Marko Pintera 5d4572b343 Calculating optimal layout size from C# works 11 rokov pred
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BsManagedComponent.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsManagedComponentRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsManagedSerializableArray.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsManagedSerializableArrayRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsManagedSerializableDictionary.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsManagedSerializableDictionaryRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsManagedSerializableField.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsManagedSerializableFieldRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsManagedSerializableList.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsManagedSerializableListRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsManagedSerializableObject.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsManagedSerializableObjectInfo.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsManagedSerializableObjectInfoRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsManagedSerializableObjectRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsRuntimeScriptObjects.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsScriptComponent.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsScriptDebug.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 rokov pred
BsScriptEnginePrerequisites.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 rokov pred
BsScriptFont.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsScriptGUIArea.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsScriptGUIButton.h 785f60e078 Script GUI elements now share a common base class 11 rokov pred
BsScriptGUIContent.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 rokov pred
BsScriptGUIElement.h eee0e6bbf4 GUIPanelContainer used in C# and working 11 rokov pred
BsScriptGUIElementStateStyle.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 rokov pred
BsScriptGUIElementStyle.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 rokov pred
BsScriptGUIFixedSpace.h d1f7bb9e26 Added GUILayoutUtility wrapper 11 rokov pred
BsScriptGUIFlexibleSpace.h d1f7bb9e26 Added GUILayoutUtility wrapper 11 rokov pred
BsScriptGUIInputBox.h 0714a6ad8d Components foldout render (kinda) 11 rokov pred
BsScriptGUILabel.h 785f60e078 Script GUI elements now share a common base class 11 rokov pred
BsScriptGUILayout.h d1f7bb9e26 Added GUILayoutUtility wrapper 11 rokov pred
BsScriptGUILayoutUtility.h 5d4572b343 Calculating optimal layout size from C# works 11 rokov pred
BsScriptGUIListBox.h 785f60e078 Script GUI elements now share a common base class 11 rokov pred
BsScriptGUIPanel.h eee0e6bbf4 GUIPanelContainer used in C# and working 11 rokov pred
BsScriptGUIScrollArea.h 785f60e078 Script GUI elements now share a common base class 11 rokov pred
BsScriptGUITexture.h 785f60e078 Script GUI elements now share a common base class 11 rokov pred
BsScriptGUIToggle.h 785f60e078 Script GUI elements now share a common base class 11 rokov pred
BsScriptGUIToggleGroup.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 rokov pred
BsScriptGameObject.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 rokov pred
BsScriptGameObjectManager.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsScriptHString.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsScriptMacros.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 rokov pred
BsScriptObject.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsScriptObjectImpl.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsScriptResource.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 rokov pred
BsScriptResourceManager.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsScriptSceneObject.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsScriptSerializableArray.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 rokov pred
BsScriptSerializableField.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 rokov pred
BsScriptSerializableObject.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 rokov pred
BsScriptSerializableProperty.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 rokov pred
BsScriptSpriteTexture.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 rokov pred
BsScriptStringTable.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsScriptTexture2D.h 17afc600a7 Massive Cm->Bs file rename 11 rokov pred