0; i < arrayLen; i++)
  88. options.addOption(mono_array_get(guiOptions, GUIOption, i));
  89. GUILayout* layout = GUILayoutY::create(options);
  90. ScriptGUILayout* nativeInstance = new (bs_alloc<ScriptGUILayout>()) ScriptGUILayout(instance, layout);
  91. }
  92. void ScriptGUILayout::internal_createInstancePanel(MonoObject* instance, INT16 depth, UINT16 depthRangeMin, UINT32 depthRangeMax, MonoArray* guiOptions)
  93. {
  94. GUIOptions options;
  95. UINT32 arrayLen = (UINT32)mono_array_length(guiOptions);
  96. for (UINT32 i = 0; i < arrayLen; i++)
  97. options.addOption(mono_array_get(guiOptions, GUIOption, i));
  98. GUILayout* layout = GUIPanel::create(depth, depthRangeMin, depthRangeMax, options);
  99. ScriptGUILayout* nativeInstance = new (bs_alloc<ScriptGUILayout>()) ScriptGUILayout(instance, layout);
  100. }
  101. void ScriptGUILayout::internal_createInstanceYFromScrollArea(MonoObject* instance, MonoObject* parentScrollArea)
  102. {
  103. ScriptGUIScrollArea* scriptScrollArea = ScriptGUIScrollArea::toNative(parentScrollArea);
  104. GUIScrollArea* scrollArea = (GUIScrollArea*)scriptScrollArea->getGUIElement();
  105. GUILayout* nativeLayout = &scrollArea->getLayout();
  106. ScriptGUIScrollAreaLayout* nativeInstance = new (bs_alloc<ScriptGUIScrollAreaLayout>())
  107. ScriptGUIScrollAreaLayout(instance, nativeLayout);
  108. // This method is expected to be called during GUIScrollArea construction, so we finish its initialization
  109. scriptScrollArea->initialize(nativeInstance);
  110. }
  111. void ScriptGUILayout::internal_addElement(ScriptGUILayout* instance, ScriptGUIElementBaseTBase* element)
  112. {
  113. if (instance->isDestroyed() || element->isDestroyed())
  114. return;
  115. instance->getInternalValue()->addElement(element->getGUIElement());
  116. if (element->getParent() != nullptr)
  117. element->getParent()->removeChild(element);
  118. element->setParent(instance);
  119. instance->addChild(element);
  120. }
  121. void ScriptGUILayout::internal_insertElement(ScriptGUILayout* instance, UINT32 index, ScriptGUIElementBaseTBase* element)
  122. {
  123. if (instance->isDestroyed() || element->isDestroyed())
  124. return;
  125. instance->getInternalValue()->insertElement(index, element->getGUIElement());
  126. if (element->getParent() != nullptr)
  127. element->getParent()->removeChild(element);
  128. element->setParent(instance);
  129. instance->insertChild(index, element);
  130. }
  131. UINT32 ScriptGUILayout::internal_getChildCount(ScriptGUILayout* instance)
  132. {
  133. if (instance->isDestroyed())
  134. return 0;
  135. return instance->mLayout->getNumChildren();
  136. }
  137. MonoObject* ScriptGUILayout::internal_getChild(ScriptGUILayout* instance, UINT32 index)
  138. {
  139. if (instance->isDestroyed() || index >= instance->mChildren.size())
  140. return nullptr;
  141. return instance->mChildren[index].element->getManagedInstance();
  142. }
  143. void ScriptGUILayout::internal_clear(ScriptGUILayout* instance)
  144. {
  145. if (instance->isDestroyed())
  146. return;
  147. for (auto& child : instance->mChildren)
  148. {
  149. mono_gchandle_free(child.gcHandle);
  150. child.element->setParent(nullptr);
  151. child.element->destroy();
  152. }
  153. instance->mChildren.clear();
  154. }
  155. ScriptGUIPanel::ScriptGUIPanel(MonoObject* instance)
  156. :ScriptObject(instance)
  157. { }
  158. void ScriptGUIPanel::initRuntimeData()
  159. { }
  160. MonoObject* ScriptGUIPanel::createFromExisting(GUIPanel* panel)
  161. {
  162. MonoObject* managedInstance = metaData.scriptClass->createInstance();
  163. ScriptGUILayout* nativeInstance = new (bs_alloc<ScriptGUILayout>()) ScriptGUILayout(managedInstance, panel, false);
  164. return managedInstance;
  165. }
  166. ScriptGUIScrollAreaLayout::ScriptGUIScrollAreaLayout(MonoObject* instance, GUILayout* layout)
  167. :ScriptGUILayout(instance, layout, false), mParentScrollArea(nullptr)
  168. {
  169. }
  170. void ScriptGUIScrollAreaLayout::destroy()
  171. {
  172. if (!mIsDestroyed)
  173. {
  174. if (mParentScrollArea != nullptr)
  175. mParentScrollArea->notifyLayoutDestroyed();
  176. while (mChildren.size() > 0)
  177. {
  178. ChildInfo childInfo = mChildren[0];
  179. childInfo.element->destroy();
  180. }
  181. mLayout = nullptr;
  182. mIsDestroyed = true;
  183. }
  184. }
  185. }