Marko Pintera 5d477cd8a7 Added support for non-antialiased font rendering há 12 anos atrás
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Cocoa 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) há 13 anos atrás
Win32 b08adffb6c Work on tabbed title bar há 12 anos atrás
X11 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) há 13 anos atrás
CmApplication.h 67ef1d1fbc Replaced all std containers with my custom wrappers há 12 anos atrás
CmBlendState.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmBlendStateRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmCgProgram.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmCgProgramFactory.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmCgProgramRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmCommandQueue.h d66d2016cd Added a std::queue with custom allocator há 12 anos atrás
CmCommonEnums.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmComponent.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmComponentRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmCoreObject.h df225bbba5 Ported remaining new/delete calls to the new system há 12 anos atrás
CmCoreObjectManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmCursor.h b0b6182dab Working OS cursor in DX11 há 12 anos atrás
CmDeferredRenderContext.h d66d2016cd Added a std::queue with custom allocator há 12 anos atrás
CmDeferredRenderContextFwd.h 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) há 12 anos atrás
CmDepthStencilState.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmDepthStencilStateRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmFont.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmFontDesc.h f215bc5700 Added custom allocator for most STL containers há 12 anos atrás
CmFontImportOptions.h 5d477cd8a7 Added support for non-antialiased font rendering há 12 anos atrás
CmFontImportOptionsRTTI.h 1eafbaa11b More new alloc system porting há 12 anos atrás
CmFontManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmFontRTTI.h 1eafbaa11b More new alloc system porting há 12 anos atrás
CmGameObject.h d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee há 12 anos atrás
CmGameObjectHandle.h 1eafbaa11b More new alloc system porting há 12 anos atrás
CmGameObjectRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmGpuBuffer.h 67ef1d1fbc Replaced all std containers with my custom wrappers há 12 anos atrás
CmGpuBufferView.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmGpuParamBlock.h b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better há 12 anos atrás
CmGpuParamBlockBuffer.h b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better há 12 anos atrás
CmGpuParamDesc.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmGpuParams.h 0581e2fea5 Fixed DX9 and GL rendering which was broken due to new way forward renderer clears targets and renders objects há 12 anos atrás
CmGpuProgInclude.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmGpuProgIncludeImporter.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmGpuProgram.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmGpuProgramImportOptions.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmGpuProgramImportOptionsRTTI.h 1eafbaa11b More new alloc system porting há 12 anos atrás
CmGpuProgramImporter.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmGpuProgramManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmGpuProgramParams.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmGpuProgramRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmGpuResource.h 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) há 12 anos atrás
CmGpuResourceData.h 71002238ae Added default internal buffer alloc for PixelData há 12 anos atrás
CmGpuResourceDataRTTI.h 470c1c979b PixelData inherits from GpuResourceData há 12 anos atrás
CmGpuResourceRTTI.h d0301de9c9 Starting work on better gpu resource updates há 12 anos atrás
CmHardwareBuffer.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmHardwareBufferManager.h b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better há 12 anos atrás
CmHighLevelGpuProgram.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmHighLevelGpuProgramManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmImportOptions.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmImportOptionsRTTI.h 1eafbaa11b More new alloc system porting há 12 anos atrás
CmImporter.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmIndexBuffer.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmIndexData.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmInput.h c6a04b525a Removing Input mouse/key callbacks há 12 anos atrás
CmInputHandler.h 637530c1f1 GUI manager mouse events implemented (not tested) há 12 anos atrás
CmMaterial.h 07ca908526 Ported byte allocations to an easier to use system há 12 anos atrás
CmMaterialManager.cpp 1eafbaa11b More new alloc system porting há 12 anos atrás
CmMaterialManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmMaterialRTTI.h df225bbba5 Ported remaining new/delete calls to the new system há 12 anos atrás
CmMemAllocCategories.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmMesh.h 8737226e5f Added a dummy texture and a dummy mesh há 12 anos atrás
CmMeshData.h e7f6d12486 Simplified MeshData public interface a bit há 12 anos atrás
CmMeshDataRTTI.h df225bbba5 Ported remaining new/delete calls to the new system há 12 anos atrás
CmMeshManager.h 8737226e5f Added a dummy texture and a dummy mesh há 12 anos atrás
CmMultiRenderTexture.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmOcclusionQuery.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmPass.h 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) há 12 anos atrás
CmPassRTTI.h 1eafbaa11b More new alloc system porting há 12 anos atrás
CmPixelBuffer.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmPixelData.h b0b6182dab Working OS cursor in DX11 há 12 anos atrás
CmPixelDataRTTI.h 1eafbaa11b More new alloc system porting há 12 anos atrás
CmPixelUtil.h fb7c50e1b3 More PixelData refactor há 12 anos atrás
CmPrerequisites.h 9c598ab4ef Added a stack allocator há 12 anos atrás
CmRasterizerState.h acc4d601eb Fixed culling so it is consistent across all platforms (counterclockwise by default) há 12 anos atrás
CmRasterizerStateRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmRenderOperation.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmRenderStateManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmRenderSystem.h 1098318b19 Gotten rid of thread checks for synced deferred contexts há 12 anos atrás
CmRenderSystemCapabilities.h 67ef1d1fbc Replaced all std containers with my custom wrappers há 12 anos atrás
CmRenderSystemFactory.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmRenderSystemManager.h 67ef1d1fbc Replaced all std containers with my custom wrappers há 12 anos atrás
CmRenderTarget.h 1d4fc4cd6f GUIWidgets update only if they're actually dirty há 12 anos atrás
CmRenderTexture.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmRenderWindow.h bc285cfa86 Even more layout changes há 12 anos atrás
CmRenderWindowManager.h 67ef1d1fbc Replaced all std containers with my custom wrappers há 12 anos atrás
CmRenderer.h d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee há 12 anos atrás
CmRendererFactory.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmRendererManager.h 67ef1d1fbc Replaced all std containers with my custom wrappers há 12 anos atrás
CmResource.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmResourceHandle.h 1eafbaa11b More new alloc system porting há 12 anos atrás
CmResourceHandleRTTI.h df225bbba5 Ported remaining new/delete calls to the new system há 12 anos atrás
CmResourceRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmResources.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmResourcesRTTI.h 8f95f0a87d More allocation porting há 12 anos atrás
CmSamplerState.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmSamplerStateRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmSceneManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmSceneObject.h 1eafbaa11b More new alloc system porting há 12 anos atrás
CmSceneObjectRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmShader.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmShaderRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmSpecificImporter.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmTechnique.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmTechniqueRTTI.h 1eafbaa11b More new alloc system porting há 12 anos atrás
CmTextUtility.h 67ef1d1fbc Replaced all std containers with my custom wrappers há 12 anos atrás
CmTexture.h 67ef1d1fbc Replaced all std containers with my custom wrappers há 12 anos atrás
CmTextureManager.h 8737226e5f Added a dummy texture and a dummy mesh há 12 anos atrás
CmTextureRTTI.h df225bbba5 Ported remaining new/delete calls to the new system há 12 anos atrás
CmTextureView.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmVertexBuffer.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmVertexData.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmVertexDeclaration.h 7e4a997a35 Ported mesh data so it uses a single data buffer, so I can more easily port it to GpuResourceData há 12 anos atrás
CmVertexDeclarationRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmViewport.h cb02f49251 Handle bounds by inverse transforming input instead of transforming bounds themselves há 12 anos atrás
CmWindowEventUtilities.h b0b6182dab Working OS cursor in DX11 há 12 anos atrás
stdafx.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) há 13 anos atrás
targetver.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) há 13 anos atrás