BearishSun 631d3a29c2 Bugfix: Depth clamping is no longer incorrectly enabled when using OpenGL hace 8 años
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GL 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) hace 8 años
GLSL df3857c746 Bugfix: GLSL parameter block size checking code now works properly hace 8 años
Linux 78f89c68ac WIP: Linux port hace 8 años
Win32 917828e246 Bugfix: Fix crash on shutdown during OpenGL context deletion hace 8 años
BsGLBuffer.cpp 79b973bc30 WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions hace 8 años
BsGLBuffer.h 266484ff97 WIP: Linux port hace 8 años
BsGLCommandBuffer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) hace 8 años
BsGLCommandBuffer.h 266484ff97 WIP: Linux port hace 8 años
BsGLCommandBufferManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) hace 8 años
BsGLCommandBufferManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) hace 8 años
BsGLContext.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation hace 8 años
BsGLContext.h a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions hace 8 años
BsGLEventQuery.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions hace 8 años
BsGLEventQuery.h 266484ff97 WIP: Linux port hace 8 años
BsGLFrameBufferObject.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions hace 8 años
BsGLFrameBufferObject.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) hace 8 años
BsGLGpuBuffer.cpp 79b973bc30 WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions hace 8 años
BsGLGpuBuffer.h 266484ff97 WIP: Linux port hace 8 años
BsGLGpuParamBlockBuffer.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions hace 8 años
BsGLGpuParamBlockBuffer.h 266484ff97 WIP: Linux port hace 8 años
BsGLHardwareBufferManager.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions hace 8 años
BsGLHardwareBufferManager.h a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions hace 8 años
BsGLIndexBuffer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) hace 8 años
BsGLIndexBuffer.h 266484ff97 WIP: Linux port hace 8 años
BsGLOcclusionQuery.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions hace 8 años
BsGLOcclusionQuery.h 266484ff97 WIP: Linux port hace 8 años
BsGLPixelBuffer.cpp 3c1b9baaac Feature: Texture copies can now use arbitrary ranges for source/destination, instead of forcing a copy of the entire texture face hace 8 años
BsGLPixelBuffer.h 3c1b9baaac Feature: Texture copies can now use arbitrary ranges for source/destination, instead of forcing a copy of the entire texture face hace 8 años
BsGLPixelFormat.cpp 266484ff97 WIP: Linux port hace 8 años
BsGLPixelFormat.h a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions hace 8 años
BsGLPlugin.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) hace 8 años
BsGLPrerequisites.h 67eaa119fc WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions hace 8 años
BsGLQueryManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) hace 8 años
BsGLQueryManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) hace 8 años
BsGLRenderAPI.cpp 631d3a29c2 Bugfix: Depth clamping is no longer incorrectly enabled when using OpenGL hace 8 años
BsGLRenderAPI.h 5d331c2f55 Bugfix: OpenGL now respects min/max mipmap values specified in a sampler state hace 8 años
BsGLRenderAPIFactory.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) hace 8 años
BsGLRenderAPIFactory.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) hace 8 años
BsGLRenderTexture.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions hace 8 años
BsGLRenderTexture.h a799813ebc WIP: Getting OpenGL up to date hace 8 años
BsGLRenderWindowManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) hace 8 años
BsGLRenderWindowManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) hace 8 años
BsGLSupport.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions hace 8 años
BsGLSupport.h 266484ff97 WIP: Linux port hace 8 años
BsGLTexture.cpp 3c1b9baaac Feature: Texture copies can now use arbitrary ranges for source/destination, instead of forcing a copy of the entire texture face hace 8 años
BsGLTexture.h 3c1b9baaac Feature: Texture copies can now use arbitrary ranges for source/destination, instead of forcing a copy of the entire texture face hace 8 años
BsGLTextureManager.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions hace 8 años
BsGLTextureManager.h a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions hace 8 años
BsGLTextureView.cpp 5d331c2f55 Bugfix: OpenGL now respects min/max mipmap values specified in a sampler state hace 8 años
BsGLTextureView.h 266484ff97 WIP: Linux port hace 8 años
BsGLTimerQuery.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions hace 8 años
BsGLTimerQuery.h 266484ff97 WIP: Linux port hace 8 años
BsGLUtil.h dcd15a9ad7 WIP: Linux port hace 8 años
BsGLVertexArrayObjectManager.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions hace 8 años
BsGLVertexArrayObjectManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) hace 8 años
BsGLVertexBuffer.cpp d9a0c06295 Bugfix: OpenGL buffer copies are now performed correctly hace 8 años
BsGLVertexBuffer.h 266484ff97 WIP: Linux port hace 8 años
CMakeLists.txt 58ef9682bd WIP: Linux port hace 8 años
CMakeSources.cmake dcd15a9ad7 WIP: Linux port hace 8 años
glew.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) hace 8 años